--- /dev/null
+// SuperTux
+// Copyright (C) 2004 Tobas Glaesser <tobi.web@gmx.de>
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+#include "misc.h"
+
+void MyConfig::customload(LispReader& reader)
+{
+ reader.read_int ("keyboard-jump", keymap.jump);
+ reader.read_int ("keyboard-activate", keymap.activate);
+ reader.read_int ("keyboard-duck", keymap.duck);
+ reader.read_int ("keyboard-left", keymap.left);
+ reader.read_int ("keyboard-right", keymap.right);
+ reader.read_int ("keyboard-fire", keymap.fire);
+}
+void MyConfig::customsave(FILE * config)
+{
+ fprintf(config, "\t(keyboard-jump %d)\n", keymap.jump);
+ fprintf(config, "\t(keyboard-duck %d)\n", keymap.duck);
+ fprintf(config, "\t(keyboard-left %d)\n", keymap.left);
+ fprintf(config, "\t(keyboard-right %d)\n", keymap.right);
+ fprintf(config, "\t(keyboard-fire %d)\n", keymap.fire);
+ fprintf(config, "\t(keyboard-activate %d)\n", keymap.activate);
+
+}
+
+void process_options_menu(void)
+{
+ switch (options_menu->check())
+ {
+ case MNID_OPENGL:
+#ifndef NOOPENGL
+ if(use_gl != options_menu->isToggled(MNID_OPENGL))
+ {
+ use_gl = !use_gl;
+ st_video_setup();
+ }
+#else
+ options_menu->get_item_by_id(MNID_OPENGL).toggled = false;
+#endif
+ break;
+ case MNID_FULLSCREEN:
+ if(use_fullscreen != options_menu->isToggled(MNID_FULLSCREEN))
+ {
+ use_fullscreen = !use_fullscreen;
+ st_video_setup();
+ }
+ break;
+ case MNID_SOUND:
+ if(use_sound != options_menu->isToggled(MNID_SOUND))
+ use_sound = !use_sound;
+ break;
+ case MNID_MUSIC:
+ if(use_music != options_menu->isToggled(MNID_MUSIC))
+ {
+ use_music = !use_music;
+ sound_manager->enable_music(use_music);
+ }
+ break;
+ case MNID_SHOWFPS:
+ if(show_fps != options_menu->isToggled(MNID_SHOWFPS))
+ show_fps = !show_fps;
+ break;
+ }
+}
+
+void st_menu(void)
+{
+ main_menu = new Menu();
+ options_menu = new Menu();
+ options_keys_menu = new Menu();
+ options_joystick_menu = new Menu();
+ load_game_menu = new Menu();
+ save_game_menu = new Menu();
+ game_menu = new Menu();
+ highscore_menu = new Menu();
+ contrib_menu = new Menu();
+ contrib_subset_menu = new Menu();
+ worldmap_menu = new Menu();
+
+ main_menu->set_pos(screen->w/2, 335);
+ main_menu->additem(MN_GOTO, _("Start Game"),0,load_game_menu, MNID_STARTGAME);
+ main_menu->additem(MN_GOTO, _("Contrib Levels"),0,contrib_menu, MNID_LEVELS_CONTRIB);
+ main_menu->additem(MN_GOTO, _("Options"),0,options_menu, MNID_OPTIONMENU);
+ main_menu->additem(MN_ACTION, _("Level Editor"),0,0, MNID_LEVELEDITOR);
+ main_menu->additem(MN_ACTION, _("Credits"),0,0, MNID_CREDITS);
+ main_menu->additem(MN_ACTION, _("Quit"),0,0, MNID_QUITMAINMENU);
+
+ options_menu->additem(MN_LABEL,_("Options"),0,0);
+ options_menu->additem(MN_HL,"",0,0);
+#ifndef NOOPENGL
+ options_menu->additem(MN_TOGGLE,_("OpenGL "),use_gl,0, MNID_OPENGL);
+#else
+ options_menu->additem(MN_DEACTIVE,_("OpenGL (not supported)"),use_gl, 0, MNID_OPENGL);
+#endif
+ options_menu->additem(MN_TOGGLE,_("Fullscreen"),use_fullscreen,0, MNID_FULLSCREEN);
+ if(audio_device)
+ {
+ options_menu->additem(MN_TOGGLE,_("Sound "), use_sound,0, MNID_SOUND);
+ options_menu->additem(MN_TOGGLE,_("Music "), use_music,0, MNID_MUSIC);
+ }
+ else
+ {
+ options_menu->additem(MN_DEACTIVE,_("Sound "), false,0, MNID_SOUND);
+ options_menu->additem(MN_DEACTIVE,_("Music "), false,0, MNID_MUSIC);
+ }
+ options_menu->additem(MN_TOGGLE,_("Show FPS "),show_fps,0, MNID_SHOWFPS);
+ options_menu->additem(MN_GOTO,_("Setup Keys"),0,options_keys_menu);
+
+ if(use_joystick)
