UseAutoconf ;
# add some additional files to package
-Package INSTALL NEWS README COPYING AUTHORS ChangeLog ;
+Package INSTALL README COPYING AUTHORS ChangeLog ;
MakePot data/locale/messages.pot : $(TRANSLATABLE_SOURCES) ;
XGETTEXT_FLAGS on data/locale/messages.pot += -k_ -C ;
+++ /dev/null
-Super Tux 0.1.1 (11 May 04)
-===========================
- * new handwritten font
- * endseq bugs squished
- * build in leveleditor
- * support for g++-2.95
- * various bug fixes
-
-
-Super Tux 0.1.0 (3 May 04)
-==========================
- * completly new graphics
- * a basic storyline
- * new enemies
- * new music
- * a worldmap
- * 26 fully playable levels
- * configurable joystick and keyboard support
- * new s-expr based file-format
- * converter script for old levels (levelconverter-0.0.6_0.0.7.py)
- * switched completly to C++
- * automagic detection of the datafile location, no more requirement
- to run 'make install'
- * Win32 port
- * config file support
-
-
-Super Tux 0.0.6 (16 Mar 04)
-===========================
- * Game Save/Load.
- * New Collision detection.
- * Graphical Level Editor.
- * OpenGL mode.
- * Bugfixes (Timer related and many others).
- * 2 new levels (Tux in Sky and Mondo).
-
-
-# EOF #