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Added cast around GLEW_ARB_texture_non_power_of_two, as it might be a char and screw...
author
Ingo Ruhnke
<grumbel@gmx.de>
Wed, 30 Dec 2009 13:46:13 +0000
(13:46 +0000)
committer
Ingo Ruhnke
<grumbel@gmx.de>
Wed, 30 Dec 2009 13:46:13 +0000
(13:46 +0000)
SVN-Revision: 6231
src/video/gl/gl_renderer.cpp
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diff --git
a/src/video/gl/gl_renderer.cpp
b/src/video/gl/gl_renderer.cpp
index
c688912
..
b271848
100644
(file)
--- a/
src/video/gl/gl_renderer.cpp
+++ b/
src/video/gl/gl_renderer.cpp
@@
-180,7
+180,7
@@
GLRenderer::GLRenderer() :
throw std::runtime_error(out.str());
}
log_info << "Using GLEW " << glewGetString(GLEW_VERSION) << std::endl;
- log_info << "GLEW_ARB_texture_non_power_of_two: " <<
GLEW_ARB_texture_non_power_of_two
<< std::endl;
+ log_info << "GLEW_ARB_texture_non_power_of_two: " <<
static_cast<int>(GLEW_ARB_texture_non_power_of_two)
<< std::endl;
#endif
}