// $Id$
-//
+//
// SuperTux
// Copyright (C) 2004 Tobias Glaesser <tobi.web@gmx.de>
//
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
-//
+//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
char filename[1024];
if(!icon_file.empty())
- {
- snprintf(filename, 1024, "%s/%s", datadir.c_str(), icon_file.c_str());
- if(!faccessible(filename))
- snprintf(filename, 1024, "%s/images/icons/default-icon.png", datadir.c_str());
- }
- else
- {
+ {
+ snprintf(filename, 1024, "%s/%s", datadir.c_str(), icon_file.c_str());
+ if(!faccessible(filename))
snprintf(filename, 1024, "%s/images/icons/default-icon.png", datadir.c_str());
- }
+ }
+ else
+ {
+ snprintf(filename, 1024, "%s/images/icons/default-icon.png", datadir.c_str());
+ }
if(mw != -1 || mh != -1)
- {
- icon = new Surface(filename,USE_ALPHA);
- if(mw != -1)
- icon->w = mw;
- if(mh != -1)
- icon->h = mh;
-
- SDL_Rect dest;
- dest.x = 0;
- dest.y = 0;
- dest.w = icon->w;
- dest.h = icon->h;
- SDL_SoftStretch(icon->impl->get_sdl_surface(), NULL,
- icon->impl->get_sdl_surface(), &dest);
- }
+ {
+ icon = new Surface(filename,USE_ALPHA);
+ icon->resize(mw,mh);
+ }
else
icon = new Surface(filename,USE_ALPHA);
char filename[1024];
if(!icon_file.empty())
- {
- snprintf(filename, 1024, "%s/%s", datadir.c_str(), icon_file.c_str());
- if(!faccessible(filename))
- snprintf(filename, 1024, "%s/images/icons/default-icon.png", datadir.c_str());
- }
- else
- {
+ {
+ snprintf(filename, 1024, "%s/%s", datadir.c_str(), icon_file.c_str());
+ if(!faccessible(filename))
snprintf(filename, 1024, "%s/images/icons/default-icon.png", datadir.c_str());
- }
+ }
+ else
+ {
+ snprintf(filename, 1024, "%s/images/icons/default-icon.png", datadir.c_str());
+ }
delete icon;
icon = new Surface(filename,USE_ALPHA);
{
if(state == BUTTON_HOVER)
if(!popup_timer.check())
- show_info = true;
+ show_info = true;
fillrect(rect.x,rect.y,rect.w,rect.h,75,75,75,200);
fillrect(rect.x+1,rect.y+1,rect.w-2,rect.h-2,175,175,175,200);
if(bkgd != NULL)
- {
- bkgd->draw(rect.x,rect.y);
- }
+ {
+ bkgd->draw(rect.x,rect.y);
+ }
icon->draw(rect.x,rect.y);
if(game_object != NULL)
{
- game_object->draw();
+ game_object->draw();
}
-
+
if(show_info)
- {
- char str[80];
- int i = -32;
+ {
+ char str[80];
+ int i = -32;
- if(0 > rect.x - (int)strlen(info.c_str()) * white_small_text->w)
- i = rect.w + strlen(info.c_str()) * white_small_text->w;
+ if(0 > rect.x - (int)strlen(info.c_str()) * white_small_text->w)
+ i = rect.w + strlen(info.c_str()) * white_small_text->w;
- if(!info.empty())
- white_small_text->draw(info.c_str(), i + rect.x - strlen(info.c_str()) * white_small_text->w, rect.y, 1);
- sprintf(str,"(%s)", SDL_GetKeyName(shortcut));
- white_small_text->draw(str, i + rect.x - strlen(str) * white_small_text->w, rect.y + white_small_text->h+2, 1);
- }
