))
(special-tiles
- (special-tile (level "bonus1/bonus-level1.stl")
+ (level (name "bonus1/bonus-level1.stl")
(x 35)
(y 4))
- (special-tile (level "bonus1/bonus-level2.stl")
+ (level (name "bonus1/bonus-level2.stl")
(x 32)
(y 41))
- (special-tile (level "bonus1/bonus-level3.stl")
+ (level (name "bonus1/bonus-level3.stl")
(x 30)
(y 39))
- (special-tile (level "bonus1/bonus-level4.stl")
+ (level (name "bonus1/bonus-level4.stl")
(extro-filelevel "extro-bonus.txt")
(x 32)
(y 46))
- (special-tile (level "bonus1/bonus-level5.stl")
+ (level (name "bonus1/bonus-level5.stl")
(x 44)
(y 39))
- (special-tile (level "bonus1/abednego-level1.stl")
+ (level (name "bonus1/abednego-level1.stl")
(x 12)
(y 33))
- (special-tile (level "bonus1/abednego-level2.stl")
+ (level (name "bonus1/abednego-level2.stl")
(x 15)
(y 35))
- (special-tile (level "bonus1/abednego-level3.stl")
+ (level (name "bonus1/abednego-level3.stl")
(x 18)
(y 36))
- (special-tile (level "bonus1/abednego-level4.stl")
+ (level (name "bonus1/abednego-level4.stl")
(x 16)
(y 40))
- (special-tile (level "bonus1/matr1x-level1.stl")
+ (level (name "bonus1/matr1x-level1.stl")
(x 21)
(y 17))
- (special-tile (level "bonus1/matr1x-level2.stl")
+ (level (name "bonus1/matr1x-level2.stl")
(x 25)
(y 18))
- (special-tile (level "bonus1/matr1x-level3.stl")
+ (level (name "bonus1/matr1x-level3.stl")
(x 20)
(y 20))
- (special-tile (level "bonus1/thompson-level1.stl")
+ (level (name "bonus1/thompson-level1.stl")
(x 35)
(y 20))
- (special-tile (level "bonus1/thompson-level2.stl")
+ (level (name "bonus1/thompson-level2.stl")
(x 37)
(y 22))
- (special-tile (level "bonus1/torfi-level1.stl")
+ (level (name "bonus1/torfi-level1.stl")
(x 58)
(y 34))
- (special-tile (level "bonus1/torfi-level2.stl")
+ (level (name "bonus1/torfi-level2.stl")
(x 57)
(y 38))
- (special-tile (level "bonus1/torfi-level3.stl")
+ (level (name "bonus1/torfi-level3.stl")
(x 59)
(y 40))
- (special-tile (level "bonus1/wansti-level1.stl")
+ (level (name "bonus1/wansti-level1.stl")
(x 51)
(y 14))
- (special-tile (level "bonus1/wansti-level2.stl")
+ (level (name "bonus1/wansti-level2.stl")
(x 53)
(y 16))
- (special-tile (level "bonus1/wansti-level3.stl")
+ (level (name "bonus1/wansti-level3.stl")
(x 52)
(y 20))
- (special-tile (level "bonus1/wansti-level4.stl")
+ (level (name "bonus1/wansti-level4.stl")
(x 47)
(y 18))
- (special-tile (level "bonus1/wansti-level5.stl")
+ (level (name "bonus1/wansti-level5.stl")
(x 50)
(y 22))
(special-tiles
- (special-tile
+ (level
(x 4)
(y 6)
- (level "world1/level1.stl"))
- (special-tile
+ (name "world1/level1.stl"))
+ (level
(x 4)
(y 8)
- (level "world1/level2.stl"))
- (special-tile
+ (name "world1/level2.stl"))
+ (level
(x 5)
(y 11)
- (level "world1/level3.stl"))
- (special-tile
+ (name "world1/level3.stl"))
+ (level
(x 7)
(y 11)
- (level "world1/level4.stl"))
- (special-tile
+ (name "world1/level4.stl"))
+ (level
(x 7)
(y 8)
- (level "world1/level5.stl"))
- (special-tile
+ (name "world1/level5.stl"))
+ (level
(x 11)
(y 9)
- (level "world1/level6.stl"))
- (special-tile
+ (name "world1/level6.stl"))
+ (level
(x 11)
(y 9)
- (level "world1/level7.stl"))
- (special-tile
+ (name "world1/level7.stl"))
+ (level
(x 17)
(y 6)
- (level "world1/level8.stl"))
- (special-tile
+ (name "world1/level8.stl"))
+ (level
(x 14)
(y 6)
- (level "world1/level9.stl"))
- (special-tile
+ (name "world1/level9.stl"))
+ (level
(x 21)
(y 8)
- (level "world1/level10.stl"))
- (special-tile
+ (name "world1/level10.stl"))
+ (level
(x 26)
(y 7)
- (level "world1/level11.stl"))
- (special-tile
+ (name "world1/level11.stl"))
+ (level
(x 28)
(y 9)
- (level "world1/level12.stl"))
- (special-tile
+ (name "world1/level12.stl"))
+ (level
(x 31)
(y 9)
- (level "world1/level13.stl"))
- (special-tile
+ (name "world1/level13.stl"))
+ (level
(x 34)
(y 11)
- (level "world1/level14.stl"))
- (special-tile
+ (name "world1/level14.stl"))
+ (level
(x 29)
(y 11)
- (level "world1/level15.stl"))
- (special-tile
+ (name "world1/level15.stl"))
+ (level
(x 28)
(y 13)
- (level "world1/level16.stl"))
- (special-tile
+ (name "world1/level16.stl"))
+ (level
(x 29)
(y 16)
- (level "world1/level17.stl"))
- (special-tile
+ (name "world1/level17.stl"))
+ (level
(x 27)
(y 19)
- (level "world1/level18.stl"))
- (special-tile
+ (name "world1/level18.stl"))
+ (level
(x 23)
(y 22)
- (level "world1/level19.stl"))
- (special-tile
+ (name "world1/level19.stl"))
+ (level
(x 20)
(y 25)
- (level "world1/level20.stl"))
- (special-tile
+ (name "world1/level20.stl"))
+ (level
(x 18)
(y 23)
- (level "world1/level21.stl"))
- (special-tile
+ (name "world1/level21.stl"))
+ (level
(x 19)
(y 20)
- (level "world1/level22.stl"))
- (special-tile
+ (name "world1/level22.stl"))
+ (level
(x 14)
(y 24)
- (level "world1/level23.stl"))
- (special-tile
+ (name "world1/level23.stl"))
+ (level
(x 14)
(y 20)
- (level "world1/level24.stl"))
- (special-tile
+ (name "world1/level24.stl"))
+ (level
(x 10)
(y 22)
- (level "world1/level25.stl"))
- (special-tile
+ (name "world1/level25.stl"))
+ (level
(x 7)
(y 20)
(extro-filename "extro.txt")
- (level "world1/level26.stl")
- (exit-game #t))
+ (name "world1/level26.stl")
+ (quit-worldmap #t))
; In the future, do this to go to another world:
-; (goto-world "forest.stwt)
+; (next-worldmap "forest.stwt)
)