more testing with the Yeti defeat scene, the artwork is still very rough
authorStephen Groundwater <slacker@gluebox.com>
Wed, 26 Apr 2006 12:13:25 +0000 (12:13 +0000)
committerStephen Groundwater <slacker@gluebox.com>
Wed, 26 Apr 2006 12:13:25 +0000 (12:13 +0000)
SVN-Revision: 3440

data/images/creatures/tux_big/superbig_tux.png [new file with mode: 0644]
data/images/creatures/yeti/busted1.png
data/images/creatures/yeti/yeti.sprite
data/levels/world1/27 - No More Mr Ice Guy.stl
src/badguy/yeti.cpp

diff --git a/data/images/creatures/tux_big/superbig_tux.png b/data/images/creatures/tux_big/superbig_tux.png
new file mode 100644 (file)
index 0000000..41ca05e
Binary files /dev/null and b/data/images/creatures/tux_big/superbig_tux.png differ
index 3cd5688..4d01be9 100644 (file)
Binary files a/data/images/creatures/yeti/busted1.png and b/data/images/creatures/yeti/busted1.png differ
index f33b39c..50218d3 100644 (file)
     (fps 2)
     (images 
       "busted1.png"
-"busted2.png"
-"busted3.png"
+      "busted2.png"
+      "busted3.png"
+      "../tux_big/superbig_tux.png"
+      "../tux_big/superbig_tux.png"
+      "../tux_big/superbig_tux.png"
+      "../tux_big/superbig_tux.png"
       )
     (x-offset 300)
     (y-offset 400)
index 0ec23d8..7ecc889 100644 (file)
@@ -108,9 +108,9 @@ Effect.fade_in(1);
          (y 177)
          (dead-script "
 play_sound(\"sounds/yeti_finish.ogg\");
-wait(2);
-Effect.fade_out(2.5);
-wait(2.5);
+wait(12);
+Effect.fade_out(5.5);
+wait(5.5);
 Level.finish(true);
 ")
         )
index 12dcd95..7b862ea 100644 (file)
@@ -49,7 +49,7 @@ namespace {
   const float SAFE_TIME = .5; /**< the time we are safe when tux just hit us */
   const int INITIAL_HITPOINTS = 3; /**< number of hits we can take */
 
-  const float SQUISH_TIME = 3;
+  const float SQUISH_TIME = 5;
 }
 
 Yeti::Yeti(const lisp::Lisp& reader)