+ if(!info.empty())
+ white_small_text->draw(info.c_str(), i + rect.x - strlen(info.c_str()) * white_small_text->w, rect.y, 1);
+ sprintf(str,"(%s)", SDL_GetKeyName(shortcut));
+ white_small_text->draw(str, i + rect.x - strlen(str) * white_small_text->w, rect.y + white_small_text->h+2, 1);
+ }
if(state == BUTTON_PRESSED)
fillrect(rect.x,rect.y,rect.w,rect.h,75,75,75,200);
else if(state == BUTTON_HOVER)
SDLKey key = event.key.keysym.sym;
if(event.type == SDL_MOUSEBUTTONDOWN || event.type == SDL_MOUSEBUTTONUP)
+ {
+ if(event.button.x < rect.x || event.button.x >= rect.x + rect.w ||
+ event.button.y < rect.y || event.button.y >= rect.y + rect.h)
+ return;
+
+ if(event.button.button != SDL_BUTTON_LEFT)
{
- if(event.button.x < rect.x || event.button.x >= rect.x + rect.w ||
- event.button.y < rect.y || event.button.y >= rect.y + rect.h)
- return;
-
- if(event.button.button != SDL_BUTTON_LEFT)
- {
- show_info = true;
- return;
- }
-
- if(event.type == SDL_MOUSEBUTTONDOWN)
- state = BUTTON_PRESSED;
- else
- state = BUTTON_CLICKED;
+ show_info = true;
+ return;
}
+
+ if(event.type == SDL_MOUSEBUTTONDOWN)
+ state = BUTTON_PRESSED;
+ else
+ state = BUTTON_CLICKED;
+ }
else if(event.type == SDL_MOUSEMOTION)
+ {
+ if(event.motion.x < rect.x || event.motion.x >= rect.x + rect.w ||
+ event.motion.y < rect.y || event.motion.y >= rect.y + rect.h)
+ state = BUTTON_NONE;
+ else
+ state = BUTTON_HOVER;
+
+ popup_timer.start(1500);
+ if(show_info)
{
- if(event.motion.x < rect.x || event.motion.x >= rect.x + rect.w ||
- event.motion.y < rect.y || event.motion.y >= rect.y + rect.h)
- state = BUTTON_NONE;
- else
- state = BUTTON_HOVER;
-
- popup_timer.start(1500);
- if(show_info)
- {
- show_info = false;
- }
+ show_info = false;
}
+ }
else if(event.type == SDL_KEYDOWN)
- {
- if(key == shortcut)
- state = BUTTON_PRESSED;
- }
+ {
+ if(key == shortcut)
+ state = BUTTON_PRESSED;
+ }
else if(event.type == SDL_KEYUP)
- {
- if(state == BUTTON_PRESSED && key == shortcut)
- state = BUTTON_CLICKED;
- }
+ {
+ if(state == BUTTON_PRESSED && key == shortcut)
+ state = BUTTON_CLICKED;
+ }
}
int Button::get_state()
{
int rstate;
if(state == BUTTON_CLICKED)
- {
- rstate = state;
- state = BUTTON_NONE;
- return rstate;
- }
+ {
+ rstate = state;
+ state = BUTTON_NONE;
+ return rstate;
+ }
else
- {
- return state;
- }
+ {
+ return state;
+ }
}
ButtonPanel::ButtonPanel(int x, int y, int w, int h)
-{
+{
bw = 32;
bh = 32;
rect.x = x;
Button* ButtonPanel::event(SDL_Event& event)
{
if(!hidden)
+ {
+ for(std::vector<Button*>::iterator it = item.begin(); it != item.end(); ++it)
{
- for(std::vector<Button*>::iterator it = item.begin(); it != item.end(); ++it)
- {
- (*it)->event(event);
- if((*it)->state != BUTTON_NONE)
- return (*it);
- }
- return NULL;
+ (*it)->event(event);
+ if((*it)->state != BUTTON_NONE)
