- moved badguys to use sprite class
authorIngo Ruhnke <grumbel@gmx.de>
Sat, 17 Apr 2004 10:48:04 +0000 (10:48 +0000)
committerIngo Ruhnke <grumbel@gmx.de>
Sat, 17 Apr 2004 10:48:04 +0000 (10:48 +0000)
SVN-Revision: 539

data/supertux.strf [new file with mode: 0644]
src/Makefile.am
src/badguy.cpp
src/badguy.h
src/resources.cpp
src/resources.h
src/sprite.cpp
src/sprite.h
src/sprite_manager.cpp [new file with mode: 0644]
src/sprite_manager.h [new file with mode: 0644]

diff --git a/data/supertux.strf b/data/supertux.strf
new file mode 100644 (file)
index 0000000..64b0e29
--- /dev/null
@@ -0,0 +1,162 @@
+(supertux-resources
+ (sprite (name "smalltux")
+         (fps 15.0)
+         (x-hotspot 5)
+         (y-hotspot 9)
+         (images "shared/smalltux-right-1.png"
+                 "shared/smalltux-right-2.png"
+                 "shared/smalltux-right-3.png"
+                 "shared/smalltux-right-4.png"
+                 "shared/smalltux-right-5.png"
+                 "shared/smalltux-right-6.png"
+                 "shared/smalltux-right-7.png"
+                 "shared/smalltux-right-8.png"))
+ (sprite (name "bsod-left")
+         (images "shared/bsod-left-0.png"
+                 "shared/bsod-left-1.png"
+                 "shared/bsod-left-2.png"
+                 "shared/bsod-left-3.png"))
+ (sprite (name "bsod-right")
+         (images "shared/bsod-right-0.png"
+                 "shared/bsod-right-1.png"
+                 "shared/bsod-right-2.png"
+                 "shared/bsod-right-3.png"))
+
+ (sprite (name "bsod-squished-left")
+         (images "shared/bsod-squished-left.png"))
+
+ (sprite (name "bsod-squished-right")
+         (images "shared/bsod-squished-right.png"))
+
+ (sprite (name "bsod-falling-left")
+         (images "shared/bsod-falling-left.png"))
+
+ (sprite (name "bsod-falling-right")
+         (images "shared/bsod-falling-right.png"))
+
+ (sprite (name "laptop-left")
+         (images "shared/mriceblock-left-0.png"
+                 "shared/mriceblock-left-1.png"
+                 "shared/mriceblock-left-2.png"
+                 "shared/mriceblock-left-1.png"))
+
+ (sprite (name "laptop-right")
+         (images "shared/mriceblock-right-0.png"
+                 "shared/mriceblock-right-1.png"
+                 "shared/mriceblock-right-2.png"
+                 "shared/mriceblock-right-1.png"))
+  
+  (sprite (name "laptop-flat-left")
+          (images "shared/laptop-flat-left.png"))
+
+  (sprite (name "laptop-flat-right")
+          (images "shared/laptop-flat-right.png"))
+
+  (sprite (name "laptop-falling-left")
+          (images "shared/laptop-falling-left.png"))
+
+  (sprite (name "laptop-falling-right")
+          (images "shared/laptop-falling-right.png"))
+
+  (sprite (name "img-jumpy-left-up")
+          (images "shared/jumpy-left-up-0.png"))
+  (sprite (name "img-jumpy-left-down")
+          (images "shared/jumpy-left-down-0.png"))
+  (sprite (name "img-jumpy-middle-up")
+          (images "shared/jumpy-left-middle-0.png"))
+
+  (sprite (name "mrbomb-left")
+          (images "shared/mrbomb-left-0.png")
+          (images "shared/mrbomb-left-1.png")
+          (images "shared/mrbomb-left-2.png")
+          (images "shared/mrbomb-left-3.png"))
+
+  (sprite (name "mrbomb-right")
+          (images "shared/mrbomb-right-0.png")
+          (images "shared/mrbomb-right-1.png")
+          (images "shared/mrbomb-right-2.png")
+          (images "shared/mrbomb-right-3.png"))
+          
+
+  (sprite (name "mrbomb-ticking-left")
+          (images "shared/mrbombx-left-0.png"))
+
+  (sprite (name "mrbomb-ticking-right")
+          (images "shared/mrbombx-right-0.png"))
+
+  (sprite (name "mrbomb-explosion")
+          (images "shared/mrbomb-explosion.png"))
+
+  (sprite (name "stalactite")
+          (images "shared/stalactite.png"))
+
+  (sprite (name "stalactite-broken")
+          (images "shared/stalactite-broken.png"))
+
+  (sprite (name "flame")
+          (images "shared/flame-0.png"
+                  "shared/flame-1.png"))
+
+  (sprite (name "fish")
+          (images "shared/fish-left-0.png"
+                  "shared/fish-left-1.png"))
+
+  (sprite (name "fish")
+          (images "shared/fish-down-0.png"))
+
+  (sprite (name "bouncingsnowball-left")
+          (images "shared/bouncingsnowball-left-0.png"
+                  "shared/bouncingsnowball-left-1.png"
+                  "shared/bouncingsnowball-left-2.png"
+                  "shared/bouncingsnowball-left-3.png"
+                  "shared/bouncingsnowball-left-4.png"
+                  "shared/bouncingsnowball-left-5.png"))
+
+  (sprite (name "bouncingsnowball-right")
+          (images "shared/bouncingsnowball-right-0.png"
+                  "shared/bouncingsnowball-right-1.png"
+                  "shared/bouncingsnowball-right-2.png"
+                  "shared/bouncingsnowball-right-3.png"
+                  "shared/bouncingsnowball-right-4.png"
+                  "shared/bouncingsnowball-right-5.png"))
+
+  (sprite (name "bouncingsnowball-squished")
+          (images "shared/bsod-squished-left.png"))
+
+  (sprite (name "flyingsnowball")
+          (images "shared/flyingsnowball-left-0.png"
+                  "shared/flyingsnowball-left-1.png"))
+
+  (sprite (name "flyingsnowball-squished")
+          (images "shared/bsod-squished-left.png"))
+
+  (sprite (name "spiky-left")
+          (images "shared/spiky-left-0.png"
+                  "shared/spiky-left-1.png"
+                  "shared/spiky-left-2.png"))
+  (sprite (name "spiky-right")
+          (images "shared/spiky-right-0.png"
+                  "shared/spiky-right-1.png"
+                  "shared/spiky-right-2.png"))
+
+  (sprite (name "snowball-left")
+          (images "shared/snowball-left-0.png"
+                  "shared/snowball-left-1.png"
+                  "shared/snowball-left-2.png"
+                  "shared/snowball-left-1.png"))
+
+  (sprite (name "snowball-right")
+          (images "shared/snowball-right-0.png"
+                  "shared/snowball-right-1.png"
+                  "shared/snowball-right-2.png"
+                  "shared/snowball-right-1.png"))
+
+  (sprite (name "bsod-squished-left")
+          (images "shared/bsod-squished-left.png"))
+
+  (sprite (name "bsod-squished-right")
+          (images "shared/bsod-squished-right.png"))
+  )
+
+;; EOF ;;
index 81d52a6..4f05fa7 100644 (file)
@@ -67,6 +67,8 @@ resources.cpp \
 gameobjs.h \
 gameobjs.cpp \
 sprite.h \
-sprite.cpp
+sprite.cpp \
+sprite_manager.cpp \
+sprite_manager.h
 
