msgstr ""
"Project-Id-Version: SuperTux 0.2\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2005-11-03 13:39+0100\n"
+"PO-Revision-Date: 2005-12-31 13:34+0100\n"
"Last-Translator: Ondřej Hošek <ondra.hosek@gmail.com>\n"
"Language-Team: Czech\n"
"MIME-Version: 1.0\n"
msgstr ""
"Project-Id-Version: SuperTux 0.2\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2005-11-03 13:15+0100\n"
+"PO-Revision-Date: 2005-12-31 13:30+0100\n"
"Last-Translator: Ondřej Hošek <ondra.hosek@gmail.com>\n"
"Language-Team: Czech\n"
"MIME-Version: 1.0\n"
msgstr ""
"Project-Id-Version: SuperTux 0.2\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2005-11-03 13:15+0100\n"
+"PO-Revision-Date: 2005-12-31 13:30+0100\n"
"Last-Translator: Ondřej Hošek <ondra.hosek@gmail.com>\n"
"Language-Team: Czech\n"
"MIME-Version: 1.0\n"
(spidermite (x 86) (y 356))
(infoblock (x 736) (y 192)
(message (_ "!images/objects/voicemail/voicemail.png
-_Hey Tux,
-_Some friends have
-_left you voicemail
-_messages with advice
-_to find Penny. So
-_don't forget to check
-_your voicemail and
-_good luck!
-_
-_The SuperTux Team"))
+#Hey Tux,
+#Some friends have
+#left you voicemail
+#messages with advice
+#to find Penny. So
+#don't forget to check
+#your voicemail and
+#good luck!
+#The SuperTux Team"))
+
)
(poisonivy (x 112) (y 611))
(secretarea (x 460.5625)
Text.set_text(\"You Made It BIG TIME!\");
Text.set_font(\"big\");
Text.fade_in(1.5);
-wait(4);
+wait(6);
DisplayEffect.fade_out(1.5);
wait(1.5);
msgstr ""
"Project-Id-Version: SuperTux 0.2\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2005-11-03 13:33+0100\n"
+"PO-Revision-Date: 2005-12-31 13:30+0100\n"
"Last-Translator: Ondřej Hošek <ondra.hosek@gmail.com>\n"
"Language-Team: Czech\n"
"MIME-Version: 1.0\n"
msgstr ""
"Project-Id-Version: SuperTux 0.2\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2005-11-03 13:34+0100\n"
+"PO-Revision-Date: 2005-12-31 13:33+0100\n"
"Last-Translator: Ondřej Hošek <ondra.hosek@gmail.com>\n"
"Language-Team: Czech\n"
"MIME-Version: 1.0\n"
msgid "Drink me"
msgstr "Vypij mne"
-#: data/levels/world2/level2.stl:222
+#: data/levels/world2/level2.stl:224
msgid ""
"-Oh no!\n"
"#The path is blocked! It\n"
"#cesta, která vede dál,\n"
"#je touto dírou dolů..."
-#: data/levels/world2/level2.stl:246
+#: data/levels/world2/level2.stl:248
msgid "Eat me"
msgstr "Sněz mne"
-#: data/levels/world2/level2.stl:248
+#: data/levels/world2/level2.stl:250
msgid "-Are you lost?"
msgstr "-Ztratil ses?"
msgid "Forest Level 1"
msgstr "Lesní úroveň 1"
-#: data/levels/world2/castle1.stl:4
-msgid "Nolok's Hallway"
-msgstr "Nolokova chodba"
+#: data/levels/world2/castledoor.stl:4
+msgid "Find The Pay Phone"
+msgstr "Najdi telefonní budku"
-#: data/levels/world2/castle1.stl:294
+#: data/levels/world2/castledoor.stl:300
msgid ""
+"!images/objects/voicemail/voicemail.png\n"
+"#Hey Tux,\n"
+"#Some friends have \n"
+"#left you voicemail \n"
+"#messages with advice\n"
+"#to find Penny. So \n"
+"#don't forget to check\n"
+"#your voicemail and \n"
+"#good luck!\n"
"\n"
-"!images/credits/milestone.png\n"
-" VoiceMail message here"
+"#The SuperTux Team"
msgstr ""
+"!images/objects/voicemail/voicemail.png\n"
+"#Ahoj Tuxi,\n"
+"#Pár přátel ti zanechalo\n"
+"#hlasové zprávy s radami\n"
+"#k osvobození Penny.\n"
+"#Nezapomeň je kontrolovat!\n"
+"#Hodně štěstí!\n"
"\n"
-"!images/credits/milestone.png\n"
-" Zprávu hlasové schránky sem"
+"#Tým SuperTux"
"Project-Id-Version: SuperTux 0.2\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2005-05-16 13:28+0200\n"
-"PO-Revision-Date: 2005-11-03 13:37+0100\n"
+"PO-Revision-Date: 2005-12-31 13:34+0100\n"
"Last-Translator: Ondřej Hošek <ondra.hosek@gmail.com>\n"
"Language-Team: Czech\n"
"MIME-Version: 1.0\n"
"X-Poedit-Language: Czech\n"
"X-Poedit-Country: CZECH REPUBLIC\n"
-#: src/worldmap.cpp:816
+#: src/worldmap.cpp:827
msgid "GAMEOVER"
msgstr "KONEC HRY"
-#: src/worldmap.cpp:819
+#: src/worldmap.cpp:830
#: src/game_session.cpp:765
#, c-format
msgid "COINS: %d"
msgstr "MINCE: %d"
-#: src/worldmap.cpp:824
+#: src/worldmap.cpp:835
msgid "Total Statistics"
msgstr "Celková statistika"
msgid "Are you sure you want to delete slot"
msgstr "Opravdu chcete smazat uloženou hru"
-#: src/main.cpp:184
+#: src/main.cpp:183
#, c-format
msgid ""
"Usage: %s [OPTIONS] LEVELFILE\n"
"Použití: %s [NASTAVENÍ] SOUBOR_ÚROVNĚ\n"
"\n"
-#: src/main.cpp:186
+#: src/main.cpp:185
#, c-format
msgid ""
"Options:\n"
level_lisp->get("quit-worldmap", level.quit_worldmap);
level_lisp->get("name", level.name);
+
+ if (!PHYSFS_exists((levels_path + level.name).c_str()))
+ {
+ // Do we want to bail out instead...? We might get messages from modders
+ // who can't make their levels run because they're too dumb to watch
+ // their terminals...
+ std::cerr << "Error: level file '" << level.name
+ << "' does not exist and will not be added to the worldmap." << std::endl;
+ return;
+ }
+
level_lisp->get("x", level.pos.x);
level_lisp->get("y", level.pos.y);