+ return (*it);
}
+ return NULL;
+ }
else
- {
- return NULL;
- }
+ {
+ return NULL;
+ }
}
ButtonPanel::~ButtonPanel()
{
for(std::vector<Button*>::iterator it = item.begin(); it != item.end(); ++it)
- {
- delete (*it);
- }
+ {
+ delete (*it);
+ }
item.clear();
}
{
if(hidden == false)
+ {
+ fillrect(rect.x,rect.y,rect.w,rect.h,100,100,100,200);
+ for(std::vector<Button*>::iterator it = item.begin(); it != item.end(); ++it)
{
- fillrect(rect.x,rect.y,rect.w,rect.h,100,100,100,200);
- for(std::vector<Button*>::iterator it = item.begin(); it != item.end(); ++it)
- {
- (*it)->draw();
- }
+ (*it)->draw();
}
+ }
}
void ButtonPanel::additem(Button* pbutton, int tag)
le_current_level->load_gfx();
le_world.activate_bad_guys();
subset_new_menu->get_item_by_id(MNID_SUBSETNAME).change_input("");
-
+
Menu::set_current(subset_settings_menu);
break;
}
sit != (*it).tiles.end(); ++sit, ++i)
{
std::string imagefile = "/images/tilesets/" ;
- imagefile += TileManager::instance()->get(*sit)->filenames[0];
+ if(!TileManager::instance()->get(*sit)->filenames.empty())
+ {
+ imagefile += TileManager::instance()->get(*sit)->filenames[0];
+ }
+ else if(!TileManager::instance()->get(*sit)->editor_filenames.empty())
+ {
+ imagefile += TileManager::instance()->get(*sit)->editor_filenames[0];
+ }
+ else
+ {
+ imagefile += "notile.png";
+ }
Button* button = new Button(imagefile, it->name, SDLKey(SDLK_a + i),
0, 0, 32, 32);
tilegroups_map[it->name]->additem(button, *sit);
{
char str[80];
int i;
-
+
level_settings_menu->get_item_by_id(MNID_NAME).change_input(le_current_level->name.c_str());
level_settings_menu->get_item_by_id(MNID_AUTHOR).change_input(le_current_level->author.c_str());
-
+
string_list_copy(level_settings_menu->get_item_by_id(MNID_SONG).list, dfiles("music/",NULL, "-fast"));
string_list_copy(level_settings_menu->get_item_by_id(MNID_BGIMG).list, dfiles("images/background",NULL, NULL));
string_list_add_item(level_settings_menu->get_item_by_id(MNID_BGIMG).list,"");
-
+
if((i = string_list_find(level_settings_menu->get_item_by_id(MNID_SONG).list,le_current_level->song_title.c_str())) != -1)
level_settings_menu->get_item_by_id(MNID_SONG).list->active_item = i;
if((i = string_list_find(level_settings_menu->get_item_by_id(MNID_BGIMG).list,le_current_level->bkgd_image.c_str())) != -1)
level_settings_menu->get_item_by_id(MNID_BGIMG).list->active_item = i;
-
- sprintf(str,"%d",le_current_level->width);
+
+ sprintf(str,"%d",le_current_level->width);
level_settings_menu->get_item_by_id(MNID_LENGTH).change_input(str);
sprintf(str,"%d",le_current_level->time_left);
level_settings_menu->get_item_by_id(MNID_TIME).change_input(str);
if(TileManager::instance()->get(le_current.tile)->editor_images.size() > 0)
TileManager::instance()->get(le_current.tile)->editor_images[0]->draw( 19 * 32, 14 * 32);
