--- /dev/null
+// $Id$
+//
+// SuperTux - A Jump'n Run
+// Copyright (C) 2004 Matthias Braun <matze@braunis.de
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+#include <config.h>
+
+#include "hatch.h"
+#include "gameloop.h"
+#include "resources.h"
+#include "object_factory.h"
+#include "special/sprite.h"
+#include "special/sprite_manager.h"
+#include "video/drawing_context.h"
+#include "app/globals.h"
+#include "lisp/lisp.h"
+#include "lisp/writer.h"
+
+using namespace SuperTux;
+
+Hatch::Hatch(const lisp::Lisp& reader)
+{
+ reader.get("x", bbox.p1.x);
+ reader.get("y", bbox.p1.y);
+ bbox.set_size(64, 64);
+
+ reader.get("sector", target_sector);
+ reader.get("spawnpoint", target_spawnpoint);
+
+ sprite = sprite_manager->create("hatch");
+}
+
+Hatch::Hatch(int x, int y, std::string sector, std::string spawnpoint)
+{
+ bbox.set_pos(Vector(x, y));
+ bbox.set_size(64, 64);
+ target_sector = sector;
+ target_spawnpoint = spawnpoint;
+
+ sprite = sprite_manager->create("hatch");
+}
+
+Hatch::~Hatch()
+{
+ delete sprite;
+}
+
+void
+Hatch::write(lisp::Writer& writer)
+{
+ writer.start_list("hatch");
+
+ writer.write_float("x", bbox.p1.x);
+ writer.write_float("y", bbox.p1.y);
+ writer.write_float("width", bbox.get_width());
+ writer.write_float("height", bbox.get_height());
+
+ writer.write_string("sector", target_sector);
+ writer.write_string("spawnpoint", target_spawnpoint);
+
+ writer.end_list("hatch");
+}
+
+void
+Hatch::action(float )
+{
+ //Check if hatch animation is complete
+ if(sprite->check_animation()) {
+ GameSession::current()->respawn(target_sector, target_spawnpoint);
+ }
+}
+
+void
+Hatch::draw(DrawingContext& context)
+{
+ sprite->draw(context, bbox.p1, LAYER_TILES);
+}
+
+void
+Hatch::event(Player& , EventType type)
+{
+ if(type == EVENT_ACTIVATE) {
+ sprite->set_action("open", 1);
+ }
+}
+
+IMPLEMENT_FACTORY(Hatch, "hatch");
--- /dev/null
+// $Id$
+//
+// SuperTux - A Jump'n Run
+// Copyright (C) 2004 Matthias Braun <matze@braunis.de
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+#ifndef SUPERTUX_HATCH_H
+#define SUPERTUX_HATCH_H
+
+#include <string>
+
+#include "video/surface.h"
+#include "special/sprite.h"
+#include "trigger_base.h"
+#include "serializable.h"
+#include "timer.h"
+
+class Hatch : public TriggerBase, public Serializable
+{
+public:
+ Hatch(const lisp::Lisp& reader);
+ Hatch(int x, int y, std::string sector, std::string spawnpoint);
+ virtual ~Hatch();
+
+ virtual void write(lisp::Writer& writer);
+
+ virtual void action(float elapsed_time);
+ virtual void draw(DrawingContext& context);
+ virtual void event(Player& player, EventType type);
+
+private:
+ std::string target_sector;
+ std::string target_spawnpoint;
+ Sprite* sprite;
+};
+
+#endif