--- /dev/null
+// SuperTux
+// Copyright (C) 2009 Ingo Ruhnke <grumbel@gmx.de>
+//
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program. If not, see <http://www.gnu.org/licenses/>.
+
+#include "control/joystick_menu.hpp"
+
+#include <sstream>
+
+#include "util/gettext.hpp"
+#include "supertux/gameconfig.hpp"
+
+namespace{
+ const int SCAN_JOYSTICKS = Controller::CONTROLCOUNT + 1;
+}
+
+JoystickMenu::JoystickMenu(JoystickKeyboardController* _controller) :
+ controller(_controller)
+{
+ recreateMenu();
+}
+
+JoystickMenu::~JoystickMenu()
+{}
+
+void
+JoystickMenu::recreateMenu()
+{
+ clear();
+ add_label(_("Setup Joystick"));
+ add_hl();
+ if(controller->joysticks.size() > 0) {
+ add_controlfield(Controller::UP, _("Up"));
+ add_controlfield(Controller::DOWN, _("Down"));
+ add_controlfield(Controller::LEFT, _("Left"));
+ add_controlfield(Controller::RIGHT, _("Right"));
+ add_controlfield(Controller::JUMP, _("Jump"));
+ add_controlfield(Controller::ACTION, _("Action"));
+ add_controlfield(Controller::PAUSE_MENU, _("Pause/Menu"));
+ add_controlfield(Controller::PEEK_LEFT, _("Peek Left"));
+ add_controlfield(Controller::PEEK_RIGHT, _("Peek Right"));
+ add_controlfield(Controller::PEEK_UP, _("Peek Up"));
+ add_controlfield(Controller::PEEK_DOWN, _("Peek Down"));
+
+ add_toggle(Controller::CONTROLCOUNT, _("Jump with Up"), controller->jump_with_up_joy);
+ } else {
+ add_inactive(-1, _("No Joysticks found"));
+ }
+ add_inactive(-1,"");
+ add_entry(SCAN_JOYSTICKS, _("Scan for Joysticks"));
+
+ //Show Joysticks currently activated:
+ for(std::vector<SDL_Joystick*>::iterator i = controller->joysticks.begin();
+ i != controller->joysticks.end(); ++i) {
+ if(*i != 0)
+ add_inactive(-1, SDL_JoystickName(SDL_JoystickIndex(*i)) );
+ }
+
+ add_hl();
+ add_back(_("Back"));
+ update();
+}
+
+std::string
+JoystickMenu::get_button_name(int button)
+{
+ if(button < 0)
+ return _("None");
+
+ std::ostringstream name;
+ name << "Button " << button;
+ return name.str();
+}
+
+void
+JoystickMenu::menu_action(MenuItem* item)
+{
+ if (item->id >= 0 && item->id < Controller::CONTROLCOUNT) {
+ item->change_input(_("Press Button"));
+ controller->wait_for_joystick = item->id;
+ } else if (item->id == Controller::CONTROLCOUNT) {
+ controller->jump_with_up_joy = item->toggled;
+ } else if( item->id == SCAN_JOYSTICKS) {
+ controller->updateAvailableJoysticks();
+ recreateMenu();
+ }
+}
+
+void
+JoystickMenu::update_menu_item(Controller::Control id)
+{
+ int button = controller->reversemap_joybutton(id);
+ int axis = controller->reversemap_joyaxis(id);
+ int hat_dir = controller->reversemap_joyhat(id);
+
+ if (button != -1) {
+ get_item_by_id((int)id).change_input(get_button_name(button));
+ } else if (axis != 0) {
+ std::ostringstream name;
+
+ name << "Axis ";
+
+ if (axis < 0)
+ name << "-";
+ else
+ name << "+";
+
+ if (abs(axis) == 1)
+ name << "X";
+ else if (abs(axis) == 2)
+ name << "Y";
+ else if (abs(axis) == 2)
+ name << "X2";
+ else if (abs(axis) == 3)
+ name << "Y2";
+ else
+ name << abs(axis);
+
+ get_item_by_id((int)id).change_input(name.str());
+ } else if (hat_dir != -1) {
+ std::string name;
+
+ switch (hat_dir)
+ {
+ case SDL_HAT_UP:
+ name = "Hat Up";