}
-
+
//if(le_current.IsObject())
//printf("");
x = event.motion.x;
y = event.motion.y;
- if(le_current.IsTile())
- {
- cursor_x = ((int)(pos_x + x) / 32) * 32;
- cursor_y = ((int) y / 32) * 32;
- }
- else
- {
- cursor_x = x;
- cursor_y = y;
- }
+ if(le_current.IsTile())
+ {
+ cursor_x = ((int)(pos_x + x) / 32) * 32;
+ cursor_y = ((int) y / 32) * 32;
+ }
+ else
+ {
+ cursor_x = x;
+ cursor_y = y;
+ }
if(le_mouse_pressed[LEFT])
{
if(type == "BadGuy")
{
BadGuy* pbadguy = dynamic_cast<BadGuy*>(le_current.obj);
-
+
le_world.bad_guys.push_back(BadGuy(cursor_x, cursor_y,pbadguy->kind,false));
- le_current_level->badguy_data.push_back(&le_world.bad_guys.back());
+ le_current_level->badguy_data.push_back(&le_world.bad_guys.back());
}
}
}
/* if there is a bad guy over there, remove it */
for(i = 0; i < le_world.bad_guys.size(); ++i)
if(rectcollision(cursor_base,le_world.bad_guys[i].base))
- {
+ {
le_world.bad_guys.erase(le_world.bad_guys.begin() + i);
- le_current_level->badguy_data.erase(le_current_level->badguy_data.begin() + i);
- }
+ le_current_level->badguy_data.erase(le_current_level->badguy_data.begin() + i);
+ }
break;
case SQUARE:
// $Id$
-//
+//
// SuperTux
// Copyright (C) 2004 Tobias Glaesser <tobi.web@gmx.de>
//
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
-//
+//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
Surface::Surfaces Surface::surfaces;
SurfaceData::SurfaceData(SDL_Surface* temp, int use_alpha_)
- : type(SURFACE), surface(0), use_alpha(use_alpha_)
+ : type(SURFACE), surface(0), use_alpha(use_alpha_)
{
// Copy the given surface and make sure that it is not stored in
// video memory
}
SurfaceData::SurfaceData(const std::string& file_, int use_alpha_)
- : type(LOAD), surface(0), file(file_), use_alpha(use_alpha_)
-{
-}
-
+ : type(LOAD), surface(0), file(file_), use_alpha(use_alpha_)
+{}
+
SurfaceData::SurfaceData(const std::string& file_, int x_, int y_, int w_, int h_, int use_alpha_)
- : type(LOAD_PART), surface(0), file(file_), use_alpha(use_alpha_),
+ : type(LOAD_PART), surface(0), file(file_), use_alpha(use_alpha_),
x(x_), y(y_), w(w_), h(h_)
-{
-}
+{}
SurfaceData::~SurfaceData()
{
- SDL_FreeSurface(surface);
+ SDL_FreeSurface(surface);
}
SurfaceImpl*
SurfaceData::create_SurfaceSDL()
{
switch(type)
- {
- case LOAD:
- return new SurfaceSDL(file, use_alpha);
- case LOAD_PART:
- return new SurfaceSDL(file, x, y, w, h, use_alpha);
- case SURFACE:
- return new SurfaceSDL(surface, use_alpha);
- }
+ {
+ case LOAD:
+ return new SurfaceSDL(file, use_alpha);
+ case LOAD_PART:
+ return new SurfaceSDL(file, x, y, w, h, use_alpha);
+ case SURFACE:
+ return new SurfaceSDL(surface, use_alpha);
+ }
assert(0);
}
{
#ifndef NOOPENGL
switch(type)
- {
- case LOAD:
- return new SurfaceOpenGL(file, use_alpha);
- case LOAD_PART:
- return new SurfaceOpenGL(file, x, y, w, h, use_alpha);
- case SURFACE:
- return new SurfaceOpenGL(surface, use_alpha);
- }
+ {
+ case LOAD:
+ return new SurfaceOpenGL(file, use_alpha);
+ case LOAD_PART:
+ return new SurfaceOpenGL(file, x, y, w, h, use_alpha);
+ case SURFACE:
+ return new SurfaceOpenGL(surface, use_alpha);
+ }
#endif
assert(0);
}
{
int value = 1;
- while ( value < input ) {
+ while ( value < input )
+ {
value <<= 1;
}
return value;
#endif
Surface::Surface(SDL_Surface* surf, int use_alpha)
- : data(surf, use_alpha), w(0), h(0)
+ : data(surf, use_alpha), w(0), h(0)
{
impl = data.create();
- if (impl)
- {
- w = impl->w;
- h = impl->h;
- }
+ if (impl)
+ {
+ w = impl->w;
+ h = impl->h;
+ }
surfaces.push_back(this);
}
Surface::Surface(const std::string& file, int use_alpha)
- : data(file, use_alpha), w(0), h(0)
+ : data(file, use_alpha), w(0), h(0)
{
impl = data.create();
- if (impl)
- {
- w = impl->w;
- h = impl->h;
- }
+ if (impl)
+ {
+ w = impl->w;
+ h = impl->h;
+ }
surfaces.push_back(this);
}
Surface::Surface(const std::string& file, int x, int y, int w, int h, int use_alpha)
- : data(file, x, y, w, h, use_alpha), w(0), h(0)
+ : data(file, x, y, w, h, use_alpha), w(0), h(0)
{
impl = data.create();
- if (impl)
- {
- w = impl->w;
- h = impl->h;
- }
+ if (impl)
+ {
+ w = impl->w;
+ h = impl->h;
+ }
surfaces.push_back(this);
}
{
delete impl;
impl = data.create();
- if (impl)
- {
- w = impl->w;
- h = impl->h;
- }
+ if (impl)
+ {
+ w = impl->w;
+ h = impl->h;
+ }
}
Surface::~Surface()
#ifdef DEBUG
bool found = false;
for(std::list<Surface*>::iterator i = surfaces.begin(); i != surfaces.end();
- ++i) {
- if(*i == this) {
- found = true; break;
- }
+ ++i)
+ {
+ if(*i == this)
+ {
+ found = true; break;
+ }
}
if(!found)
printf("Error: Surface freed twice!!!\n");
Surface::reload_all()
{
for(Surfaces::iterator i = surfaces.begin(); i != surfaces.end(); ++i)
- {
- (*i)->reload();
- }
+ {
+ (*i)->reload();
+ }
}
void
Surface::debug_check()
{
for(Surfaces::iterator i = surfaces.begin(); i != surfaces.end(); ++i)
- {
- printf("Surface not freed: T:%d F:%s.\n", (*i)->data.type,
- (*i)->data.file.c_str());
- }
+ {
+ printf("Surface not freed: T:%d F:%s.\n", (*i)->data.type,
+ (*i)->data.file.c_str());
+ }
}
void
Surface::draw(float x, float y, Uint8 alpha, bool update)
{
- if (impl)
- {
- if (impl->draw(x, y, alpha, update) == -2)
- reload();
- }
+ if (impl)
+ {
+ if (impl->draw(x, y, alpha, update) == -2)
+ reload();
+ }
}
void
Surface::draw_bg(Uint8 alpha, bool update)
{
if (impl)
- {
- if (impl->draw_bg(alpha, update) == -2)
- reload();
- }
+ {
+ if (impl->draw_bg(alpha, update) == -2)
+ reload();
+ }
}
void
Surface::draw_part(float sx, float sy, float x, float y, float w, float h, Uint8 alpha, bool update)
{
if (impl)
- {
