There is no point in making a Y inferior to scroll_y checking, since bullets accel...
authorRicardo Cruz <rick2@aeiou.pt>
Tue, 10 Aug 2004 11:43:57 +0000 (11:43 +0000)
committerRicardo Cruz <rick2@aeiou.pt>
Tue, 10 Aug 2004 11:43:57 +0000 (11:43 +0000)
Fixes bug reported by unDEFER in the mailing list.

SVN-Revision: 1731

src/special.cpp

index 0b37359..6d062c1 100644 (file)
@@ -104,7 +104,7 @@ Bullet::action(float elapsed_time)
     Sector::current()->camera->get_translation().y;
   if (base.x < scroll_x ||
       base.x > scroll_x + screen->w ||
-      base.y < scroll_y ||
+//      base.y < scroll_y ||
       base.y > scroll_y + screen->h ||
       life_count <= 0)
     {