#include "control/input_manager.hpp"
#include "gui/menu.hpp"
#include "gui/mousecursor.hpp"
+#include "math/sizef.hpp"
#include "supertux/globals.hpp"
#include "supertux/menu/menu_storage.hpp"
#include "supertux/timer.hpp"
Rectf menu2rect(const Menu& menu)
{
- return Rectf(menu.get_pos().x,
- menu.get_pos().y,
- menu.get_pos().x + menu.get_width(),
- menu.get_pos().y + menu.get_height());
-}
-
-Rectf pos2rect(const Menu& menu)
-{
- return Rectf(menu.get_pos().x,
- menu.get_pos().y,
- menu.get_pos().x,
- menu.get_pos().y);
+ return Rectf(menu.get_pos().x - menu.get_width() / 2,
+ menu.get_pos().y - menu.get_height() / 2,
+ menu.get_pos().x + menu.get_width() / 2,
+ menu.get_pos().y + menu.get_height() / 2);
}
} // namespace
Rectf m_from_rect;
Rectf m_to_rect;
- bool m_closing_animation;
float m_effect_progress;
float m_effect_start_time;
bool m_is_active;
+
public:
MenuTransition() :
+ m_from_rect(),
+ m_to_rect(),
+ m_effect_progress(1.0f),
+ m_effect_start_time(),
m_is_active(false)
{
}
- void start(const Rectf& to_rect)
- {
- m_to_rect = to_rect;
- }
-
void start(const Rectf& from_rect,
const Rectf& to_rect)
{
void update()
{
- m_effect_progress = (real_time - m_effect_start_time) * 6.0f;
-
- if (m_effect_progress >= 1.0f) {
- m_effect_progress = 1.0f;
+ if (m_is_active)
+ {
+ m_effect_progress = (real_time - m_effect_start_time) * 6.0f;
- /* if (close)
+ if (m_effect_progress > 1.0f)
{
- MenuManager::instance().m_current = 0;
- close = false;
- }*/
- }
- else if (m_effect_progress <= 0.0f)
- {
- m_effect_progress = 0.0f;
+ m_effect_progress = 1.0f;
+ m_is_active = false;
+ }
}
}
void draw(DrawingContext& context)
{
-#ifdef GRUMBEL
- Vector pos = current()->get_pos();
- float menu_width = current()->get_width();
- float menu_height = current()->get_height();
-
float p = m_effect_progress;
- if (p != 1.0f)
+
+ Rectf rect = m_to_rect;
+ if (m_is_active)
{
- if (close)
- {
- menu_width *= 1.0f - p;
- menu_height *= 1.0f - p;
- }
- else if (MenuManager::instance().m_previous)
- {
- menu_width = (menu_width * p) + (MenuManager::instance().m_previous->get_width() * (1.0f - p));
- menu_height = (menu_height * p) + (MenuManager::instance().m_previous->get_height() * (1.0f - p));
- //std::cout << p << " " << this << " " << last_menus.back() << std::endl;
- }
- else
- {
- menu_width *= p;
- menu_height *= p;
- }
+ rect.p1.x = (m_to_rect.p1.x * p) + (m_from_rect.p1.x * (1.0f - p));
+ rect.p1.y = (m_to_rect.p1.y * p) + (m_from_rect.p1.y * (1.0f - p));
+ rect.p2.x = (m_to_rect.p2.x * p) + (m_from_rect.p2.x * (1.0f - p));
+ rect.p2.y = (m_to_rect.p2.y * p) + (m_from_rect.p2.y * (1.0f - p));
}
// draw menu background rectangles
- context.draw_filled_rect(Rectf(Vector(pos.x - menu_width/2-4, pos.y - menu_height/2 - 10-4),
- Vector(pos.x + menu_width/2+4, pos.y - menu_height/2 + 10 + menu_height+4)),
+ context.draw_filled_rect(Rectf(rect.p1.x - 4, rect.p1.y - 10-4,
+ rect.p2.x + 4, rect.p2.y + 10 + 4),
Color(0.2f, 0.3f, 0.4f, 0.8f),
20.0f,
LAYER_GUI-10);
- context.draw_filled_rect(Rectf(Vector(pos.x - menu_width/2, pos.y - menu_height/2 - 10),
- Vector(pos.x + menu_width/2, pos.y - menu_height/2 + 10 + menu_height)),
+ context.draw_filled_rect(Rectf(rect.p1.x, rect.p1.y - 10,
