+++ /dev/null
-iconsdir=$(datadir)/pixmaps
-icons_DATA = images/supertux.png
-
-desktopdir = $(datadir)/applications
-desktop_DATA = supertux.desktop
-
-EXTRA_DIST = \
- intro.txt \
- extro.txt \
- extro-bonus.txt \
- credits.txt \
- badguys.strf \
- images/supertux.strf \
- $(wildcard sounds/*.wav) \
- $(wildcard images/*.png) \
- $(wildcard images/*.xpm) \
- $(wildcard images/background/*.png) \
- $(wildcard images/background/*.jpg) \
- $(wildcard images/fonts/*.png) \
- $(wildcard images/highscore/*.png) \
- $(wildcard images/icons/*.png) \
- $(wildcard images/icons/*.xpm) \
- $(wildcard images/intro/*.png) \
- $(wildcard images/leveleditor/*.png) \
- $(wildcard images/map/*.png) \
- $(wildcard images/shared/*.png) \
- $(wildcard images/shared/smalltux/*.png) \
- $(wildcard images/shared/bigtux/*.png) \
- $(wildcard images/status/*.png) \
- $(wildcard images/themes/*/*.png) \
- $(wildcard images/worldmap/*.png) \
- $(wildcard images/worldmap/*.stwt) \
- $(wildcard images/title/*.png) \
- $(wildcard images/title/*.jpg) \
- $(wildcard images/tilesets/*.png) \
- $(wildcard images/tilesets/*.stgt) \
- $(wildcard levels/*/*.stl) \
- $(wildcard levels/*/*.stwm) \
- $(wildcard levels/*/info) \
- $(wildcard music/*.mod) \
- $(wildcard music/*.MOD) \
- $(wildcard sounds/*.wav)
-
-nobase_dist_pkgdata_DATA = $(EXTRA_DIST)
-
-# EOF #
+++ /dev/null
-; Bad Guys(tm) config file
-(supertux-badguys-specifications
- (badguy
- (kind "mriceblock")
- (sprite "mriceblock")
- )
- (badguy
- (kind "jumpy")
- (sprite "jumpy")
- )
- (badguy
- (kind "mrbomb")
- (sprite "mrbomb")
- )
- (badguy
- (kind "bomb")
- (sprite "bomb")
- )
- (badguy
- (kind "stalactite")
- (sprite "stalactite")
- )
- (badguy
- (kind "flame")
- (sprite "flame")
- )
- (badguy
- (kind "fish")
- (sprite "fish")
- )
- (badguy
- (kind "flamefish")
- (sprite "flamefish")
- )
- (badguy
- (kind "bouncingsnowball")
- (sprite "bouncingsnowball")
- )
- (badguy
- (kind "flyingsnowball")
- (sprite "flyingsnowball")
- )
- (badguy
- (kind "spiky")
- (sprite "spiky")
- )
- (badguy
- (kind "snowball")
- (sprite "snowball")
- )
- (badguy
- (kind "wingling")
- (sprite "wingling")
- )
- (badguy
- (kind "walkingtree")
- (sprite "walkingtree")
- )
-)
(y-offset -19)
(mirror-action "squished-left")))
+; Zeekling
+ (sprite (name "zeekling")
+ (action
+ (name "left")
+ (x-offset 2)
+ (y-offset 4)
+ (images "creatures/zeekling/left-0.png"
+ "creatures/zeekling/left-1.png"
+ "creatures/zeekling/left-2.png"
+ "creatures/zeekling/left-3.png"))
+ (action
+ (name "right")
+ (x-offset 2)
+ (y-offset 4)
+ (mirror-action "left"))
+ (action
+ (name "squished-left")
+ (x-offset 1)
+ (y-offset -19)
+ (images "creatures/zeekling/squished.png"))
+ (action
+ (name "squished-right")
+ (x-offset 1)
+ (y-offset -19)
+ (mirror-action "squished-left")))
;; Game elements follow
(height 65.0)
(message "You have found a secret area!"))
(infoblock (x 2816) (y 1600)
- (message (_ " Hint: If there seems to be no way to reach a door, remember that maybe you are supposed to reach it from the other side..."))
+ (message (_ "-Hint:
+#If there seems to be
+#no way to reach a door,
+#remember that you might
+#be supposed to come out
+#of that door..."))
)
(particles-rain
)