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Added another point.
author
Ricardo Cruz
<rick2@aeiou.pt>
Tue, 4 May 2004 19:13:42 +0000
(19:13 +0000)
committer
Ricardo Cruz
<rick2@aeiou.pt>
Tue, 4 May 2004 19:13:42 +0000
(19:13 +0000)
SVN-Revision: 980
TODO
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b/TODO
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TODO
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TODO
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Todo
H: high priority
L: low priority
+[H] Frame ratio code has been changed and so the animation may need tuning.
+ Somebody do some testing and change the definitions regarding this.
[M] When aborting a level, lives and score should remain the same as they
were before. Solution: make more dependency between the game engine and worldmap
or just backup those variables before starting a level.