- if (impl->draw_part(sx, sy, x, y, w, h, alpha, update) == -2)
- reload();
- }
+ {
+ if (impl->draw_part(sx, sy, x, y, w, h, alpha, update) == -2)
+ reload();
+ }
+}
+
+void
+Surface::resize(int w_, int h_)
+{
+ if (impl)
+ {
+ w = w_;
+ h = h_;
+ if (impl->resize(w_,h_) == -2)
+ reload();
+ }
}
SDL_Surface*
SDL_FreeSurface(temp);
SDL_FreeSurface(conv);
-
+
return sdl_surface;
}
{
SDL_Surface* sdl_surface;
SDL_Surface* temp;
-
+
temp = IMG_Load(file.c_str());
if (temp == NULL)
sdl_surface = SDL_DisplayFormat(temp);
else
sdl_surface = SDL_DisplayFormatAlpha(temp);
-
+
if (sdl_surface == NULL)
st_abort("Can't covert to display format", file);
return sdl_surface;
}
-SDL_Surface*
+SDL_Surface*
sdl_surface_from_sdl_surface(SDL_Surface* sdl_surf, int use_alpha)
{
SDL_Surface* sdl_surface;
Uint32 saved_flags;
Uint8 saved_alpha;
-
+
/* Save the alpha blending attributes */
saved_flags = sdl_surf->flags&(SDL_SRCALPHA|SDL_RLEACCELOK);
saved_alpha = sdl_surf->format->alpha;
if ( (saved_flags & SDL_SRCALPHA)
== SDL_SRCALPHA )
- {
- SDL_SetAlpha(sdl_surf, 0, 0);
- }
-
+ {
+ SDL_SetAlpha(sdl_surf, 0, 0);
+ }
+
if(use_alpha == IGNORE_ALPHA && !use_gl)
sdl_surface = SDL_DisplayFormat(sdl_surf);
else
/* Restore the alpha blending attributes */
if ( (saved_flags & SDL_SRCALPHA)
== SDL_SRCALPHA )
- {
- SDL_SetAlpha(sdl_surface, saved_flags, saved_alpha);
- }
-
+ {
+ SDL_SetAlpha(sdl_surface, saved_flags, saved_alpha);
+ }
+
if (sdl_surface == NULL)
st_abort("Can't covert to display format", "SURFACE");
//---------------------------------------------------------------------------
SurfaceImpl::SurfaceImpl()
-{
-}
+{}
SurfaceImpl::~SurfaceImpl()
{
return sdl_surface;
}
+int SurfaceImpl::resize(int w_, int h_)
+{
+ w = w_;
+ h = h_;
+ SDL_Rect dest;
+ dest.x = 0;
+ dest.y = 0;
+ dest.w = w;
+ dest.h = h;
+ int ret = SDL_SoftStretch(sdl_surface, NULL,
+ sdl_surface, &dest);
+ return ret;
+}
+
#ifndef NOOPENGL
SurfaceOpenGL::SurfaceOpenGL(SDL_Surface* surf, int use_alpha)
{
h = sdl_surface->h;
}
-SurfaceOpenGL::SurfaceOpenGL(const std::string& file, int use_alpha)
+SurfaceOpenGL::SurfaceOpenGL(const std::string& file, int use_alpha)
{
sdl_surface = sdl_surface_from_file(file, use_alpha);
create_gl(sdl_surface,&gl_texture);
h = power_of_two(surf->h),
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
- conv = SDL_CreateRGBSurface(SDL_SWSURFACE, w, h, surf->format->BitsPerPixel,
- 0xff000000, 0x00ff0000, 0x0000ff00, 0x000000ff);
+ conv = SDL_CreateRGBSurface(SDL_SWSURFACE, w, h, surf->format->BitsPerPixel,
+ 0xff000000, 0x00ff0000, 0x0000ff00, 0x000000ff);
#else
- conv = SDL_CreateRGBSurface(SDL_SWSURFACE, w, h, surf->format->BitsPerPixel,
- 0x000000ff, 0x0000ff00, 0x00ff0000, 0xff000000);
+ conv = SDL_CreateRGBSurface(SDL_SWSURFACE, w, h, surf->format->BitsPerPixel,
