Inverted Wind particle's y-coordinate
authorChristoph Sommer <mail@christoph-sommer.de>
Sun, 25 Jun 2006 14:13:06 +0000 (14:13 +0000)
committerChristoph Sommer <mail@christoph-sommer.de>
Sun, 25 Jun 2006 14:13:06 +0000 (14:13 +0000)
SVN-Revision: 3744

src/object/wind.cpp

index a1265c5..60669aa 100644 (file)
@@ -54,7 +54,7 @@ Wind::update(float elapsed_time)
   if (systemRandom.rand(0, 100) < 20) {
     // emit a particle
     Vector ppos = Vector(systemRandom.randf(bbox.p1.x+8, bbox.p2.x-8), systemRandom.randf(bbox.p1.y+8, bbox.p2.y-8));
-    Vector pspeed = Vector(speed.x, -speed.y);
+    Vector pspeed = Vector(speed.x, speed.y);
     Sector::current()->add_object(new Particles(ppos, 44, 46, pspeed, Vector(0,0), 1, Color(.4, .4, .4), 3, .1, LAYER_BACKGROUNDTILES+1));
   }
 }