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Oops; only made kick noise when you jumped, not walked, on a flat laptop.
author
Bill Kendrick
<nbs@sonic.net>
Sun, 28 Dec 2003 11:08:30 +0000
(11:08 +0000)
committer
Bill Kendrick
<nbs@sonic.net>
Sun, 28 Dec 2003 11:08:30 +0000
(11:08 +0000)
SVN-Revision: 71
src/gameloop.c
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diff --git
a/src/gameloop.c
b/src/gameloop.c
index
67a6ab2
..
1c78b97
100644
(file)
--- a/
src/gameloop.c
+++ b/
src/gameloop.c
@@
-1498,6
+1498,7
@@
int game_action(void)
/* Kick: */
bad_guys[i].mode = KICK;
+ play_sound(sounds[SND_KICK]);
if (tux_x + scroll_x <= bad_guys[i].x)
{