#include "object/background.hpp"
#include <iostream>
+#include <math.h>
+#include <stdexcept>
+
#include "math/sizef.hpp"
#include "supertux/globals.hpp"
#include "supertux/object_factory.hpp"
#include "util/log.hpp"
#include "util/reader.hpp"
-#include <stdexcept>
-
Background::Background() :
alignment(NO_ALIGNMENT),
layer(LAYER_BACKGROUND0),
Sizef level(Sector::current()->get_width(), Sector::current()->get_height());
Sizef screen(SCREEN_WIDTH, SCREEN_HEIGHT);
Sizef parallax_image_size = (1.0f - speed) * screen + level * speed;
+ Rectf cliprect = context.get_cliprect();
- // FIXME: Implement proper clipping here
- int start_x = -parallax_image_size.width / 2.0f / image->get_width() - 1;
- int end_x = parallax_image_size.width / 2.0f / image->get_width() + 1;
- int start_y = -parallax_image_size.height / 2.0f / image->get_height() - 1;
- int end_y = parallax_image_size.height / 2.0f / image->get_height() + 1;
+ int start_x = static_cast<int>(floorf((cliprect.get_left() - (pos.x - image->get_width() /2.0f)) / image->get_width()));
+ int end_x = static_cast<int>(ceilf((cliprect.get_right() - (pos.x + image->get_width() /2.0f)) / image->get_width()))+1;
+ int start_y = static_cast<int>(floorf((cliprect.get_top() - (pos.y - image->get_height()/2.0f)) / image->get_height()));
+ int end_y = static_cast<int>(ceilf((cliprect.get_bottom() - (pos.y + image->get_height()/2.0f)) / image->get_height()))+1;
switch(alignment)
{
case LEFT_ALIGNMENT:
- for(int y = start_y; y <= end_y; ++y)
+ for(int y = start_y; y < end_y; ++y)
{
Vector p(pos.x - parallax_image_size.width / 2.0f,
pos.y + y * image->get_height() - image->get_height() / 2.0f);
break;
case RIGHT_ALIGNMENT:
- for(int y = start_y; y <= end_y; ++y)
+ for(int y = start_y; y < end_y; ++y)
{
Vector p(pos.x + parallax_image_size.width / 2.0f - image->get_width(),
pos.y + y * image->get_height() - image->get_height() / 2.0f);
break;
case TOP_ALIGNMENT:
- for(int x = start_x; x <= end_x; ++x)
+ for(int x = start_x; x < end_x; ++x)
{
Vector p(pos.x + x * image->get_width() - image->get_width() / 2.0f,
pos.y - parallax_image_size.height / 2.0f);
break;
case BOTTOM_ALIGNMENT:
- for(int x = start_x; x <= end_x; ++x)
+ for(int x = start_x; x < end_x; ++x)
{
Vector p(pos.x + x * image->get_width() - image->get_width() / 2.0f,
pos.y - image->get_height() + parallax_image_size.height / 2.0f);
break;
case NO_ALIGNMENT:
- for(int y = start_y; y <= end_y; ++y)
- for(int x = start_x; x <= end_x; ++x)
+ for(int y = start_y; y < end_y; ++y)
+ for(int x = start_x; x < end_x; ++x)
{
Vector p(pos.x + x * image->get_width() - image->get_width()/2,
pos.y + y * image->get_height() - image->get_height()/2);