H: high priority
L: low priority
-[M] Tux releases bonus in the intro without collecting them, looks stupid
+[H] Scrolling still broken, changing directions while jumping causes
+ the camera to 'jump', level13 even more broken and full of debug prints
+[M] Tux releases bonus in the intro without collecting them, looks
+ stupid, background is most likly drawn twice, intro shouldn't have snow
[M] When aborting a level, lives and score should remain the same as they
were before. Solution: make more dependency between the game engine and worldmap
or just backup those variables before starting a level.