context.pop_transform();
context.draw_text(Resources::normal_font, _("You"), Vector(col2_x, row1_y), ALIGN_LEFT, LAYER_HUD, Statistics::header_color);
- context.draw_text(Resources::normal_font, _("Best"), Vector(col3_x, row1_y), ALIGN_LEFT, LAYER_HUD, Statistics::header_color);
+ if (best_stats)
+ context.draw_text(Resources::normal_font, _("Best"), Vector(col3_x, row1_y), ALIGN_LEFT, LAYER_HUD, Statistics::header_color);
context.draw_text(Resources::normal_font, _("Coins"), Vector(col2_x-16, row3_y), ALIGN_RIGHT, LAYER_HUD, Statistics::header_color);
- int coins_best = (best_stats && (best_stats->coins > coins)) ? best_stats->coins : coins;
- int total_coins_best = (best_stats && (best_stats->total_coins > total_coins)) ? best_stats->total_coins : total_coins;
context.draw_text(Resources::normal_font, coins_to_string(coins, total_coins), Vector(col2_x, row3_y), ALIGN_LEFT, LAYER_HUD, Statistics::text_color);
- context.draw_text(Resources::normal_font, coins_to_string(coins_best, total_coins_best), Vector(col3_x, row3_y), ALIGN_LEFT, LAYER_HUD, Statistics::text_color);
+ if (best_stats) {
+ int coins_best = (best_stats->coins > coins) ? best_stats->coins : coins;
+ int total_coins_best = (best_stats->total_coins > total_coins) ? best_stats->total_coins : total_coins;
+ context.draw_text(Resources::normal_font, coins_to_string(coins_best, total_coins_best), Vector(col3_x, row3_y), ALIGN_LEFT, LAYER_HUD, Statistics::text_color);
+ }
context.draw_text(Resources::normal_font, _("Secrets"), Vector(col2_x-16, row4_y), ALIGN_RIGHT, LAYER_HUD, Statistics::header_color);
- int secrets_best = (best_stats && (best_stats->secrets > secrets)) ? best_stats->secrets : secrets;
- int total_secrets_best = (best_stats && (best_stats->total_secrets > total_secrets)) ? best_stats->total_secrets : total_secrets;
context.draw_text(Resources::normal_font, secrets_to_string(secrets, total_secrets), Vector(col2_x, row4_y), ALIGN_LEFT, LAYER_HUD, Statistics::text_color);
- context.draw_text(Resources::normal_font, secrets_to_string(secrets_best, total_secrets_best), Vector(col3_x, row4_y), ALIGN_LEFT, LAYER_HUD, Statistics::text_color);
+ if (best_stats) {
+ int secrets_best = (best_stats->secrets > secrets) ? best_stats->secrets : secrets;
+ int total_secrets_best = (best_stats->total_secrets > total_secrets) ? best_stats->total_secrets : total_secrets;
+ context.draw_text(Resources::normal_font, secrets_to_string(secrets_best, total_secrets_best), Vector(col3_x, row4_y), ALIGN_LEFT, LAYER_HUD, Statistics::text_color);
+ }
context.draw_text(Resources::normal_font, _("Time"), Vector(col2_x-16, row2_y), ALIGN_RIGHT, LAYER_HUD, Statistics::header_color);
- float time_best = (best_stats && (best_stats->time < time)) ? best_stats->time : time;
context.draw_text(Resources::normal_font, time_to_string(time), Vector(col2_x, row2_y), ALIGN_LEFT, LAYER_HUD, Statistics::text_color);
- context.draw_text(Resources::normal_font, time_to_string(time_best), Vector(col3_x, row2_y), ALIGN_LEFT, LAYER_HUD, Statistics::text_color);
+ if (best_stats) {
+ float time_best = (best_stats->time < time) ? best_stats->time : time;
+ context.draw_text(Resources::normal_font, time_to_string(time_best), Vector(col3_x, row2_y), ALIGN_LEFT, LAYER_HUD, Statistics::text_color);
+ }
}
void