+ break;
+
+ case SDL_HAT_DOWN:
+ name = "Hat Down";
+ break;
+
+ case SDL_HAT_LEFT:
+ name = "Hat Left";
+ break;
+
+ case SDL_HAT_RIGHT:
+ name = "Hat Right";
+ break;
+
+ default:
+ name = "Unknown hat_dir";
+ break;
+ }
+
+ get_item_by_id((int)id).change_input(name);
+ } else {
+ get_item_by_id((int)id).change_input("None");
+ }
+}
+
+void
+JoystickMenu::update()
+{
+ if(controller->joysticks.size() == 0)
+ return;
+
+ update_menu_item(Controller::UP);
+ update_menu_item(Controller::DOWN);
+ update_menu_item(Controller::LEFT);
+ update_menu_item(Controller::RIGHT);
+
+ update_menu_item(Controller::JUMP);
+ update_menu_item(Controller::ACTION);
+ update_menu_item(Controller::PAUSE_MENU);
+ update_menu_item(Controller::PEEK_LEFT);
+ update_menu_item(Controller::PEEK_RIGHT);
+ update_menu_item(Controller::PEEK_UP);
+ update_menu_item(Controller::PEEK_DOWN);
+
+ get_item_by_id(Controller::CONTROLCOUNT).toggled = controller->jump_with_up_joy;
+}
+
+/* EOF */
--- /dev/null
+// SuperTux
+// Copyright (C) 2006 Matthias Braun <matze@braunis.de>,
+// 2007 Ingo Ruhnke <grumbel@gmx.de>
+//
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program. If not, see <http://www.gnu.org/licenses/>.
+
+#ifndef HEADER_SUPERTUX_CONTROL_JOYSTICK_MENU_HPP
+#define HEADER_SUPERTUX_CONTROL_JOYSTICK_MENU_HPP
+
+#include "control/joystickkeyboardcontroller.hpp"
+#include "control/controller.hpp"
+#include "gui/menu.hpp"
+#include "gui/menu_item.hpp"
+
+class JoystickMenu : public Menu
+{
+public:
+ JoystickMenu(JoystickKeyboardController* controller);
+ virtual ~JoystickMenu();
+
+ void update();
+ std::string get_button_name(int button);
+ void update_menu_item(Controller::Control id);
+ virtual void menu_action(MenuItem* item);
+ JoystickKeyboardController* controller;
+
+private:
+ void recreateMenu();
+
+private:
+ JoystickMenu(const JoystickMenu&);
+ JoystickMenu& operator=(const JoystickMenu&);
+};
+
+#endif
+
+/* EOF */
#include <iostream>
-#include "gui/menu.hpp"
-#include "gui/menu_item.hpp"
+#include "control/joystick_menu.hpp"
+#include "control/keyboard_menu.hpp"
#include "util/writer.hpp"
#include "lisp/list_iterator.hpp"
#include "supertux/gameconfig.hpp"
#include "supertux/console.hpp"
#include "util/gettext.hpp"
-namespace{
- const int SCAN_JOYSTICKS = Controller::CONTROLCOUNT + 1;
-}
-
-class JoystickKeyboardController::JoystickMenu : public Menu
-{
-public:
- JoystickMenu(JoystickKeyboardController* controller);
- virtual ~JoystickMenu();
-
- void update();
- std::string get_button_name(int button);
- void update_menu_item(Control id);
- virtual void menu_action(MenuItem* item);
- JoystickKeyboardController* controller;
-
-private:
- void recreateMenu();
-
-private:
- JoystickMenu(const JoystickMenu&);
- JoystickMenu& operator=(const JoystickMenu&);
-};
-
-class JoystickKeyboardController::KeyboardMenu : public Menu
-{
-public:
- KeyboardMenu(JoystickKeyboardController* controller);
- ~KeyboardMenu();
-
- void update();
- std::string get_key_name(SDLKey key);
- virtual void menu_action(MenuItem* item);
- JoystickKeyboardController* controller;
-
-private:
- KeyboardMenu(const KeyboardMenu&);
- KeyboardMenu& operator=(const KeyboardMenu&);
-};
-
