Init game controller on startup
authorIngo Ruhnke <grumbel@gmail.com>
Wed, 6 Aug 2014 02:30:26 +0000 (04:30 +0200)
committerIngo Ruhnke <grumbel@gmail.com>
Wed, 6 Aug 2014 02:33:34 +0000 (04:33 +0200)
src/supertux/main.cpp

index ca02a0f..7b80c26 100644 (file)
@@ -391,7 +391,7 @@ Main::parse_commandline(int argc, char** argv)
 void
 Main::init_sdl()
 {
-  if(SDL_Init(SDL_INIT_TIMER | SDL_INIT_VIDEO | SDL_INIT_JOYSTICK) < 0) {
+  if(SDL_Init(SDL_INIT_TIMER | SDL_INIT_VIDEO | SDL_INIT_JOYSTICK | SDL_INIT_GAMECONTROLLER) < 0) {
     std::stringstream msg;
     msg << "Couldn't initialize SDL: " << SDL_GetError();
     throw std::runtime_error(msg.str());