// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
-#include "app/globals.h"
+#include "../app/globals.h"
namespace SuperTux {
#include "SDL.h"
-#include "video/font.h"
-#include "gui/menu.h"
-#include "gui/mousecursor.h"
+#include "../video/font.h"
+#include "../gui/menu.h"
+#include "../gui/mousecursor.h"
namespace SuperTux
{
#include <cctype>
-#include "app/globals.h"
-#include "app/defines.h"
-#include "app/setup.h"
-#include "video/screen.h"
-#include "video/surface.h"
-#include "gui/menu.h"
-#include "utils/configfile.h"
-#include "audio/sound_manager.h"
-#include "app/gettext.h"
+#include "../app/globals.h"
+#include "../app/defines.h"
+#include "../app/setup.h"
+#include "../video/screen.h"
+#include "../video/surface.h"
+#include "../gui/menu.h"
+#include "../utils/configfile.h"
+#include "../audio/sound_manager.h"
+#include "../app/gettext.h"
using namespace SuperTux;
#include <vector>
#include <string>
-#include "gui/menu.h"
-#include "audio/sound.h"
-#include "special/base.h"
+#include "../gui/menu.h"
+#include "../audio/sound.h"
+#include "../special/base.h"
namespace SuperTux {
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-#include "audio/musicref.h"
+#include "../audio/musicref.h"
using namespace SuperTux;
#ifndef SUPERTUX_MUSICREF_H
#define SUPERTUX_MUSICREF_H
-#include "audio/sound_manager.h"
+#include "../audio/sound_manager.h"
namespace SuperTux
{
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#include <string>
-#include "audio/sound.h"
+#include "../audio/sound.h"
/*global variable*/
bool use_sound = true; /* handle sound on/off menu and command-line option */
#include <cmath>
#include <cassert>
-#include "audio/sound_manager.h"
-#include "audio/musicref.h"
-#include "audio/sound.h"
-#include "app/globals.h"
-#include "app/setup.h"
-#include "special/moving_object.h"
+#include "../audio/sound_manager.h"
+#include "../audio/musicref.h"
+#include "../audio/sound.h"
+#include "../app/globals.h"
+#include "../app/setup.h"
+#include "../special/moving_object.h"
using namespace SuperTux;
#include <map>
#include "SDL_mixer.h"
-#include "math/vector.h"
+#include "../math/vector.h"
namespace SuperTux
{
#include <cstring>
#include <cstdlib>
-#include "app/setup.h"
-#include "video/screen.h"
-#include "video/drawing_context.h"
-#include "app/globals.h"
-#include "gui/button.h"
+#include "../app/setup.h"
+#include "../video/screen.h"
+#include "../video/drawing_context.h"
+#include "../app/globals.h"
+#include "../gui/button.h"
using namespace SuperTux;
#include <vector>
-#include "video/surface.h"
-#include "special/timer.h"
+#include "../video/surface.h"
+#include "../special/timer.h"
namespace SuperTux
{
#include <string>
#include <cassert>
-#include "app/globals.h"
-#include "gui/menu.h"
-#include "video/screen.h"
-#include "video/drawing_context.h"
-#include "app/setup.h"
-#include "audio/sound.h"
-#include "special/timer.h"
-#include "app/gettext.h"
-#include "math/vector.h"
+#include "../app/globals.h"
+#include "../gui/menu.h"
+#include "../video/screen.h"
+#include "../video/drawing_context.h"
+#include "../app/setup.h"
+#include "../audio/sound.h"
+#include "../special/timer.h"
+#include "../app/gettext.h"
+#include "../math/vector.h"
using namespace SuperTux;
#include "SDL.h"
-#include "video/surface.h"
-#include "special/timer.h"
-#include "special/base.h"
-#include "special/stringlist.h"
-#include "gui/mousecursor.h"
+#include "../video/surface.h"
+#include "../special/timer.h"
+#include "../special/base.h"
+#include "../special/stringlist.h"
+#include "../gui/mousecursor.h"
namespace SuperTux
{
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-#include "video/drawing_context.h"
-#include "gui/mousecursor.h"
+#include "../video/drawing_context.h"
+#include "../gui/mousecursor.h"
using namespace SuperTux;
#include <string>
-#include "special/timer.h"
-#include "video/surface.h"
+#include "../special/timer.h"
+#include "../video/surface.h"
namespace SuperTux
{
#include <cstdio>
-#include "math/physic.h"
-#include "special/timer.h"
+#include "../math/physic.h"
+#include "../special/timer.h"
using namespace SuperTux;
#ifndef SUPERTUX_PHYSIC_H
#define SUPERTUX_PHYSIC_H
-#include "math/vector.h"
+#include "../math/vector.h"
namespace SuperTux
{
#include <cmath>
-#include "math/vector.h"
+#include "../math/vector.h"
