#include "addon/addon_manager.hpp"
#include "control/joystickkeyboardcontroller.hpp"
-#include "lisp/lisp.hpp"
#include "lisp/writer.hpp"
#include "lisp/parser.hpp"
+#include "util/reader.hpp"
#include "supertux/globals.hpp"
Config* g_config = 0;
#include <sstream>
#include <stdexcept>
-#include "lisp/lisp.hpp"
#include "lisp/parser.hpp"
#include "math/vector.hpp"
+#include "util/reader.hpp"
#include "supertux/object_factory.hpp"
GameObject* create_object(const std::string& name, const Reader& reader)
#include <math.h>
#include "audio/sound_manager.hpp"
-#include "lisp/lisp.hpp"
#include "util/writer.hpp"
#include "supertux/globals.hpp"
#include "supertux/player_status.hpp"
#include "supertux/resources.hpp"
#include "supertux/timer.hpp"
+#include "util/reader.hpp"
#include "video/drawing_context.hpp"
static const int START_COINS = 100;
#include "audio/sound_manager.hpp"
#include "control/joystickkeyboardcontroller.hpp"
-#include "lisp/lisp.hpp"
#include "lisp/parser.hpp"
#include "supertux/fadeout.hpp"
#include "supertux/info_box_line.hpp"
#include "supertux/globals.hpp"
#include "supertux/mainloop.hpp"
#include "supertux/resources.hpp"
+#include "util/reader.hpp"
#include "video/drawing_context.hpp"
static const float DEFAULT_SPEED = 20;
#include "supertux/tile.hpp"
-#include "lisp/lisp.hpp"
#include "supertux/tile_set.hpp"
#include "supertux/timer.hpp"
+#include "util/reader.hpp"
#include "video/drawing_context.hpp"
Tile::Tile(const TileSet *new_tileset) :
#include "gui/menu.hpp"
#include "gui/menu_item.hpp"
#include "lisp/parser.hpp"
-#include "lisp/lisp.hpp"
#include "object/camera.hpp"
#include "object/player.hpp"
#include "supertux/fadeout.hpp"
#include "supertux/world.hpp"
#include "util/file_system.hpp"
#include "util/gettext.hpp"
+#include "util/reader.hpp"
#include "video/drawing_context.hpp"
enum MainMenuIDs {