Fixed bug told in the mailing list:
authorRicardo Cruz <rick2@aeiou.pt>
Wed, 28 Apr 2004 11:43:47 +0000 (11:43 +0000)
committerRicardo Cruz <rick2@aeiou.pt>
Wed, 28 Apr 2004 11:43:47 +0000 (11:43 +0000)
�- fireballs don't shoot if you are above screen (they're destroyed because
    they're off screen)�
There is not point in removing them when they are above y=0.

SVN-Revision: 799

src/special.cpp

index 71a2e5e..b287476 100644 (file)
@@ -107,7 +107,6 @@ Bullet::action(double frame_ratio)
 
   if (base.x < scroll_x ||
       base.x > scroll_x + screen->w ||
-      base.y < 0 ||
       base.y > screen->h ||
       issolid(base.x + 4, base.y + 2) ||
       issolid(base.x, base.y + 2) ||