 # EOF #
index 09a522f..4c30fe6 100644 (file)
 #include "screen.h"
 #include "world.h"
 #include "tile.h"
-
-Surface* img_bsod_squished_left[1];
-Surface* img_bsod_squished_right[1];
-Surface* img_bsod_falling_left[1];
-Surface* img_bsod_falling_right[1];
-Surface* img_laptop_flat_left[1];
-Surface* img_laptop_flat_right[1];
-Surface* img_laptop_falling_left[1];
-Surface* img_laptop_falling_right[1];
-Surface* img_bsod_left[4];
-Surface* img_bsod_right[4];
-Surface* img_laptop_left[4];
-Surface* img_laptop_right[4];
-Surface* img_jumpy_left_up;
-Surface* img_jumpy_left_down;
-Surface* img_jumpy_left_middle;
-Surface* img_mrbomb_left[4];
-Surface* img_mrbomb_right[4];
-Surface* img_mrbomb_ticking_left[1];
-Surface* img_mrbomb_ticking_right[1];
-Surface* img_mrbomb_explosion[1];
-Surface* img_stalactite[1];
-Surface* img_stalactite_broken[1];
-Surface* img_flame[2];
-Surface* img_fish[2];
-Surface* img_fish_down[1];
-Surface* img_bouncingsnowball_left[6];
-Surface* img_bouncingsnowball_right[6];
-Surface* img_bouncingsnowball_squished[1];
-Surface* img_flyingsnowball[2];
-Surface* img_flyingsnowball_squished[1];
-Surface* img_spiky_left[3];
-Surface* img_spiky_right[3];
-Surface* img_snowball_left[4];
-Surface* img_snowball_right[4];
-Surface* img_snowball_squished_left[1];
-Surface* img_snowball_squished_right[1];
+#include "resources.h"
+#include "sprite_manager.h"
+
+Sprite* img_bsod_squished_left;
+Sprite* img_bsod_squished_right;
+Sprite* img_bsod_falling_left;
+Sprite* img_bsod_falling_right;
+Sprite* img_laptop_flat_left;
+Sprite* img_laptop_flat_right;
+Sprite* img_laptop_falling_left;
+Sprite* img_laptop_falling_right;
+Sprite* img_bsod_left;
+Sprite* img_bsod_right;
+Sprite* img_laptop_left;
+Sprite* img_laptop_right;
+Sprite* img_jumpy_left_up;
+Sprite* img_jumpy_left_down;
+Sprite* img_jumpy_left_middle;
+Sprite* img_mrbomb_left;
+Sprite* img_mrbomb_right;
+Sprite* img_mrbomb_ticking_left;
+Sprite* img_mrbomb_ticking_right;
+Sprite* img_mrbomb_explosion;
+Sprite* img_stalactite;
+Sprite* img_stalactite_broken;
+Sprite* img_flame;
+Sprite* img_fish;
+Sprite* img_fish_down;
+Sprite* img_bouncingsnowball_left;
+Sprite* img_bouncingsnowball_right;
+Sprite* img_bouncingsnowball_squished;
+Sprite* img_flyingsnowball;
+Sprite* img_flyingsnowball_squished;
+Sprite* img_spiky_left;
+Sprite* img_spiky_right;
+Sprite* img_snowball_left;
+Sprite* img_snowball_right;
+Sprite* img_snowball_squished_left;
+Sprite* img_snowball_squished_right;
 
 BadGuyKind  badguykind_from_string(const std::string& str)
 {
@@ -150,47 +152,47 @@ BadGuy::init(float x, float y, BadGuyKind kind_)
   animation_speed = 1;
   animation_length = 1;
   animation_offset = 0;
-  texture_left = texture_right = 0;
+  sprite_left = sprite_right = 0;
   physic.reset();
   timer.init(true);
 
