--- /dev/null
+// $Id:$
+//
+// SuperTux
+// Copyright (C) 2005 Philipp <balinor@pnxs.de>
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+// 02111-1307, USA.
+
+#include "path.hpp"
+
+#include "lisp/lisp.hpp"
+#include "lisp/list_iterator.hpp"
+#include "object_factory.hpp"
+
+#include <assert.h>
+
+
+// some constants
+#define DEFAULT_PIXELS_PER_SECOND 50
+#define EPSILON 1.5
+
+Path::Path(const lisp::Lisp& reader)
+{
+ float x,y;
+
+ lisp::ListIterator iter(&reader);
+
+ assert (iter.next());
+ std::string token = iter.item();
+ assert(token == "name");
+ iter.value()->get(name);
+
+ pixels_per_second = DEFAULT_PIXELS_PER_SECOND;
+ assert (iter.next());
+ token = iter.item();
+ if (token == "speed") {
+ iter.value()->get(pixels_per_second);
+ iter.next();
+ }
+ do {
+ token = iter.item();
+ if(token == "x") {
+ iter.value()->get(x);
+ } else if(token == "y") {
+ iter.value()->get(y);
+ points.push_back(Vector(x,y));
+ }
+ } while(iter.next());
+
+ next_target = points.begin();
+ pos = *next_target;
+
+ calc_next_velocity();
+
+ // register this path for lookup:
+ registry[name] = this;
+}
+
+Path::~Path()
+{
+ registry.erase(name);
+}
+
+void
+Path::update(float elapsed_time)
+{
+ last_movement = velocity * elapsed_time;
+ pos += last_movement;
+ if ((pos - *next_target).norm() < EPSILON) {
+ pos = *next_target;
+ calc_next_velocity();
+ }
+}
+
+void
+Path::draw(DrawingContext& context)
+{
+ // NOOP ;-)
+}
+
+const Vector&
+Path::GetPosition() {
+ return pos;
+}
+
+const Vector&
+Path::GetStart() {
+ return *(points.begin());
+}
+
+const Vector&
+Path::GetLastMovement() {
+ return last_movement;
+}
+
+void
+Path::calc_next_velocity()
+{
+ Vector distance;
+
+ ++next_target;
+ if (next_target == points.end()) {
+ next_target = points.begin();
+ }
+
+ distance = *next_target - pos;
+ velocity = distance.unit() * pixels_per_second;
+}
+
+//////////////////////////////////////////////////////////////////////////////
+// static stuff
+
+PathRegistry Path::registry;
+
+Path*
+Path::GetByName(const std::string& name) {
+ return registry[name];
+}
+
+IMPLEMENT_FACTORY(Path, "path");
--- /dev/null
+// $Id:$
+//
+// SuperTux
+// Copyright (C) 2005 Philipp <balinor@pnxs.de>
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+// 02111-1307, USA.
+#ifndef __PATH_HPP__
+#define __PATH_HPP__
+
+#include <string>
+#include <list>
+#include <map>
+
+#include "math/vector.hpp"
+#include "game_object.hpp"
+#include "lisp/lisp.hpp"
+
+
+class Path;
+typedef std::map<std::string,Path*> PathRegistry;
+
+
+typedef std::list<Vector> PathPoints;
+typedef std::list<Vector>::const_iterator PathPointIter;
+
+
+class Path : public GameObject
+{
+public:
+ Path(const lisp::Lisp& reader);
+ ~Path();
+
+ virtual void update(float elapsed_time);
+ virtual void draw(DrawingContext& context);
+
+ const Vector& GetPosition();
+ const Vector& GetStart();
+ const Vector& GetLastMovement();
+
+ // WARNING: returns NULL if not found !
+ static Path* GetByName(const std::string& name);
+
+private:
+ std::string name;
+ float pixels_per_second;
+ PathPoints points;
+ PathPointIter next_target;
+ Vector pos;
+ Vector velocity;
+ Vector last_movement;
+
+ void calc_next_velocity();
+
+ static PathRegistry registry;
+};
+
+#endif