; 0 = No, 1 = Fix, 2 = Mario/Yoshi, 3 = Kirby, 4 = Super Metroid like
(xmode 4)
- ; 0 = No, 1 = Fix, 2 = Mario/Yoshi, 3 = Kirby
- (ymode 2)
+ ; 0 = No, 1 = Fix, 2 = Mario/Yoshi, 3 = Kirby, 4 = Super Metroid like
+ (ymode 3)
; Specify the size of the midle rect of kirby camera mode
(kirby-rectsize-x 0.2)
; Make sure tux never leaves the clamp area on screen (works for all
; cameras, can be disabled by setting it to 0)
(clamp-x 0.1666)
- (clamp-y 0.1666)
+ (clamp-y 0.3)
; Keep tux here when he runs in YI mode
(edge-x 0.4)