   if(kind == BAD_BSOD) {
     physic.set_velocity(-1.3, 0);
-    set_texture(img_bsod_left, img_bsod_right, 4);
+    set_sprite(img_bsod_left, img_bsod_right, 4);
   } else if(kind == BAD_MRBOMB) {
     physic.set_velocity(-1.3, 0);
-    set_texture(img_mrbomb_left, img_mrbomb_right, 4);
+    set_sprite(img_mrbomb_left, img_mrbomb_right, 4);
   } else if (kind == BAD_LAPTOP) {
     physic.set_velocity(-1.3, 0);
-    set_texture(img_laptop_left, img_laptop_right, 4, 5);
+    set_sprite(img_laptop_left, img_laptop_right, 4, 5);
   } else if(kind == BAD_MONEY) {
-    set_texture(&img_jumpy_left_up, &img_jumpy_left_up, 1);
+    set_sprite(img_jumpy_left_up, img_jumpy_left_up, 1);
   } else if(kind == BAD_BOMB) {
-    set_texture(img_mrbomb_ticking_left, img_mrbomb_ticking_right, 1);
+    set_sprite(img_mrbomb_ticking_left, img_mrbomb_ticking_right, 1);
     // hack so that the bomb doesn't hurt until it expldes...
     dying = DYING_SQUISHED;
   } else if(kind == BAD_FLAME) {
     base.ym = 0; // we misuse base.ym as angle for the flame
     physic.enable_gravity(false);
-    set_texture(img_flame, img_flame, 2, 0.5);
+    set_sprite(img_flame, img_flame, 2, 0.5);
   } else if(kind == BAD_BOUNCINGSNOWBALL) {
     physic.set_velocity(-1.3, 0);
-    set_texture(img_bouncingsnowball_left, img_bouncingsnowball_right, 6);
+    set_sprite(img_bouncingsnowball_left, img_bouncingsnowball_right, 6);
   } else if(kind == BAD_STALACTITE) {
     physic.enable_gravity(false);
-    set_texture(img_stalactite, img_stalactite, 1);
+    set_sprite(img_stalactite, img_stalactite, 1);
   } else if(kind == BAD_FISH) {
-    set_texture(img_fish, img_fish, 2, 1);
+    set_sprite(img_fish, img_fish, 2, 1);
     physic.enable_gravity(true);
   } else if(kind == BAD_FLYINGSNOWBALL) {
-    set_texture(img_flyingsnowball, img_flyingsnowball, 2, 5);
+    set_sprite(img_flyingsnowball, img_flyingsnowball, 2, 5);
     physic.enable_gravity(false);
   } else if(kind == BAD_SPIKY) {
     physic.set_velocity(-1.3, 0);
-    set_texture(img_spiky_left, img_spiky_right, 3);
+    set_sprite(img_spiky_left, img_spiky_right, 3);
   } else if(kind == BAD_SNOWBALL) {
     physic.set_velocity(-1.3, 0);
-    set_texture(img_snowball_left, img_snowball_right, 4, 5);
+    set_sprite(img_snowball_left, img_snowball_right, 4, 5);
   }
 
   // if we're in a solid tile at start correct that now
@@ -277,7 +279,7 @@ BadGuy::action_laptop(float frame_ratio)
           old_base = base;
 
           mode=KICK;
-          set_texture(img_laptop_flat_left, img_laptop_flat_right, 1);
+          set_sprite(img_laptop_flat_left, img_laptop_flat_right, 1);
           physic.set_velocity((dir == LEFT) ? -8 : 8, -8);
           play_sound(sounds[SND_KICK],SOUND_CENTER_SPEAKER);
         }
@@ -305,7 +307,7 @@ BadGuy::action_laptop(float frame_ratio)
       if(!timer.check())
         {
           mode = NORMAL;
-          set_texture(img_laptop_left, img_laptop_right, 4, 5);
+          set_sprite(img_laptop_left, img_laptop_right, 4, 5);
           physic.set_velocity( (dir == LEFT) ? -1.3 : 1.3, 0);
         }
     }
@@ -395,11 +397,11 @@ void
 BadGuy::action_money(float frame_ratio)
 {
   if (fabsf(physic.get_velocity_y()) < 2.5f)
-    set_texture(&img_jumpy_left_middle, &img_jumpy_left_middle, 1);
+    set_sprite(img_jumpy_left_middle, img_jumpy_left_middle, 1);
   else if (physic.get_velocity_y() < 0)
-    set_texture(&img_jumpy_left_up, &img_jumpy_left_up, 1);
+    set_sprite(img_jumpy_left_up, img_jumpy_left_up, 1);
   else 
-    set_texture(&img_jumpy_left_down, &img_jumpy_left_down, 1);
+    set_sprite(img_jumpy_left_down, img_jumpy_left_down, 1);
 
   Player& tux = *World::current()->get_tux();
 
@@ -458,7 +460,7 @@ BadGuy::action_bomb(float frame_ratio)
   } else if(!timer.check()) {
     if(mode == BOMB_TICKING) {
       mode = BOMB_EXPLODE;
-      set_texture(img_mrbomb_explosion, img_mrbomb_explosion, 1);
+      set_sprite(img_mrbomb_explosion, img_mrbomb_explosion, 1);
       dying = DYING_NOT; // now the bomb hurts
       timer.start(EXPLODETIME);
     } else if(mode == BOMB_EXPLODE) {
@@ -501,7 +503,7 @@ BadGuy::action_stalactite(float frame_ratio)
       timer.start(2000);
       dying = DYING_SQUISHED;
       mode = FLAT;
-      set_texture(img_stalactite_broken, img_stalactite_broken, 1);
+      set_sprite(img_stalactite_broken, img_stalactite_broken, 1);
     }
   } else if(mode == FLAT) {
     fall();
@@ -536,7 +538,7 @@ BadGuy::action_fish(float frame_ratio)
         && physic.get_velocity_y() <= 0 && mode == NORMAL)
     {
       mode = FISH_WAIT;
-      set_texture(0, 0);
+      set_sprite(0, 0);
       physic.set_velocity(0, 0);
       physic.enable_gravity(false);
       timer.start(WAITTIME);
@@ -544,7 +546,7 @@ BadGuy::action_fish(float frame_ratio)
   else if(mode == FISH_WAIT && !timer.check())
     {
       // jump again
-      set_texture(img_fish, img_fish, 2, 2);
+      set_sprite(img_fish, img_fish, 2, 2);
       animation_offset = global_frame_counter; // restart animation
       mode = NORMAL;
       physic.set_velocity(0, JUMPV);
@@ -556,7 +558,7 @@ BadGuy::action_fish(float frame_ratio)
     collision_swept_object_map(&old_base, &base);
 
   if(physic.get_velocity_y() < 0)
-    set_texture(img_fish_down, img_fish_down);
+    set_sprite(img_fish_down, img_fish_down);
 }
 
 void
@@ -748,23 +750,26 @@ BadGuy::draw()
   // Don't try to draw stuff that is outside of the screen
   if(base.x <= scroll_x - base.width || base.x >= scroll_x + screen->w)
     return;
-  if(texture_left == 0 || texture_right == 0)
-    return;
+  
+  if(sprite_left == 0 || sprite_right == 0)
+    {
+      std::cout << "BadGuy: Error no sprite loaded" << std::endl;
+      return;
+    }
 
