added ice box object
authorStephen Groundwater <slacker@gluebox.com>
Tue, 14 Mar 2006 13:08:58 +0000 (13:08 +0000)
committerStephen Groundwater <slacker@gluebox.com>
Tue, 14 Mar 2006 13:08:58 +0000 (13:08 +0000)
SVN-Revision: 3089

data/images/objects/icebox/icebox.png [new file with mode: 0644]
data/images/objects/icebox/icebox.sprite [new file with mode: 0644]
data/levels/world2/castledoor.stl

diff --git a/data/images/objects/icebox/icebox.png b/data/images/objects/icebox/icebox.png
new file mode 100644 (file)
index 0000000..9477bef
Binary files /dev/null and b/data/images/objects/icebox/icebox.png differ
diff --git a/data/images/objects/icebox/icebox.sprite b/data/images/objects/icebox/icebox.sprite
new file mode 100644 (file)
index 0000000..bceb03a
--- /dev/null
@@ -0,0 +1,10 @@
+(supertux-sprite
+  (action
+  (name "normal")
+  (x-offset 0)
+  (y-offset 0)
+(fps 5)
+  (images 
+"icebox.png"
+))
+)
index a104934..76ee695 100644 (file)
         (physic-enabled #f)
         (solid #t)
       )
-
+   (scriptedobject
+        (x 653) (y 531)
+        (name "ICEBOX")
+        (sprite "images/objects/icebox/icebox.sprite")
+        (layer 100)
+        (visible #t)
+        (physic-enabled #f)
+        (solid #t)
+      )
    )
  )