context.draw_center_text(Resources::normal_font, ss.str(), Vector(0, py), LAYER_FOREGROUND1, LevelIntro::stat_color);
py += static_cast<int>(Resources::normal_font->get_height());
}
+
+ {
+ std::stringstream ss;
+ ss << _("Badguys killed") << ": " << Statistics::frags_to_string((best_level_statistics && (best_level_statistics->coins >= 0)) ? best_level_statistics->badguys : 0, stats.total_badguys);
+ context.draw_center_text(Resources::normal_font, ss.str(), Vector(0, py), LAYER_FOREGROUND1,LevelIntro::stat_color);
+ py += static_cast<int>(Resources::normal_font->get_height());
+ }
{
std::stringstream ss;