ingame mode and eventually leveleditor mode
[H] introduce a special mode in DrawingContext for objects that want to draw
themselfes. This could speed up rendering of tilemaps.
-[?] remove badguyspecs and bitmask files
[M] Make the gamelogic run in a fixed logical framerate
--Miscellaneous--
- New forest tileset
- Badguy sprites
- Tux's buttjump animation
-[H] Tiles constructed with image-region are not drawn coordinates < 0
[M] Save score on per-level basis to make high-score
[M] Save time on per-level basis to make low-time-score
Beyond Milestone2
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- More things than just levels on the worldmap (similar to SMB3)
+- if we have a logical framerate we could record/play demos by simply storing
+ the pressed keys in each frame...