--- /dev/null
+(supertux-sprite
+ (action
+ (name "default")
+ (hitbox 0 0 32 32)
+ (fps 120)
+ (images
+ "default-0.png"
+ "default-1.png"
+ "default-2.png"
+ "default-3.png"
+ )
+ )
+)
+
--- /dev/null
+(supertux-level
+ (version 2)
+ (name (_ "Sawblade Test"))
+ (author "Marek")
+ (sector
+ (name "main")
+ (background
+ (x 0)
+ (y 0)
+ (image "images/background/castledoor.jpg")
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+ (tilemap
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+ (solid #f)
+ (speed 1)
+ (width 30)
+ (height 30)
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+ )
+ (camera
+ (mode "normal")
+ )
+ (spawnpoint
+ (name "main")
+ (x 40)
+ (y 700)
+ )
+ (hurting_platform
+ (sprite "images/objects/sawblade/sawblade.sprite")
+ (path
+ (mode "circular")
+ (node
+ (x 400)
+ (y 816)
+ (time 2.8)
+ )
+ (node
+ (x 624)
+ (y 816)
+ (time 0.4)
+ )
+ (node
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+ (time 2.8)
+ )
+ (node
+ (x 400)
+ (y 848)
+ (time 0.4)
+ )
+ )
+ )
+ (spiky
+ (x 760)
+ (y 588)
+ )
+ (spiky
+ (x 660)
+ (y 588)
+ )
+ (spiky
+ (x 560)
+ (y 588)
+ )
+ (hurting_platform
+ (sprite "images/objects/sawblade/sawblade.sprite")
+ (path
+ (mode "circular")
+ (node
+ (x 752)
+ (y 688)
+ (time 2.4)
+ )
+ (node
+ (x 560)
+ (y 688)
+ (time 0.4)
+ )
+ (node
+ (x 560)
+ (y 720)
+ (time 2.4)
+ )
+ (node
+ (x 752)
+ (y 720)
+ (time 0.4)
+ )
+ )
+ )
+ (hurting_platform
+ (sprite "images/objects/sawblade/sawblade.sprite")
+ (path
+ (mode "circular")
+ (node
+ (x 288)
+ (y 704)
+ (time 1.75)
+ )
+ (node
+ (x 288)
+ (y 704)
+ (time 0.5)
+ )
+ (node
+ (x 288)
+ (y 896)
+ (time 0.25)
+ )
+ (node
+ (x 288)
+ (y 896)
+ (time 0.5)
+ )
+ )
+ )
+ )
+)
--- /dev/null
+// $Id: hurtingplatform.cpp 3506 2006-05-12 01:41:09Z sommer $
+//
+// SuperTux - Hurting Platform
+// Copyright (C) 2006 Christoph Sommer <christoph.sommer@2006.expires.deltadevelopment.de>
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+#include <config.h>
+#include <stdexcept>
+
+#include "hurting_platform.hpp"
+
+#include "log.hpp"
+#include "player.hpp"
+#include "badguy/badguy.hpp"
+#include "object_factory.hpp"
+
+HurtingPlatform::HurtingPlatform(const lisp::Lisp& reader)
+ : Platform(reader)
+{
+}
+
+HitResponse
+HurtingPlatform::collision(GameObject& other, const CollisionHit& hit)
+{
+ Player* player = dynamic_cast<Player*>(&other);
+ if (player) {
+ player->kill(false);
+ }
+ BadGuy* badguy = dynamic_cast<BadGuy*>(&other);
+ if (badguy) {
+ badguy->kill_fall();
+ }
+ return Platform::collision(other, hit);
+}
+
+IMPLEMENT_FACTORY(HurtingPlatform, "hurting_platform");
--- /dev/null
+// $Id: hurting_platform.hpp 3506 2006-05-12 01:41:09Z sommer $
+//
+// SuperTux - Hurting Platform
+// Copyright (C) 2006 Christoph Sommer <christoph.sommer@2006.expires.deltadevelopment.de>
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+#ifndef __HURTING_PLATFORM_H__
+#define __HURTING_PLATFORM_H__
+
+#include <memory>
+#include "object/platform.hpp"
+
+/**
+ * Platform that hurts Tux and Badguys when touched
+ */
+class HurtingPlatform : public Platform
+{
+public:
+ HurtingPlatform(const lisp::Lisp& reader);
+ virtual HurtingPlatform* clone() const { return new HurtingPlatform(*this); }
+
+ virtual HitResponse collision(GameObject& other, const CollisionHit& hit);
+
+private:
+
+};
+
+#endif
+