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Add current level to another debug message
author
Tobias Markus
<tobbi@mozilla-uk.org>
Tue, 24 Feb 2015 18:26:28 +0000
(19:26 +0100)
committer
Tobias Markus
<tobbi@mozilla-uk.org>
Tue, 24 Feb 2015 18:26:28 +0000
(19:26 +0100)
src/supertux/sector.cpp
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diff --git
a/src/supertux/sector.cpp
b/src/supertux/sector.cpp
index
a2afe93
..
8575297
100644
(file)
--- a/
src/supertux/sector.cpp
+++ b/
src/supertux/sector.cpp
@@
-587,7
+587,8
@@
Sector::activate(const Vector& player_pos)
// spawning tux in the ground would kill him
if(!is_free_of_tiles(p->get_bbox())) {
- log_warning << "Tried spawning Tux in solid matter. Compensating." << std::endl;
+ std::string current_level = "[" + Sector::current()->get_level()->filename + "] ";
+ log_warning << current_level << "Tried spawning Tux in solid matter. Compensating." << std::endl;
Vector npos = p->get_bbox().p1;
npos.y-=32;
p->move(npos);