+ 0x000000ff, 0x0000ff00, 0x00ff0000, 0xff000000);
#endif
/* Save the alpha blending attributes */
saved_alpha = surf->format->alpha;
if ( (saved_flags & SDL_SRCALPHA)
== SDL_SRCALPHA )
- {
- SDL_SetAlpha(surf, 0, 0);
- }
+ {
+ SDL_SetAlpha(surf, 0, 0);
+ }
SDL_BlitSurface(surf, 0, conv, 0);
/* Restore the alpha blending attributes */
if ( (saved_flags & SDL_SRCALPHA)
== SDL_SRCALPHA )
- {
- SDL_SetAlpha(surf, saved_flags, saved_alpha);
- }
+ {
+ SDL_SetAlpha(surf, saved_flags, saved_alpha);
+ }
glGenTextures(1, &*tex);
glBindTexture(GL_TEXTURE_2D , *tex);
glPixelStorei(GL_UNPACK_ROW_LENGTH, conv->pitch / conv->format->BytesPerPixel);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB10_A2, w, h, 0, GL_RGBA, GL_UNSIGNED_BYTE, conv->pixels);
glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
-
+
SDL_FreeSurface(conv);
}
glTexCoord2f(0, (float)h / ph);
glVertex2f(x, (float)h+y);
glEnd();
-
+
glDisable(GL_TEXTURE_2D);
glDisable(GL_BLEND);
-
+
(void) update; // avoid compiler warning
-
+
return 0;
}
glTexCoord2f(0, (float)h / ph);
glVertex2f(0, screen->h);
glEnd();
-
+
glDisable(GL_TEXTURE_2D);
(void) update; // avoid compiler warning
dest.y = (int)y;
dest.w = w;
dest.h = h;
-
+
if(alpha != 255)
- {
+ {
/* Copy the SDL surface, then make it using alpha and use it to blit into the screen */
SDL_Surface* sdl_surface_copy = SDL_CreateRGBSurface (sdl_surface->flags,
- sdl_surface->w, sdl_surface->h, sdl_surface->format->BitsPerPixel,
- sdl_surface->format->Rmask, sdl_surface->format->Gmask, sdl_surface->format->Bmask,
- sdl_surface->format->Amask);
+ sdl_surface->w, sdl_surface->h, sdl_surface->format->BitsPerPixel,
+ sdl_surface->format->Rmask, sdl_surface->format->Gmask, sdl_surface->format->Bmask,
+ sdl_surface->format->Amask);
SDL_BlitSurface(sdl_surface, NULL, sdl_surface_copy, NULL);
-
+
SDL_SetAlpha(sdl_surface_copy ,SDL_SRCALPHA,alpha);
int ret = SDL_BlitSurface(sdl_surface_copy, NULL, screen, &dest);
-
+
if (update == UPDATE)
SDL_UpdateRect(screen, dest.x, dest.y, dest.w, dest.h);
-
+
SDL_FreeSurface (sdl_surface_copy) ;
return ret;
- }
-
+ }
+
int ret = SDL_BlitSurface(sdl_surface, NULL, screen, &dest);
-
+
if (update == UPDATE)
SDL_UpdateRect(screen, dest.x, dest.y, dest.w, dest.h);
SurfaceSDL::draw_bg(Uint8 alpha, bool update)
{
SDL_Rect dest;
-
+
dest.x = 0;
dest.y = 0;
dest.w = screen->w;
if(alpha != 255)
SDL_SetAlpha(sdl_surface ,SDL_SRCALPHA,alpha);
-
+
int ret = SDL_SoftStretch(sdl_surface, NULL, screen, &dest);
-
+
if (update == UPDATE)
SDL_UpdateRect(screen, dest.x, dest.y, dest.w, dest.h);
if(alpha != 255)
SDL_SetAlpha(sdl_surface ,SDL_SRCALPHA,alpha);
-
+
int ret = SDL_BlitSurface(sdl_surface, &src, screen, &dest);
if (update == UPDATE)
update_rect(screen, dest.x, dest.y, dest.w, dest.h);
-
+
return ret;
}
SurfaceSDL::~SurfaceSDL()
-{
-}
+{}
/* EOF */