DrawingContext context;
if(!filename.empty())
+ {
+ level_nb = -1;
load_level(filename);
+ }
else
Menu::set_current(main_menu);
if(level_name_timer.check())
{
context.draw_text(gold_text, level.name, Vector(screen->w/2, 30), CENTER_ALLIGN, LAYER_GUI);
- char str[128];
- sprintf(str, "%i/%i", level_nb+1, level_subset.get_num_levels());
- context.draw_text(gold_text, str, Vector(screen->w/2, 50), CENTER_ALLIGN, LAYER_GUI);
+ if(level_nb != -1)
+ {
+ char str[128];
+ sprintf(str, "%i/%i", level_nb+1, level_subset.get_num_levels());
+ context.draw_text(gold_text, str, Vector(screen->w/2, 50), CENTER_ALLIGN, LAYER_GUI);
+ }
}
if(sector)
context.draw_text(white_small_text, _("F1 for help"), Vector(5, 510), LEFT_ALLIGN, LAYER_GUI-10);