+ rect.p2.x, rect.p2.y + 10),
Color(0.6f, 0.7f, 0.8f, 0.5f),
16.0f,
LAYER_GUI-10);
-#endif
}
bool is_active()
if (current())
{
current()->update();
- }
+ }
}
void
MenuManager::event(const SDL_Event& event)
{
- if (current())
+ if (current() && !m_transition->is_active())
{
+ // only pass events when the menu is fully visible and not in a
+ // transition animation
current()->event(event);
}
}
void
MenuManager::draw(DrawingContext& context)
{
- if (!current())
+ if (m_transition->is_active() || current())
{
- return;
+ m_transition->update();
+ m_transition->draw(context);
}
- m_transition->update();
- m_transition->draw(context);
-
-#ifdef GRUMBEL
- // only pass events in non-anim states
- if(m_effect_progress != 1.0f)
- return;
-#endif
-
- current()->draw(context);
-
- if (MouseCursor::current())
+ if (current())
{
- MouseCursor::current()->draw(context);
+ if (!m_transition->is_active())
+ {
+ current()->draw(context);
+ }
+
+ if (MouseCursor::current())
+ {
+ MouseCursor::current()->draw(context);
+ }
}
}
}
void
+MenuManager::set_menu(int id)
+{
+ set_menu(MenuStorage::instance().create(static_cast<MenuStorage::MenuId>(id)));
+}
+
+void
MenuManager::push_menu(std::unique_ptr<Menu> menu)
{
- //start_transition_effect();
+ assert(menu);
+ transition(m_menu_stack.empty() ? nullptr : m_menu_stack.back().get(),
+ menu.get());
m_menu_stack.push_back(std::move(menu));
}
}
else
{
+ transition(m_menu_stack.back().get(),
+ (m_menu_stack.size() >= 2)
+ ? m_menu_stack[m_menu_stack.size() - 2].get()
+ : nullptr);
+
m_menu_stack.pop_back();
- //start_transition_effect();
}
}
void
-MenuManager::clear_menu_stack()
-{
- m_menu_stack.clear();
-}
-
-void
-MenuManager::set_menu(int id)
-{
- set_menu(MenuStorage::instance().create(static_cast<MenuStorage::MenuId>(id)));
-}
-
-void
MenuManager::set_menu(std::unique_ptr<Menu> menu)
{
if (menu)
{
- m_transition->start(pos2rect(*menu), menu2rect(*menu));
+ transition(m_menu_stack.empty() ? nullptr : m_menu_stack.back().get(),
+ menu.get());
m_menu_stack.push_back(std::move(menu));
}
else
{
+ transition(m_menu_stack.empty() ? nullptr : m_menu_stack.back().get(),
+ nullptr);
m_menu_stack.clear();
}
}
void
+MenuManager::clear_menu_stack()
+{
+ transition(m_menu_stack.empty() ? nullptr : m_menu_stack.back().get(),
+ nullptr);
+ m_menu_stack.clear();
+}
+
+void
MenuManager::recalc_pos()
{
for(auto i = m_menu_stack.begin(); i != m_menu_stack.end(); ++i)
{
- // FIXME: This is of course not quite right, since it ignores any previous set_pos() calls
+ // FIXME: This is of course not quite right, since it ignores any
+ // previous set_pos() calls, it also doesn't update the
+ // transition-effect/background rectangle
(*i)->set_pos(SCREEN_WIDTH/2, SCREEN_HEIGHT/2);
}
}
}
}
+void
+MenuManager::transition(Menu* from, Menu* to)
+{
+ if (!from && !to)
+ {
+ return;
+ }
+ else
+ {
+ Rectf from_rect;
+ if (from)
+ {
+ from_rect = menu2rect(*from);
+ }
+ else
+ {
+ from_rect = Rectf(to->get_pos(), Sizef(0, 0));
+ }
+
+ Rectf to_rect;
+ if (to)
+ {
+ to_rect = menu2rect(*to);
+ }
+ else
+ {
+ to_rect = Rectf(from->get_pos(), Sizef(0, 0));
+ }
+
+ m_transition->start(from_rect, to_rect);
+ }
+}
+
/* EOF */