* it's up-to-date or not (ie it can be a file that we
* have updated but not committed yet).
*/
-static void verify_cleared(struct cache_entry *ce)
+static void reject_merge(struct cache_entry *ce)
{
- if (ce)
- die("Entry '%s' would be overwritten by merge. Cannot merge.", ce->name);
+ die("Entry '%s' would be overwritten by merge. Cannot merge.", ce->name);
}
-static int old_match(struct cache_entry *old, struct cache_entry *a)
-{
- return old && path_matches(old, a) && same(old, a);
-}
+#define CHECK_OLD(ce) if (old && same(old, ce)) { verify_uptodate(old); old = NULL; }
static void trivially_merge_cache(struct cache_entry **src, int nr)
{
/* We throw away original cache entries except for the stat information */
if (!ce_stage(ce)) {
- verify_cleared(old);
+ if (old)
+ reject_merge(old);
old = ce;
src++;
nr--;
active_nr--;
continue;
}
+ if (old && !path_matches(old, ce))
+ reject_merge(old);
if (nr > 2 && (result = merge_entries(ce, src[1], src[2])) != NULL) {
/*
* See if we can re-use the old CE directly?
* That way we get the uptodate stat info.
*/
- if (old_match(old, result)) {
+ if (old && same(old, result)) {
*result = *old;
old = NULL;
}
+ CHECK_OLD(ce);
+ CHECK_OLD(src[1]);
+ CHECK_OLD(src[2]);
ce = result;
ce->ce_flags &= ~htons(CE_STAGEMASK);
src += 2;
* If we had an old entry that we now effectively
* overwrite, make sure it wasn't dirty.
*/
- if (old_match(old, ce)) {
- verify_uptodate(old);
- old = NULL;
- }
+ CHECK_OLD(ce);
*dst++ = ce;
src++;
nr--;
}
- verify_cleared(old);
+ if (old)
+ reject_merge(old);
}
static void merge_stat_info(struct cache_entry **src, int nr)