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fix firetux not being able to pickup stuff
author
Matthias Braun
<matze@braunis.de>
Fri, 21 May 2004 00:43:30 +0000
(
00:43
+0000)
committer
Matthias Braun
<matze@braunis.de>
Fri, 21 May 2004 00:43:30 +0000
(
00:43
+0000)
SVN-Revision: 1293
src/player.cpp
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diff --git
a/src/player.cpp
b/src/player.cpp
index
2cfdaff
..
717878e
100644
(file)
--- a/
src/player.cpp
+++ b/
src/player.cpp
@@
-474,7
+474,6
@@
Player::handle_input()
/* Shoot! */
if (input.fire == DOWN && input.old_fire == UP && got_power != NONE_POWER)
{
- holding_something = true;
World::current()->add_bullet(Vector(base.x, base.y + (base.height/2)),
physic.get_velocity_x(), dir);
input.old_fire = DOWN;