if(hl == 0)
hl = text.size();
- for (uint i = 0; i < text.size(); i++)
+ for (unsigned int i = 0; i < text.size(); i++)
if ((unsigned char) text[i] > 0xC2 && (unsigned char) text[i] < 0xC6)
hl--; // control characters are a WASTE.
msg << "OUT_OF_MEMORY: There is not enough memory left to execute the "
"command.";
break;
- case GL_TABLE_TOO_LARGE:
- msg << "TABLE_TOO_LARGE: The specified table exceeds the "
- "implementation's maximum supported table size.";
- break;
default:
msg << "Unknown error (code " << error << ")";
}