+ options_menu->additem(MN_GOTO,_("Setup Joystick"),0,options_joystick_menu);
+
+ options_menu->additem(MN_HL,"",0,0);
+ options_menu->additem(MN_BACK,_("Back"),0,0);
+
+ options_keys_menu->additem(MN_LABEL,_("Keyboard Setup"),0,0);
+ options_keys_menu->additem(MN_HL,"",0,0);
+ options_keys_menu->additem(MN_CONTROLFIELD_KB,_("Left move"), 0,0, 0,&keymap.left);
+ options_keys_menu->additem(MN_CONTROLFIELD_KB,_("Right move"), 0,0, 0,&keymap.right);
+ options_keys_menu->additem(MN_CONTROLFIELD_KB,_("Jump"), 0,0, 0,&keymap.jump);
+ options_keys_menu->additem(MN_CONTROLFIELD_KB,_("Duck"), 0,0, 0,&keymap.duck);
+ options_keys_menu->additem(MN_CONTROLFIELD_KB,_("Activate"), 0, 0, 0,
+ &keymap.activate);
+ options_keys_menu->additem(MN_CONTROLFIELD_KB,_("Power/Run"), 0,0, 0,&keymap.fire);
+ options_keys_menu->additem(MN_HL,"",0,0);
+ options_keys_menu->additem(MN_BACK,_("Back"),0,0);
+
+ if(use_joystick)
+ {
+ options_joystick_menu->additem(MN_LABEL,_("Joystick Setup"),0,0);
+ options_joystick_menu->additem(MN_HL,"",0,0);
+ //options_joystick_menu->additem(MN_CONTROLFIELD_JS,"X axis", 0,0, 0,&joystick_keymap.x_axis);
+ //options_joystick_menu->additem(MN_CONTROLFIELD_JS,"Y axis", 0,0, 0,&joystick_keymap.y_axis);
+ options_joystick_menu->additem(MN_CONTROLFIELD_JS,_("A button"), 0,0, 0,&joystick_keymap.a_button);
+ options_joystick_menu->additem(MN_CONTROLFIELD_JS,_("B button"), 0,0, 0,&joystick_keymap.b_button);
+ //options_joystick_menu->additem(MN_CONTROLFIELD_JS,"Start", 0,0, 0,&joystick_keymap.start_button);
+ //options_joystick_menu->additem(MN_CONTROLFIELD_JS,"DeadZone", 0,0, 0,&joystick_keymap.dead_zone);
+ options_joystick_menu->additem(MN_HL,"",0,0);
+ options_joystick_menu->additem(MN_BACK,_("Back"),0,0);
+ }
+
+ load_game_menu->additem(MN_LABEL,_("Start Game"),0,0);
+ load_game_menu->additem(MN_HL,"",0,0);
+ load_game_menu->additem(MN_DEACTIVE,"Slot 1",0,0, 1);
+ load_game_menu->additem(MN_DEACTIVE,"Slot 2",0,0, 2);
+ load_game_menu->additem(MN_DEACTIVE,"Slot 3",0,0, 3);
+ load_game_menu->additem(MN_DEACTIVE,"Slot 4",0,0, 4);
+ load_game_menu->additem(MN_DEACTIVE,"Slot 5",0,0, 5);
+ load_game_menu->additem(MN_HL,"",0,0);
+ load_game_menu->additem(MN_BACK,_("Back"),0,0);
+
+ save_game_menu->additem(MN_LABEL,_("Save Game"),0,0);
+ save_game_menu->additem(MN_HL,"",0,0);
+ save_game_menu->additem(MN_DEACTIVE,"Slot 1",0,0, 1);
+ save_game_menu->additem(MN_DEACTIVE,"Slot 2",0,0, 2);
+ save_game_menu->additem(MN_DEACTIVE,"Slot 3",0,0, 3);
+ save_game_menu->additem(MN_DEACTIVE,"Slot 4",0,0, 4);
+ save_game_menu->additem(MN_DEACTIVE,"Slot 5",0,0, 5);
+ save_game_menu->additem(MN_HL,"",0,0);
+ save_game_menu->additem(MN_BACK,"Back",0,0);
+
+ game_menu->additem(MN_LABEL,_("Pause"),0,0);
+ game_menu->additem(MN_HL,"",0,0);
+ game_menu->additem(MN_ACTION,_("Continue"),0,0,MNID_CONTINUE);
+ game_menu->additem(MN_GOTO,_("Options"),0,options_menu);
+ game_menu->additem(MN_HL,"",0,0);
+ game_menu->additem(MN_ACTION,_("Abort Level"),0,0,MNID_ABORTLEVEL);
+
+ worldmap_menu->additem(MN_LABEL,_("Pause"),0,0);
+ worldmap_menu->additem(MN_HL,"",0,0);
+ worldmap_menu->additem(MN_ACTION,_("Continue"),0,0, WorldMapNS::MNID_RETURNWORLDMAP);
+ worldmap_menu->additem(MN_GOTO,_("Options"),0, options_menu);
+ worldmap_menu->additem(MN_HL,"",0,0);
+ worldmap_menu->additem(MN_ACTION,_("Quit Game"),0,0, WorldMapNS::MNID_QUITWORLDMAP);
+
+ highscore_menu->additem(MN_TEXTFIELD,_("Enter your name:"),0,0);
+}
+
+void st_menu_free()
+{
+ delete worldmap_menu;
+}