   float global_frame = (float(global_frame_counter - animation_offset) / 10);
   global_frame *= animation_speed;
-  size_t frame = size_t(global_frame) % animation_length;
-  Surface* texture = 
-      (dir == LEFT) ? texture_left[frame] : texture_right[frame];
-  texture->draw(base.x - scroll_x, base.y);
+  //size_t frame = size_t(global_frame) % animation_length;
+  Sprite* sprite = (dir == LEFT) ? sprite_left : sprite_right;
+  sprite->draw(base.x - scroll_x, base.y);
 
   if (debug_mode)
     fillrect(base.x - scroll_x, base.y, base.width, base.height, 75,0,75, 150);
 }
 
 void
-BadGuy::set_texture(Surface** left, Surface** right,
-    int nanimlength, float nanimspeed)
+BadGuy::set_sprite(Sprite* left, Sprite* right,
+                   int nanimlength, float nanimspeed)
 {
   if (1)
     {
@@ -778,13 +783,13 @@ BadGuy::set_texture(Surface** left, Surface** right,
       // representation
       if(left != 0) {
         if(base.width == 0 && base.height == 0) {
-          base.width  = left[0]->w;
-          base.height = left[0]->h;
-        } else if(base.width != left[0]->w || base.height != left[0]->h) {
-          base.x -= (left[0]->w - base.width) / 2;
-          base.y -= left[0]->h - base.height;
-          base.width = left[0]->w;
-          base.height = left[0]->h;
+          base.width  = left->get_width();
+          base.height = left->get_height();
+        } else if(base.width != left->get_width() || base.height != left->get_height()) {
+          base.x -= (left->get_width() - base.width) / 2;
+          base.y -= left->get_height() - base.height;
+          base.width = left->get_width();
+          base.height = left->get_height();
           old_base = base;
         }
       } else {
@@ -795,8 +800,8 @@ BadGuy::set_texture(Surface** left, Surface** right,
   animation_length = nanimlength;
   animation_speed = nanimspeed;
   animation_offset = 0;
-  texture_left = left;
-  texture_right = right;
+  sprite_left  = left;
+  sprite_right = right;
 }
 
 void
@@ -847,7 +852,7 @@ BadGuy::squish(Player* player)
 
   } else if(kind == BAD_BSOD) {
     squish_me(player);
-    set_texture(img_bsod_squished_left, img_bsod_squished_right, 1);
+    set_sprite(img_bsod_squished_left, img_bsod_squished_right, 1);
     physic.set_velocity(0, physic.get_velocity_y());
     return;
       
@@ -857,7 +862,7 @@ BadGuy::squish(Player* player)
         /* Flatten! */
         play_sound(sounds[SND_STOMP], SOUND_CENTER_SPEAKER);
         mode = FLAT;
-        set_texture(img_laptop_flat_left, img_laptop_flat_right, 1);
+        set_sprite(img_laptop_flat_left, img_laptop_flat_right, 1);
         physic.set_velocity(0, physic.get_velocity_y());
 
         timer.start(4000);
@@ -874,7 +879,7 @@ BadGuy::squish(Player* player)
         }
 
         mode = KICK;
-        set_texture(img_laptop_flat_left, img_laptop_flat_right, 1);
+        set_sprite(img_laptop_flat_left, img_laptop_flat_right, 1);
       }
 
     make_player_jump(player);
@@ -897,15 +902,15 @@ BadGuy::squish(Player* player)
     return;
   } else if(kind == BAD_BOUNCINGSNOWBALL) {
     squish_me(player);
-    set_texture(img_bouncingsnowball_squished,img_bouncingsnowball_squished,1);
+    set_sprite(img_bouncingsnowball_squished,img_bouncingsnowball_squished,1);
     return;
   } else if(kind == BAD_FLYINGSNOWBALL) {
     squish_me(player);
-    set_texture(img_flyingsnowball_squished,img_flyingsnowball_squished,1);
+    set_sprite(img_flyingsnowball_squished,img_flyingsnowball_squished,1);
     return;
   } else if(kind == BAD_SNOWBALL) {
     squish_me(player);
-    set_texture(img_snowball_squished_left, img_snowball_squished_right, 1);
+    set_sprite(img_snowball_squished_left, img_snowball_squished_right, 1);
     return;
   }
 }
@@ -918,9 +923,9 @@ BadGuy::kill_me()
 
   dying = DYING_FALLING;
   if(kind == BAD_LAPTOP)
-    set_texture(img_laptop_falling_left, img_laptop_falling_right, 1);
+    set_sprite(img_laptop_falling_left, img_laptop_falling_right, 1);
   else if(kind == BAD_BSOD)
-    set_texture(img_bsod_falling_left, img_bsod_falling_right, 1);
+    set_sprite(img_bsod_falling_left, img_bsod_falling_right, 1);
   
   physic.enable_gravity(true);
   physic.set_velocity(physic.get_velocity_x(), 0);
@@ -976,52 +981,89 @@ BadGuy::collision(void *p_c_object, int c_object, CollisionType type)
 
