$(wildcard images/*.xpm) \
$(wildcard images/background/*.png) \
$(wildcard images/background/*.jpg) \
+ $(wildcard images/fonts/*.png) \
$(wildcard images/highscore/*.png) \
$(wildcard images/icons/*.png) \
$(wildcard images/icons/*.xpm) \
extern JoystickKeymap joystick_keymap;
-extern SDL_Surface * screen;
-extern Font* black_text;
+extern SDL_Surface* screen;
extern Font* gold_text;
-extern Font* silver_text;
extern Font* white_text;
extern Font* white_small_text;
extern Font* white_big_text;
extern Font* blue_text;
-extern Font* red_text;
-extern Font* green_text;
extern Font* yellow_nums;
extern MouseCursor * mouse_cursor;
SDL_EnableUNICODE(1);
/* Load global images: */
-
- black_text = new Font(datadir + "/images/status/letters-black.png",
- Font::TEXT, 16,18);
- gold_text = new Font(datadir + "/images/status/letters-gold.png",
- Font::TEXT, 16,18);
- silver_text = new Font(datadir + "/images/status/letters-silver.png",
- Font::TEXT, 16,18);
- blue_text = new Font(datadir + "/images/status/letters-blue.png",
- Font::TEXT, 16, 18, 3);
- red_text = new Font(datadir + "/images/status/letters-red.png",
- Font::TEXT, 16,18);
- green_text = new Font(datadir + "/images/status/letters-green.png",
- Font::TEXT, 16,18);
- white_text = new Font(datadir + "/images/fonts/letters-white.png",
+ gold_text = new Font(datadir + "/images/fonts/gold.png", Font::TEXT, 16,18);
+ blue_text = new Font(datadir + "/images/fonts/blue.png", Font::TEXT, 16,18,3);
+ white_text = new Font(datadir + "/images/fonts/white.png",
Font::TEXT, 16,18);
- white_small_text = new Font(datadir +
- "/images/status/letters-white-small.png", Font::TEXT, 8,9, 1);
- white_big_text = new Font(datadir + "/images/fonts/letters-white-big.png",
+ white_small_text = new Font(datadir + "/images/fonts/white-small.png",
+ Font::TEXT, 8,9, 1);
+ white_big_text = new Font(datadir + "/images/fonts/white-big.png",
Font::TEXT, 20,22, 3);
- yellow_nums = new Font(datadir + "/images/status/numbers.png",
- Font::TEXT, 32,32);
+ yellow_nums = new Font(datadir + "/images/fonts/numbers.png",
+ Font::NUM, 32,32);
/* Load GUI/menu images: */
checkbox = new Surface(datadir + "/images/status/checkbox.png", USE_ALPHA);
{
/* Free global images: */
- delete black_text;
delete gold_text;
- delete silver_text;
delete white_text;
delete blue_text;
- delete red_text;
- delete green_text;
delete white_small_text;
delete white_big_text;
delete yellow_nums;