using namespace SuperTux;
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-#include "special/game_object.h"
+#include "../special/game_object.h"
using namespace SuperTux;
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-#include "special/moving_object.h"
+#include "../special/moving_object.h"
using namespace SuperTux;
#ifndef SUPERTUX_MOVING_OBJECT_H
#define SUPERTUX_MOVING_OBJECT_H
-#include "special/base.h"
-#include "special/game_object.h"
-#include "math/vector.h"
+#include "../special/base.h"
+#include "../special/game_object.h"
+#include "../math/vector.h"
//#include "rectangle.h"
namespace SuperTux
#include <iostream>
#include <cmath>
-#include "app/globals.h"
-#include "app/setup.h"
-#include "special/sprite.h"
-#include "video/drawing_context.h"
+#include "../app/globals.h"
+#include "../app/setup.h"
+#include "../special/sprite.h"
+#include "../video/drawing_context.h"
using namespace SuperTux;
#include <string>
#include <vector>
-#include "utils/lispreader.h"
-#include "video/surface.h"
-#include "math/vector.h"
+#include "../utils/lispreader.h"
+#include "../video/surface.h"
+#include "../math/vector.h"
namespace SuperTux
{
#include <iostream>
-#include "utils/lispreader.h"
-#include "special/sprite_manager.h"
+#include "../utils/lispreader.h"
+#include "../special/sprite_manager.h"
using namespace SuperTux;
#include <map>
-#include "special/sprite.h"
+#include "../special/sprite.h"
namespace SuperTux
{
#include "string.h"
#include "stdlib.h"
-#include "special/stringlist.h"
+#include "../special/stringlist.h"
using namespace SuperTux;
// 02111-1307, USA.
#include "SDL.h"
-#include "special/timer.h"
+#include "../special/timer.h"
using namespace SuperTux;
#include <cstdlib>
#include <string>
-#include "utils/configfile.h"
-#include "app/setup.h"
-#include "app/globals.h"
+#include "../utils/configfile.h"
+#include "../app/setup.h"
+#include "../app/globals.h"
using namespace SuperTux;
#ifndef SUPERTUX_CONFIGFILE_H
#define SUPERTUX_CONFIGFILE_H
-#include "utils/lispreader.h"
+#include "../utils/lispreader.h"
namespace SuperTux {
#include <cstdlib>
#include <cstring>
-#include "app/globals.h"
-#include "app/setup.h"
-#include "utils/lispreader.h"
+#include "../app/globals.h"
+#include "../app/setup.h"
+#include "../utils/lispreader.h"
using namespace SuperTux;
#include <zlib.h>
-#include "utils/exceptions.h"
+#include "../utils/exceptions.h"
namespace SuperTux {
#include <iostream>
-#include "utils/lispwriter.h"
+#include "../utils/lispwriter.h"
using namespace SuperTux;
#include <cassert>
#include <iostream>
-#include "video/drawing_context.h"
-#include "video/surface.h"
-#include "app/globals.h"
-#include "video/font.h"
+#include "../video/drawing_context.h"
+#include "../video/surface.h"
+#include "../app/globals.h"
+#include "../video/font.h"
using namespace SuperTux;
#include "SDL.h"
-#include "math/vector.h"
-#include "video/screen.h"
-#include "video/surface.h"
+#include "../math/vector.h"
+#include "../video/screen.h"
+#include "../video/surface.h"
namespace SuperTux
{
#include <cstdlib>
#include <cstring>
-#include "app/globals.h"
-#include "video/screen.h"
-#include "video/font.h"
-#include "video/drawing_context.h"
-#include "utils/lispreader.h"
+#include "../app/globals.h"
+#include "../video/screen.h"
+#include "../video/font.h"
+#include "../video/drawing_context.h"
+#include "../utils/lispreader.h"
using namespace SuperTux;
#include <string>
-#include "video/surface.h"
-#include "math/vector.h"
+#include "../video/surface.h"
+#include "../math/vector.h"
namespace SuperTux
{
#include <ctype.h>
#endif
-#include "video/screen.h"
-#include "app/globals.h"
-#include "video/drawing_context.h"
-#include "special/base.h"
-#include "math/vector.h"
+#include "../video/screen.h"
+#include "../app/globals.h"
+#include "../video/drawing_context.h"
+#include "../special/base.h"
+#include "../math/vector.h"
using namespace SuperTux;
#include "SDL.h"
#include "SDL_image.h"
-#include "video/surface.h"
-#include "app/globals.h"
-#include "app/setup.h"
+#include "../video/surface.h"
+#include "../app/globals.h"
+#include "../app/setup.h"
using namespace SuperTux;
#include "SDL.h"
-#include "math/vector.h"
-#include "video/screen.h"
+#include "../math/vector.h"
+#include "../video/screen.h"
namespace SuperTux
{