 void load_badguy_gfx()
 {
+  img_bsod_squished_left = sprite_manager->load("bsod-squished-left");
+  img_bsod_squished_right = sprite_manager->load("bsod-squished-right");
+  img_bsod_falling_left = sprite_manager->load("bsod-falling-left");
+  img_bsod_falling_right = sprite_manager->load("bsod-falling-right");
+  img_laptop_flat_left = sprite_manager->load("laptop-flat-left");
+  img_laptop_flat_right = sprite_manager->load("laptop-flat-right");
+  img_laptop_falling_left = sprite_manager->load("laptop-falling-left");
+  img_laptop_falling_right = sprite_manager->load("laptop-falling-right");
+  img_bsod_left = sprite_manager->load("bsod-left");
+  img_bsod_right = sprite_manager->load("bsod-right");
+  img_laptop_left = sprite_manager->load("laptop-left");
+  img_laptop_right = sprite_manager->load("laptop-right");
+  img_jumpy_left_up = sprite_manager->load("jumpy-left-up");
+  img_jumpy_left_down = sprite_manager->load("jumpy-left-down");
+  img_jumpy_left_middle = sprite_manager->load("jumpy-left-middle");
+  img_mrbomb_left = sprite_manager->load("mrbomb-left");
+  img_mrbomb_right = sprite_manager->load("mrbomb-right");
+  img_mrbomb_ticking_left = sprite_manager->load("mrbomb-ticking-left");
+  img_mrbomb_ticking_right = sprite_manager->load("mrbomb-ticking-right");
+  img_mrbomb_explosion = sprite_manager->load("mrbomb-explosion");
+  img_stalactite = sprite_manager->load("stalactite");
+  img_stalactite_broken = sprite_manager->load("stalactite-broken");
+  img_flame = sprite_manager->load("flame");
+  img_fish = sprite_manager->load("fish");
+  img_fish_down = sprite_manager->load("fish-down");
+  img_bouncingsnowball_left = sprite_manager->load("bouncingsnowball-left");
+  img_bouncingsnowball_right = sprite_manager->load("bouncingsnowball-right");
+  img_bouncingsnowball_squished = sprite_manager->load("bouncingsnowball-squished");
+  img_flyingsnowball = sprite_manager->load("flyingsnowball");
+  img_flyingsnowball_squished = sprite_manager->load("flyingsnowball-squished");
+  img_spiky_left = sprite_manager->load("spiky-left");
+  img_spiky_right = sprite_manager->load("spiky-right");
+  img_snowball_left = sprite_manager->load("snowball-left");
+  img_snowball_right = sprite_manager->load("snowball-right");
+  img_snowball_squished_left = sprite_manager->load("snowball-squished-left");
+  img_snowball_squished_right = sprite_manager->load("snowball-squished-right");
+#if 0
   /* (BSOD) */
   img_bsod_left[0] = new Surface(datadir + "/images/shared/bsod-left-0.png", USE_ALPHA);
 
   img_bsod_left[1] = new Surface(datadir +
-               "/images/shared/bsod-left-1.png",
-               USE_ALPHA);
+                                 "/images/shared/bsod-left-1.png",
+                                 USE_ALPHA);
 
   img_bsod_left[2] = new Surface(datadir +
-               "/images/shared/bsod-left-2.png",
-               USE_ALPHA);
+                                 "/images/shared/bsod-left-2.png",
+                                 USE_ALPHA);
 
   img_bsod_left[3] = new Surface(datadir +
-               "/images/shared/bsod-left-3.png",
-               USE_ALPHA);
+                                 "/images/shared/bsod-left-3.png",
+                                 USE_ALPHA);
 
   img_bsod_right[0] = new Surface(datadir +
-               "/images/shared/bsod-right-0.png",
-               USE_ALPHA);
+                                  "/images/shared/bsod-right-0.png",
+                                  USE_ALPHA);
 
   img_bsod_right[1] = new Surface(datadir +
-               "/images/shared/bsod-right-1.png",
-               USE_ALPHA);
+                                  "/images/shared/bsod-right-1.png",
+                                  USE_ALPHA);
 
   img_bsod_right[2] = new Surface(datadir +
-               "/images/shared/bsod-right-2.png",
-               USE_ALPHA);
+                                  "/images/shared/bsod-right-2.png",
+                                  USE_ALPHA);
 
   img_bsod_right[3] = new Surface(datadir +
-               "/images/shared/bsod-right-3.png",
-               USE_ALPHA);
+                                  "/images/shared/bsod-right-3.png",
+                                  USE_ALPHA);
 
   img_bsod_squished_left[0] = new Surface(datadir +
-               "/images/shared/bsod-squished-left.png",
-               USE_ALPHA);
+                                          "/images/shared/bsod-squished-left.png",
+                                          USE_ALPHA);
 
   img_bsod_squished_right[0] = new Surface(datadir +
-               "/images/shared/bsod-squished-right.png",
-               USE_ALPHA);
+                                           "/images/shared/bsod-squished-right.png",
+                                           USE_ALPHA);
 
   img_bsod_falling_left[0] = new Surface(datadir +
-               "/images/shared/bsod-falling-left.png",
-               USE_ALPHA);
+                                         "/images/shared/bsod-falling-left.png",
+                                         USE_ALPHA);
 
   img_bsod_falling_right[0] = new Surface(datadir +
-               "/images/shared/bsod-falling-right.png",
-               USE_ALPHA);
+                                          "/images/shared/bsod-falling-right.png",
+                                          USE_ALPHA);
 
 
   /* (Laptop) */
@@ -1037,101 +1079,101 @@ void load_badguy_gfx()
   img_laptop_right[3] = new Surface(datadir + "/images/shared/mriceblock-right-1.png", USE_ALPHA);
   
   img_laptop_flat_left[0] = new Surface(
-               datadir + "/images/shared/laptop-flat-left.png",
-               USE_ALPHA);
+                                        datadir + "/images/shared/laptop-flat-left.png",
+                                        USE_ALPHA);
 
   img_laptop_flat_right[0] = new Surface(datadir +
-               "/images/shared/laptop-flat-right.png",
-               USE_ALPHA);
+                                         "/images/shared/laptop-flat-right.png",
+                                         USE_ALPHA);
 
   img_laptop_falling_left[0] = new Surface(datadir +
-               "/images/shared/laptop-falling-left.png",
-               USE_ALPHA);
+                                           "/images/shared/laptop-falling-left.png",
+                                           USE_ALPHA);
 
   img_laptop_falling_right[0] = new Surface(datadir +
-               "/images/shared/laptop-falling-right.png",
-               USE_ALPHA);
+                                            "/images/shared/laptop-falling-right.png",
+                                            USE_ALPHA);
 
 
   /* (Money) */
   img_jumpy_left_up   = new Surface(datadir +
-                                     "/images/shared/jumpy-left-up-0.png",
-                                     USE_ALPHA);
+                                    "/images/shared/jumpy-left-up-0.png",
+                                    USE_ALPHA);
   img_jumpy_left_down = new Surface(datadir +
                                     "/images/shared/jumpy-left-down-0.png",
                                     USE_ALPHA);
   img_jumpy_left_middle = new Surface(datadir +
-                                    "/images/shared/jumpy-left-middle-0.png",
-                                    USE_ALPHA);
+                                      "/images/shared/jumpy-left-middle-0.png",
+                                      USE_ALPHA);
 