JoystickKeyboardController::JoystickKeyboardController() :
keymap(),
joy_button_map(),
return joystick_options_menu;
}
-//----------------------------------------------------------------------------
-
-JoystickKeyboardController::KeyboardMenu::KeyboardMenu(
- JoystickKeyboardController* _controller)
- : controller(_controller)
-{
- add_label(_("Setup Keyboard"));
- add_hl();
- add_controlfield(Controller::UP, _("Up"));
- add_controlfield(Controller::DOWN, _("Down"));
- add_controlfield(Controller::LEFT, _("Left"));
- add_controlfield(Controller::RIGHT, _("Right"));
- add_controlfield(Controller::JUMP, _("Jump"));
- add_controlfield(Controller::ACTION, _("Action"));
- add_controlfield(Controller::PEEK_LEFT, _("Peek Left"));
- add_controlfield(Controller::PEEK_RIGHT, _("Peek Right"));
- add_controlfield(Controller::PEEK_UP, _("Peek Up"));
- add_controlfield(Controller::PEEK_DOWN, _("Peek Down"));
- if (g_config->console_enabled) {
- add_controlfield(Controller::CONSOLE, _("Console"));
- }
- add_toggle(Controller::CONTROLCOUNT, _("Jump with Up"), controller->jump_with_up_kbd);
- add_hl();
- add_back(_("Back"));
- update();
-}
-
-JoystickKeyboardController::KeyboardMenu::~KeyboardMenu()
-{}
-
-std::string
-JoystickKeyboardController::KeyboardMenu::get_key_name(SDLKey key)
-{
- switch(key) {
- case SDLK_UNKNOWN:
- return _("None");
- case SDLK_UP:
- return _("Up cursor");
- case SDLK_DOWN:
- return _("Down cursor");
- case SDLK_LEFT:
- return _("Left cursor");
- case SDLK_RIGHT:
- return _("Right cursor");
- case SDLK_RETURN:
- return _("Return");
- case SDLK_SPACE:
- return _("Space");
- case SDLK_RSHIFT:
- return _("Right Shift");
- case SDLK_LSHIFT:
- return _("Left Shift");
- case SDLK_RCTRL:
- return _("Right Control");
- case SDLK_LCTRL:
- return _("Left Control");
- case SDLK_RALT:
- return _("Right Alt");
- case SDLK_LALT:
- return _("Left Alt");
- default:
- return SDL_GetKeyName((SDLKey) key);
- }
-}
-
-void
-JoystickKeyboardController::KeyboardMenu::menu_action(MenuItem* item)
-{
- if(item->id >= 0 && item->id < Controller::CONTROLCOUNT){
- item->change_input(_("Press Key"));
- controller->wait_for_key = item->id;
- } else if( item->id == Controller::CONTROLCOUNT) {
- controller->jump_with_up_kbd = item->toggled;
- }
-}
-
-void
-JoystickKeyboardController::KeyboardMenu::update()
-{
- // update menu
- get_item_by_id((int) Controller::UP).change_input(get_key_name(
- controller->reversemap_key(Controller::UP)));
- get_item_by_id((int) Controller::DOWN).change_input(get_key_name(
- controller->reversemap_key(Controller::DOWN)));
- get_item_by_id((int) Controller::LEFT).change_input(get_key_name(
- controller->reversemap_key(Controller::LEFT)));
- get_item_by_id((int) Controller::RIGHT).change_input(get_key_name(
- controller->reversemap_key(Controller::RIGHT)));
- get_item_by_id((int) Controller::JUMP).change_input(get_key_name(
- controller->reversemap_key(Controller::JUMP)));
- get_item_by_id((int) Controller::ACTION).change_input(get_key_name(
- controller->reversemap_key(Controller::ACTION)));
- get_item_by_id((int) Controller::PEEK_LEFT).change_input(get_key_name(
- controller->reversemap_key(Controller::PEEK_LEFT)));
