fix firetux not being able to pickup stuff
authorMatthias Braun <matze@braunis.de>
Fri, 21 May 2004 00:43:30 +0000 (00:43 +0000)
committerMatthias Braun <matze@braunis.de>
Fri, 21 May 2004 00:43:30 +0000 (00:43 +0000)
SVN-Revision: 1293

src/player.cpp

index 2cfdaff..717878e 100644 (file)
@@ -474,7 +474,6 @@ Player::handle_input()
   /* Shoot! */
   if (input.fire == DOWN && input.old_fire == UP && got_power != NONE_POWER)
     {
-      holding_something = true;
       World::current()->add_bullet(Vector(base.x, base.y + (base.height/2)),
           physic.get_velocity_x(), dir);
       input.old_fire = DOWN;