   /* Mr. Bomb */
   for(int i=0; i<4; ++i) {
-      char num[4];
-      snprintf(num, 4, "%d", i);
-      img_mrbomb_left[i] = new Surface(
-              datadir + "/images/shared/mrbomb-left-" + num + ".png", USE_ALPHA);
-      img_mrbomb_right[i] = new Surface(
-              datadir + "/images/shared/mrbomb-right-" + num + ".png", USE_ALPHA);
+    char num[4];
+    snprintf(num, 4, "%d", i);
+    img_mrbomb_left[i] = new Surface(
+                                     datadir + "/images/shared/mrbomb-left-" + num + ".png", USE_ALPHA);
+    img_mrbomb_right[i] = new Surface(
+                                      datadir + "/images/shared/mrbomb-right-" + num + ".png", USE_ALPHA);
   }
   img_mrbomb_ticking_left[0] = new Surface(
-          datadir + "/images/shared/mrbombx-left-0.png", USE_ALPHA);
+                                           datadir + "/images/shared/mrbombx-left-0.png", USE_ALPHA);
   img_mrbomb_ticking_right[0] = new Surface(
-          datadir + "/images/shared/mrbombx-right-0.png", USE_ALPHA);
+                                            datadir + "/images/shared/mrbombx-right-0.png", USE_ALPHA);
   img_mrbomb_explosion[0] = new Surface(
-          datadir + "/images/shared/mrbomb-explosion.png", USE_ALPHA);
+                                        datadir + "/images/shared/mrbomb-explosion.png", USE_ALPHA);
 
   /* stalactite */
   img_stalactite[0] = new Surface(
-          datadir + "/images/shared/stalactite.png", USE_ALPHA);
+                                  datadir + "/images/shared/stalactite.png", USE_ALPHA);
   img_stalactite_broken[0] = new Surface(
-          datadir + "/images/shared/stalactite-broken.png", USE_ALPHA);
+                                         datadir + "/images/shared/stalactite-broken.png", USE_ALPHA);
 
   /* flame */
   img_flame[0] = new Surface(
-          datadir + "/images/shared/flame-0.png", USE_ALPHA);
+                             datadir + "/images/shared/flame-0.png", USE_ALPHA);
   img_flame[1] = new Surface(
-          datadir + "/images/shared/flame-1.png", USE_ALPHA);  
+                             datadir + "/images/shared/flame-1.png", USE_ALPHA);  
 
   /* fish */
   img_fish[0] = new Surface(
-          datadir + "/images/shared/fish-left-0.png", USE_ALPHA);
+                            datadir + "/images/shared/fish-left-0.png", USE_ALPHA);
   img_fish[1] = new Surface(
-          datadir + "/images/shared/fish-left-1.png", USE_ALPHA);
+                            datadir + "/images/shared/fish-left-1.png", USE_ALPHA);
   img_fish_down[0] = new Surface(
-          datadir + "/images/shared/fish-down-0.png", USE_ALPHA);
+                                 datadir + "/images/shared/fish-down-0.png", USE_ALPHA);
 
   /* bouncing snowball */
   for(int i=0; i<6; ++i) {
-      char num[4];
-      snprintf(num, 4, "%d", i);
-      img_bouncingsnowball_left[i] = new Surface(
-              datadir + "/images/shared/bouncingsnowball-left-" + num + ".png",
-              USE_ALPHA);
-      img_bouncingsnowball_right[i] = new Surface(
-              datadir + "/images/shared/bouncingsnowball-right-" + num + ".png",
-              USE_ALPHA);
+    char num[4];
+    snprintf(num, 4, "%d", i);
+    img_bouncingsnowball_left[i] = new Surface(
+                                               datadir + "/images/shared/bouncingsnowball-left-" + num + ".png",
+                                               USE_ALPHA);
+    img_bouncingsnowball_right[i] = new Surface(
+                                                datadir + "/images/shared/bouncingsnowball-right-" + num + ".png",
+                                                USE_ALPHA);
   } 
   img_bouncingsnowball_squished[0] = new Surface(
-          datadir + "/images/shared/bsod-squished-left.png", USE_ALPHA);
+                                                 datadir + "/images/shared/bsod-squished-left.png", USE_ALPHA);
 
   /* flying snowball */
   img_flyingsnowball[0] = new Surface(
-          datadir + "/images/shared/flyingsnowball-left-0.png", USE_ALPHA);
+                                      datadir + "/images/shared/flyingsnowball-left-0.png", USE_ALPHA);
   img_flyingsnowball[1] = new Surface(
-          datadir + "/images/shared/flyingsnowball-left-1.png", USE_ALPHA);  
+                                      datadir + "/images/shared/flyingsnowball-left-1.png", USE_ALPHA);  
   img_flyingsnowball_squished[0] = new Surface(
-          datadir + "/images/shared/bsod-squished-left.png", USE_ALPHA);
+                                               datadir + "/images/shared/bsod-squished-left.png", USE_ALPHA);
 
   /* spiky */
   for(int i = 0; i < 3; ++i) {
-        char num[4];
-        snprintf(num, 4, "%d", i);
-        img_spiky_left[i] = new Surface(                                
-                datadir + "/images/shared/spiky-left-" + num + ".png",   
-                USE_ALPHA);
-        img_spiky_right[i] = new Surface(
-                datadir + "/images/shared/spiky-right-" + num + ".png",
-                USE_ALPHA);
+    char num[4];
+    snprintf(num, 4, "%d", i);
+    img_spiky_left[i] = new Surface(                                
+                                    datadir + "/images/shared/spiky-left-" + num + ".png",   
+                                    USE_ALPHA);
+    img_spiky_right[i] = new Surface(
+                                     datadir + "/images/shared/spiky-right-" + num + ".png",
+                                     USE_ALPHA);
   }
 