- get_item_by_id((int) Controller::PEEK_RIGHT).change_input(get_key_name(
- controller->reversemap_key(Controller::PEEK_RIGHT)));
- get_item_by_id((int) Controller::PEEK_UP).change_input(get_key_name(
- controller->reversemap_key(Controller::PEEK_UP)));
- get_item_by_id((int) Controller::PEEK_DOWN).change_input(get_key_name(
- controller->reversemap_key(Controller::PEEK_DOWN)));
- if (g_config->console_enabled) {
- get_item_by_id((int) Controller::CONSOLE).change_input(get_key_name(
- controller->reversemap_key(Controller::CONSOLE)));
- }
- get_item_by_id(Controller::CONTROLCOUNT).toggled = controller->jump_with_up_kbd;
-}
-
-//---------------------------------------------------------------------------
-
-JoystickKeyboardController::JoystickMenu::JoystickMenu(
- JoystickKeyboardController* _controller)
- : controller(_controller)
-{
- recreateMenu();
-}
-
-JoystickKeyboardController::JoystickMenu::~JoystickMenu()
-{}
-
-void
-JoystickKeyboardController::JoystickMenu::recreateMenu()
-{
- clear();
- add_label(_("Setup Joystick"));
- add_hl();
- if(controller->joysticks.size() > 0) {
- add_controlfield(Controller::UP, _("Up"));
- add_controlfield(Controller::DOWN, _("Down"));
- add_controlfield(Controller::LEFT, _("Left"));
- add_controlfield(Controller::RIGHT, _("Right"));
- add_controlfield(Controller::JUMP, _("Jump"));
- add_controlfield(Controller::ACTION, _("Action"));
- add_controlfield(Controller::PAUSE_MENU, _("Pause/Menu"));
- add_controlfield(Controller::PEEK_LEFT, _("Peek Left"));
- add_controlfield(Controller::PEEK_RIGHT, _("Peek Right"));
- add_controlfield(Controller::PEEK_UP, _("Peek Up"));
- add_controlfield(Controller::PEEK_DOWN, _("Peek Down"));
-
- add_toggle(Controller::CONTROLCOUNT, _("Jump with Up"), controller->jump_with_up_joy);
- } else {
- add_inactive(-1, _("No Joysticks found"));
- }
- add_inactive(-1,"");
- add_entry(SCAN_JOYSTICKS, _("Scan for Joysticks"));
-
- //Show Joysticks currently activated:
- for(std::vector<SDL_Joystick*>::iterator i = controller->joysticks.begin();
- i != controller->joysticks.end(); ++i) {
- if(*i != 0)
- add_inactive(-1, SDL_JoystickName(SDL_JoystickIndex(*i)) );
- }
-
- add_hl();
- add_back(_("Back"));
- update();
-}
-
-std::string
-JoystickKeyboardController::JoystickMenu::get_button_name(int button)
-{
- if(button < 0)
- return _("None");
-
- std::ostringstream name;
- name << "Button " << button;
- return name.str();
-}
-
-void
-JoystickKeyboardController::JoystickMenu::menu_action(MenuItem* item)
-{
- if (item->id >= 0 && item->id < Controller::CONTROLCOUNT) {
- item->change_input(_("Press Button"));
- controller->wait_for_joystick = item->id;
- } else if (item->id == Controller::CONTROLCOUNT) {
- controller->jump_with_up_joy = item->toggled;
- } else if( item->id == SCAN_JOYSTICKS) {
- controller->updateAvailableJoysticks();
- recreateMenu();
- }
-}
-
-void
-JoystickKeyboardController::JoystickMenu::update_menu_item(Control id)
-{
- int button = controller->reversemap_joybutton(id);
- int axis = controller->reversemap_joyaxis(id);
- int hat_dir = controller->reversemap_joyhat(id);
-
- if (button != -1) {
- get_item_by_id((int)id).change_input(get_button_name(button));
- } else if (axis != 0) {
- std::ostringstream name;
