#include "object.h"
#include "tree.h"
+#include "tree-walk.h"
#include "cache-tree.h"
#include <sys/time.h>
#include <signal.h>
static void prime_cache_tree_rec(struct cache_tree *it, struct tree *tree)
{
- struct tree_entry_list *ent;
+ struct tree_desc desc;
int cnt;
memcpy(it->sha1, tree->object.sha1, 20);
- for (cnt = 0, ent = tree->entries; ent; ent = ent->next) {
- if (!ent->directory)
+ desc.buf = tree->buffer;
+ desc.size = tree->size;
+ cnt = 0;
+ while (desc.size) {
+ unsigned mode;
+ const char *name;
+ const unsigned char *sha1;
+
+ sha1 = tree_entry_extract(&desc, &name, &mode);
+ update_tree_entry(&desc);
+ if (!S_ISDIR(mode))
cnt++;
else {
struct cache_tree_sub *sub;
- struct tree *subtree = lookup_tree(ent->sha1);
+ struct tree *subtree = lookup_tree(sha1);
if (!subtree->object.parsed)
parse_tree(subtree);
- sub = cache_tree_sub(it, ent->name);
+ sub = cache_tree_sub(it, name);
sub->cache_tree = cache_tree();
prime_cache_tree_rec(sub->cache_tree, subtree);
cnt += sub->cache_tree->entry_count;