   /** snowball */
@@ -1146,79 +1188,14 @@ void load_badguy_gfx()
   img_snowball_right[3] = new Surface(datadir + "/images/shared/snowball-right-1.png", USE_ALPHA);
 
   img_snowball_squished_left[0] = new Surface(
-          datadir + "/images/shared/bsod-squished-left.png", USE_ALPHA);
+                                              datadir + "/images/shared/bsod-squished-left.png", USE_ALPHA);
   img_snowball_squished_right[0] = new Surface(
-          datadir + "/images/shared/bsod-squished-right.png", USE_ALPHA);  
+                                               datadir + "/images/shared/bsod-squished-right.png", USE_ALPHA);  
+#endif
 }
 
 void free_badguy_gfx()
 {
-  for (int i = 0; i < 4; i++)
-    {
-      delete img_bsod_left[i];
-      delete img_bsod_right[i];
-    }
-
-  delete img_bsod_squished_left[0];
-  delete img_bsod_squished_right[0];
-
-  delete img_bsod_falling_left[0];
-  delete img_bsod_falling_right[0];
-
-  for (int i = 0; i < 4; i++)
-    {
-      delete img_laptop_left[i];
-      delete img_laptop_right[i];
-    }
-
-  delete img_laptop_flat_left[0];
-  delete img_laptop_flat_right[0];
-
-  delete img_laptop_falling_left[0];
-  delete img_laptop_falling_right[0];
-
-  delete img_jumpy_left_up;
-  delete img_jumpy_left_down;
-
-  for(int i = 0; i < 4; i++) {
-      delete img_mrbomb_left[i];
-      delete img_mrbomb_right[i];
-  }
-
-  delete img_mrbomb_ticking_left[0];
-  delete img_mrbomb_ticking_right[0];
-  delete img_mrbomb_explosion[0];
-
-  delete img_stalactite[0];
-  delete img_stalactite_broken[0];
-
-  delete img_flame[0];
-  delete img_flame[1];
-
-  delete img_fish[0];
-  delete img_fish[1];
-  delete img_fish_down[0];
-
-  for(int i=0; i<6; ++i) {
-    delete img_bouncingsnowball_left[i];
-    delete img_bouncingsnowball_right[i];
-  }
-  delete img_bouncingsnowball_squished[0];
-
-  delete img_flyingsnowball[0];
-  delete img_flyingsnowball[1];
-  delete img_flyingsnowball_squished[0];
-
-  for(int i = 0; i<3; ++i) {
-    delete img_spiky_left[i];
-    delete img_spiky_right[i];
-  }
-  for(int i = 0; i<4; ++i) {
-    delete img_snowball_left[i];
-    delete img_snowball_right[i];
-  }
-  delete img_snowball_squished_left[0];
-  delete img_snowball_squished_right[0]; 
 }
 
 // EOF //
index 5b60688..c95d706 100644 (file)
 #include "texture.h"
 #include "physic.h"
 #include "collision.h"
+#include "sprite.h"
 
-extern Surface* img_bsod_left[4];
-extern Surface* img_bsod_right[4];
-extern Surface* img_laptop_left[4];
-extern Surface* img_jumpy_left_up;
-extern Surface* img_jumpy_left_down;
-extern Surface* img_jumpy_left_middle;
+extern Sprite* img_bsod_left;
+extern Sprite* img_bsod_right;
+extern Sprite* img_laptop_left;
 
 /* Enemy modes: */
 enum {
@@ -101,8 +99,9 @@ private:
   Timer timer;
   Physic physic;
 
-  Surface** texture_left;
-  Surface** texture_right;
+  Sprite*   sprite_left;
+  Sprite*   sprite_right;
+
   int animation_offset;
   size_t animation_length;
   float animation_speed;
@@ -156,7 +155,7 @@ private:
   /** squish ourself, give player score and set dying to DYING_SQICHED */
   void squish_me(Player* player);
   /** set image of the badguy */
-  void set_texture(Surface** left, Surface** right,
+  void set_sprite(Sprite* left, Sprite* right,
         int animlength = 1, float animspeed = 1);
 };
 
index 9dc9d22..ed01dc6 100644 (file)
@@ -5,6 +5,7 @@
 #include "gameobjs.h"
 #include "special.h"
 #include "resources.h"
+#include "sprite_manager.h"
 
 Surface* img_waves[3]; 
 Surface* img_water;
@@ -17,11 +18,15 @@ Surface* img_box_full;
 Surface* img_box_empty;
 Surface* img_red_glow;
 
+SpriteManager* sprite_manager = 0;
+
 /* Load graphics/sounds shared between all levels: */
 void loadshared()
 {
   int i;
 
+  sprite_manager = new SpriteManager(datadir + "/supertux.strf");
+
   /* Tuxes: */
   smalltux_stand_left = new Surface(datadir + "/images/shared/smalltux-left-6.png", USE_ALPHA);
   smalltux_stand_right = new Surface(datadir + "/images/shared/smalltux-right-6.png", USE_ALPHA);
@@ -287,6 +292,8 @@ void loadshared()
 /* Free shared data: */
 void unloadshared(void)
 {
+  delete sprite_manager;
+
   int i;
 
   free_special_gfx();
index c4d2340..8f41c1c 100644 (file)
@@ -1,6 +1,8 @@
 #ifndef SUPERTUX_RESOURCES_H
 #define SUPERTUX_RESOURCES_H
 
+class SpriteManager;
+
 extern Surface* img_waves[3]; 
 extern Surface* img_water;
 extern Surface* img_pole;
@@ -13,6 +15,8 @@ extern Surface* img_box_empty;
 extern Surface* img_super_bkgd;
 extern Surface* img_red_glow;
 
+extern SpriteManager* sprite_manager;
+
 void loadshared();
 void unloadshared();
 
index 871006f..b5a091d 100644 (file)
@@ -27,9 +27,10 @@ Sprite::Sprite(lisp_object_t* cur)
 
   LispReader reader(cur);
 