-
- name << "Axis ";
-
- if (axis < 0)
- name << "-";
- else
- name << "+";
-
- if (abs(axis) == 1)
- name << "X";
- else if (abs(axis) == 2)
- name << "Y";
- else if (abs(axis) == 2)
- name << "X2";
- else if (abs(axis) == 3)
- name << "Y2";
- else
- name << abs(axis);
-
- get_item_by_id((int)id).change_input(name.str());
- } else if (hat_dir != -1) {
- std::string name;
-
- switch (hat_dir)
- {
- case SDL_HAT_UP:
- name = "Hat Up";
- break;
-
- case SDL_HAT_DOWN:
- name = "Hat Down";
- break;
-
- case SDL_HAT_LEFT:
- name = "Hat Left";
- break;
-
- case SDL_HAT_RIGHT:
- name = "Hat Right";
- break;
-
- default:
- name = "Unknown hat_dir";
- break;
- }
-
- get_item_by_id((int)id).change_input(name);
- } else {
- get_item_by_id((int)id).change_input("None");
- }
-}
-
-void
-JoystickKeyboardController::JoystickMenu::update()
-{
- if(controller->joysticks.size() == 0)
- return;
-
- update_menu_item(Controller::UP);
- update_menu_item(Controller::DOWN);
- update_menu_item(Controller::LEFT);
- update_menu_item(Controller::RIGHT);
-
- update_menu_item(Controller::JUMP);
- update_menu_item(Controller::ACTION);
- update_menu_item(Controller::PAUSE_MENU);
- update_menu_item(Controller::PEEK_LEFT);
- update_menu_item(Controller::PEEK_RIGHT);
- update_menu_item(Controller::PEEK_UP);
- update_menu_item(Controller::PEEK_DOWN);
-
- get_item_by_id(Controller::CONTROLCOUNT).toggled = controller->jump_with_up_joy;
-}
-
/* EOF */
#include "util/writer_fwd.hpp"
class Menu;
+class KeyboardMenu;
+class JoystickMenu;
class JoystickKeyboardController : public Controller
{
void set_joy_controls(Control id, bool value);
private:
- class KeyboardMenu;
- class JoystickMenu;
-
friend class KeyboardMenu;
friend class JoystickMenu;
--- /dev/null
+// SuperTux
+// Copyright (C) 2006 Matthias Braun <matze@braunis.de>,
+// 2007 Ingo Ruhnke <grumbel@gmx.de>
+//
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program. If not, see <http://www.gnu.org/licenses/>.
+
+#include "control/keyboard_menu.hpp"
+
+#include "util/gettext.hpp"
+#include "supertux/gameconfig.hpp"
+
+KeyboardMenu::KeyboardMenu(JoystickKeyboardController* _controller) :
+ controller(_controller)
+{
+ add_label(_("Setup Keyboard"));
+ add_hl();
+ add_controlfield(Controller::UP, _("Up"));
+ add_controlfield(Controller::DOWN, _("Down"));
+ add_controlfield(Controller::LEFT, _("Left"));
+ add_controlfield(Controller::RIGHT, _("Right"));
+ add_controlfield(Controller::JUMP, _("Jump"));
+ add_controlfield(Controller::ACTION, _("Action"));
+ add_controlfield(Controller::PEEK_LEFT, _("Peek Left"));
+ add_controlfield(Controller::PEEK_RIGHT, _("Peek Right"));
+ add_controlfield(Controller::PEEK_UP, _("Peek Up"));
+ add_controlfield(Controller::PEEK_DOWN, _("Peek Down"));
+ if (g_config->console_enabled) {
+ add_controlfield(Controller::CONSOLE, _("Console"));
+ }
+ add_toggle(Controller::CONTROLCOUNT, _("Jump with Up"), controller->jump_with_up_kbd);
+ add_hl();
+ add_back(_("Back"));
+ update();
+}
+
+KeyboardMenu::~KeyboardMenu()
+{}
+
+std::string
+KeyboardMenu::get_key_name(SDLKey key)
+{
+ switch(key) {
+ case SDLK_UNKNOWN:
+ return _("None");
+ case SDLK_UP:
+ return _("Up cursor");
+ case SDLK_DOWN:
+ return _("Down cursor");
+ case SDLK_LEFT:
+ return _("Left cursor");
+ case SDLK_RIGHT:
+ return _("Right cursor");
+ case SDLK_RETURN:
+ return _("Return");
+ case SDLK_SPACE:
+ return _("Space");
+ case SDLK_RSHIFT:
+ return _("Right Shift");
+ case SDLK_LSHIFT:
+ return _("Left Shift");
+ case SDLK_RCTRL:
+ return _("Right Control");
+ case SDLK_LCTRL:
+ return _("Left Control");
+ case SDLK_RALT:
+ return _("Right Alt");
+ case SDLK_LALT:
+ return _("Left Alt");
+ default:
+ return SDL_GetKeyName((SDLKey) key);
+ }
+}
+
+void
+KeyboardMenu::menu_action(MenuItem* item)
+{
+ if(item->id >= 0 && item->id < Controller::CONTROLCOUNT){
+ item->change_input(_("Press Key"));
+ controller->wait_for_key = item->id;
+ } else if( item->id == Controller::CONTROLCOUNT) {
+ controller->jump_with_up_kbd = item->toggled;
+ }
+}
+
+void
+KeyboardMenu::update()
+{
+ // update menu
+ get_item_by_id((int) Controller::UP).change_input(get_key_name(
+ controller->reversemap_key(Controller::UP)));
+ get_item_by_id((int) Controller::DOWN).change_input(get_key_name(
+ controller->reversemap_key(Controller::DOWN)));
+ get_item_by_id((int) Controller::LEFT).change_input(get_key_name(
+ controller->reversemap_key(Controller::LEFT)));
+ get_item_by_id((int) Controller::RIGHT).change_input(get_key_name(
+ controller->reversemap_key(Controller::RIGHT)));
+ get_item_by_id((int) Controller::JUMP).change_input(get_key_name(
+ controller->reversemap_key(Controller::JUMP)));
+ get_item_by_id((int) Controller::ACTION).change_input(get_key_name(
+ controller->reversemap_key(Controller::ACTION)));
+ get_item_by_id((int) Controller::PEEK_LEFT).change_input(get_key_name(
+ controller->reversemap_key(Controller::PEEK_LEFT)));
+ get_item_by_id((int) Controller::PEEK_RIGHT).change_input(get_key_name(
+ controller->reversemap_key(Controller::PEEK_RIGHT)));
+ get_item_by_id((int) Controller::PEEK_UP).change_input(get_key_name(
+ controller->reversemap_key(Controller::PEEK_UP)));
+ get_item_by_id((int) Controller::PEEK_DOWN).change_input(get_key_name(
+ controller->reversemap_key(Controller::PEEK_DOWN)));
+ if (g_config->console_enabled) {
+ get_item_by_id((int) Controller::CONSOLE).change_input(get_key_name(
+ controller->reversemap_key(Controller::CONSOLE)));
+ }
+ get_item_by_id(Controller::CONTROLCOUNT).toggled = controller->jump_with_up_kbd;
+}
+
+/* EOF */
--- /dev/null
+// SuperTux
+// Copyright (C) 2006 Matthias Braun <matze@braunis.de>,
+// 2007 Ingo Ruhnke <grumbel@gmx.de>
+//
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program. If not, see <http://www.gnu.org/licenses/>.
+
+#ifndef HEADER_SUPERTUX_CONTROL_KEYBOARD_MENU_HPP
+#define HEADER_SUPERTUX_CONTROL_KEYBOARD_MENU_HPP
+
+#include "control/joystickkeyboardcontroller.hpp"
+#include "gui/menu.hpp"
+#include "gui/menu_item.hpp"
+
+class KeyboardMenu : public Menu
+{
+public:
+ KeyboardMenu(JoystickKeyboardController* controller);
+ ~KeyboardMenu();
+
+ void update();
+ std::string get_key_name(SDLKey key);
+ virtual void menu_action(MenuItem* item);
+ JoystickKeyboardController* controller;
+
+private:
+ KeyboardMenu(const KeyboardMenu&);
+ KeyboardMenu& operator=(const KeyboardMenu&);
+};
+
+#endif
+
+/* EOF */