+  reader.read_string("name",   &name);
   reader.read_int("x-hotspot", &x_hotspot);
   reader.read_int("y-hotspot", &y_hotspot);
-  reader.read_float("fps", &fps);
+  reader.read_float("fps",     &fps);
   std::vector<std::string> images;
   reader.read_string_vector("images", &images);
   surfaces.resize(images.size());
@@ -38,6 +39,8 @@ Sprite::Sprite(lisp_object_t* cur)
     {
       surfaces[i] = new Surface(datadir + "/images/" + images[i], USE_ALPHA);
     }        
+
+  frame_delay = 1000.0f/fps;
 }
 
 void
@@ -45,32 +48,51 @@ Sprite::init_defaults()
 {
   x_hotspot = 0;
   y_hotspot = 0;
-  fps = 15;
+  fps = 10;
   time = 0;
   frame_delay = 1000.0f/fps;
 }
 
 void
-Sprite::update(float delta)
+Sprite::update(float /*delta*/)
 {
-  time += 10*delta;
+  //time += 10*delta;
   //std::cout << "Delta: " << delta << std::endl;
 }
 
 void
-Sprite::draw(int x, int y)
+Sprite::draw(float x, float y)
 {
-  unsigned int frame = static_cast<int>(fmodf(time, surfaces.size()*frame_delay)/frame_delay);
-  
-  /*
-  std::cout << "Frame: "
-            << frame << " "
-            << time << " "
-            << surfaces.size() << " "
-            << frame_delay << " "
-            << static_cast<int>(fmodf(time, surfaces.size()*frame_delay)/frame_delay) << std::endl;*/
+  time = SDL_GetTicks();
+  unsigned int frame = get_current_frame();
+
   if (frame < surfaces.size())
     surfaces[frame]->draw(x - x_hotspot, y - y_hotspot);
 }
 
+void
+Sprite::reset()
+{
+  time = 0;
+}
+
+int
+Sprite::get_current_frame() const
+{
+  unsigned int frame = static_cast<int>(fmodf(time, surfaces.size()*frame_delay)/frame_delay);
+  return frame % surfaces.size();
+}
+
+int
+Sprite::get_width() const
+{
+  return surfaces[get_current_frame()]->w;
+}
+
+int
+Sprite::get_height() const
+{
+  return surfaces[get_current_frame()]->h;
+}
+
 /* EOF */
index 214b036..c174396 100644 (file)
@@ -28,6 +28,8 @@
 class Sprite
 {
  private:
+  std::string name;
+
   int x_hotspot;
   int y_hotspot;
 
@@ -47,10 +49,18 @@ class Sprite
   /** cur has to be a pointer to data in the form of ((x-hotspot 5)
       (y-hotspot 10) ...) */
   Sprite(lisp_object_t* cur);
+  
+  void reset();
 
   /** Update the sprite and process to the next frame */
   void update(float delta);
-  void draw(int x, int y);
+  void draw(float x, float y);
+
+  int get_current_frame() const;
+
+  std::string get_name() const { return name; } 
+  int get_width() const;
+  int get_height() const;
 };
 
 #endif
diff --git a/src/sprite_manager.cpp b/src/sprite_manager.cpp
new file mode 100644 (file)
index 0000000..e0ac012
--- /dev/null
@@ -0,0 +1,82 @@
+//  $Id$
+//
+//  Pingus - A free Lemmings clone
+//  Copyright (C) 2002 Ingo Ruhnke <grumbel@gmx.de>
+//
+//  This program is free software; you can redistribute it and/or
+//  modify it under the terms of the GNU General Public License
+//  as published by the Free Software Foundation; either version 2
+//  of the License, or (at your option) any later version.
+//
+//  This program is distributed in the hope that it will be useful,
+//  but WITHOUT ANY WARRANTY; without even the implied warranty of
+//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+//  GNU General Public License for more details.
+//
+//  You should have received a copy of the GNU General Public License
+//  along with this program; if not, write to the Free Software
+//  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
+
+#include <iostream>
+#include "lispreader.h"
+#include "sprite_manager.h"
+
+SpriteManager::SpriteManager(const std::string& filename)
+{
+  load_resfile(filename);
+}
+
+void
+SpriteManager::load_resfile(const std::string& filename)
+{
+  lisp_object_t* cur = lisp_read_from_file(filename);
+
+  if (strcmp(lisp_symbol(lisp_car(cur)), "supertux-resources") != 0)
+    return;
+  cur = lisp_cdr(cur);
+
+  while(cur)
+    {
+      lisp_object_t* el = lisp_car(cur);
+
+      if (strcmp(lisp_symbol(lisp_car(el)), "sprite") == 0)
+        {
+          Sprite* sprite = new Sprite(lisp_cdr(el));
+
+          Sprites::iterator i = sprites.find(sprite->get_name());
+          if (i == sprites.end())
+            {
+              sprites[sprite->get_name()] = sprite;
+            }
+          else
+            {
+              delete i->second;
+              i->second = sprite;
+              std::cout << "Warning: dulpicate entry: '" << sprite->get_name() << "'" << std::endl;
+            }
+        }
+      else
+        {
+          std::cout << "SpriteManager: Unknown tag" << std::endl;
+        }
+
+      cur = lisp_cdr(cur);
+    }
+}
+
+Sprite*
+SpriteManager::load(const std::string& name)
+{
+  Sprites::iterator i = sprites.find(name);
+  if (i != sprites.end())
+    {
+      return i->second;
+    }
+  else
+    {
+      std::cout << "SpriteManager: Sprite '" << name << "' not found" << std::endl;
+      return 0;
+    }
+}
+
+/* EOF */
diff --git a/src/sprite_manager.h b/src/sprite_manager.h
new file mode 100644 (file)
index 0000000..1187ada
--- /dev/null
@@ -0,0 +1,42 @@
+//  $Id$
+// 
+//  SuperTux
+//  Copyright (C) 2004 Ingo Ruhnke <grumbel@gmx.de>
+//
+//  This program is free software; you can redistribute it and/or
+//  modify it under the terms of the GNU General Public License
+//  as published by the Free Software Foundation; either version 2
+//  of the License, or (at your option) any later version.
+//
+//  This program is distributed in the hope that it will be useful,
+//  but WITHOUT ANY WARRANTY; without even the implied warranty of
+//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+//  GNU General Public License for more details.
+// 
+//  You should have received a copy of the GNU General Public License
+//  along with this program; if not, write to the Free Software
+//  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
+
+#ifndef HEADER_SPRITE_MANAGER_HXX
+#define HEADER_SPRITE_MANAGER_HXX
+
+#include <map>
+#include "sprite.h"
+
+class SpriteManager
+{
+ private:
+  typedef std::map<std::string, Sprite*> Sprites;
+  Sprites sprites;
+ public:
+  SpriteManager(const std::string& filename);
+  
+  void    load_resfile(const std::string& filename);
+  Sprite* load(const std::string& name);
+};
+
+#endif
+
+/* Local Variables: */
+/* mode:c++ */
+/* End: */