#include "supertux/gameconfig.hpp"
#include "supertux/mainloop.hpp"
#include "supertux/resources.hpp"
-#include "supertux/title.hpp"
+#include "supertux/title_screen.hpp"
#include "util/file_system.hpp"
#include "util/gettext.hpp"
#include "video/drawing_context.hpp"
+++ /dev/null
-// SuperTux
-// Copyright (C) 2004 Tobias Glaesser <tobi.web@gmx.de>
-// Copyright (C) 2006 Matthias Braun <matze@braunis.de>
-//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
-
-#include <version.h>
-
-#include "supertux/title.hpp"
-
-#include <algorithm>
-#include <physfs.h>
-
-#include "addon/addon_manager.hpp"
-#include "audio/sound_manager.hpp"
-#include "gui/menu.hpp"
-#include "lisp/parser.hpp"
-#include "lisp/lisp.hpp"
-#include "object/camera.hpp"
-#include "object/player.hpp"
-#include "supertux/fadeout.hpp"
-#include "supertux/gameconfig.hpp"
-#include "supertux/main.hpp"
-#include "supertux/mainloop.hpp"
-#include "supertux/options_menu.hpp"
-#include "supertux/resources.hpp"
-#include "supertux/sector.hpp"
-#include "supertux/textscroller.hpp"
-#include "supertux/world.hpp"
-#include "util/file_system.hpp"
-#include "util/gettext.hpp"
-#include "video/drawing_context.hpp"
-
-enum MainMenuIDs {
- MNID_STARTGAME,
- MNID_LEVELS_CONTRIB,
- MNID_ADDONS,
- MNID_OPTIONMENU,
- MNID_LEVELEDITOR,
- MNID_CREDITS,
- MNID_QUITMAINMENU
-};
-
-TitleScreen::TitleScreen() :
- main_menu(),
- contrib_menu(),
- contrib_world_menu(),
- main_world(),
- contrib_worlds(),
- addons_menu(),
- addons(),
- current_world(),
- frame(),
- controller(),
- titlesession()
-{
- controller.reset(new CodeController());
- titlesession.reset(new GameSession("levels/misc/menu.stl"));
-
- Player* player = titlesession->get_current_sector()->player;
- player->set_controller(controller.get());
- player->set_speedlimit(230); //MAX_WALK_XM
-
- generate_main_menu();
-
- frame = std::auto_ptr<Surface>(new Surface("images/engine/menu/frame.png"));
-}
-
-void
-TitleScreen::update_load_game_menu()
-{
-}
-
-void
-TitleScreen::free_contrib_menu()
-{
- for(std::vector<World*>::iterator i = contrib_worlds.begin();
- i != contrib_worlds.end(); ++i)
- delete *i;
-
- contrib_worlds.clear();
-}
-
-void
-TitleScreen::generate_contrib_menu()
-{
- /** Generating contrib levels list by making use of Level Subset */
- std::vector<std::string> level_worlds;
- char** files = PHYSFS_enumerateFiles("levels/");
- for(const char* const* filename = files; *filename != 0; ++filename) {
- std::string filepath = std::string("levels/") + *filename;
- if(PHYSFS_isDirectory(filepath.c_str()))
- level_worlds.push_back(filepath);
- }
- PHYSFS_freeList(files);
-
- free_contrib_menu();
- contrib_menu.reset(new Menu());
-
- contrib_menu->add_label(_("Contrib Levels"));
- contrib_menu->add_hl();
-
- int i = 0;
- for (std::vector<std::string>::iterator it = level_worlds.begin();
- it != level_worlds.end(); ++it) {
- try {
- std::auto_ptr<World> world (new World());
- world->load(*it + "/info");
- if(world->hide_from_contribs) {
- continue;
- }
- contrib_menu->add_entry(i++, world->title);
- contrib_worlds.push_back(world.release());
- } catch(std::exception& e) {
- log_warning << "Couldn't parse levelset info for '" << *it << "': " << e.what() << std::endl;
- }
- }
-
- contrib_menu->add_hl();
- contrib_menu->add_back(_("Back"));
-}
-
-std::string
-TitleScreen::get_level_name(const std::string& filename)
-{
- try {
- lisp::Parser parser;
- const lisp::Lisp* root = parser.parse(filename);
-
- const lisp::Lisp* level = root->get_lisp("supertux-level");
- if(!level)
- return "";
-
- std::string name;
- level->get("name", name);
- return name;
- } catch(std::exception& e) {
- log_warning << "Problem getting name of '" << filename << "': "
- << e.what() << std::endl;
- return "";
- }
-}
-
-void
-TitleScreen::check_levels_contrib_menu()
-{
- int index = contrib_menu->check();
- if (index == -1)
- return;
-
- current_world = contrib_worlds[index];
-
- if(!current_world->is_levelset) {
- start_game();
- } else {
- contrib_world_menu.reset(new Menu());
-
- contrib_world_menu->add_label(current_world->title);
- contrib_world_menu->add_hl();
-
- for (unsigned int i = 0; i < current_world->get_num_levels(); ++i)
- {
- /** get level's title */
- std::string filename = current_world->get_level_filename(i);
- std::string title = get_level_name(filename);
- contrib_world_menu->add_entry(i, title);
- }
-
- contrib_world_menu->add_hl();
- contrib_world_menu->add_back(_("Back"));
-
- Menu::push_current(contrib_world_menu.get());
- }
-}
-
-void
-TitleScreen::check_contrib_world_menu()
-{
- int index = contrib_world_menu->check();
- if (index != -1) {
- if (contrib_world_menu->get_item_by_id(index).kind == MN_ACTION) {
- sound_manager->stop_music();
- GameSession* session =
- new GameSession(current_world->get_level_filename(index));
- g_main_loop->push_screen(session);
- }
- }
-}
-
-namespace {
-bool generate_addons_menu_sorter(const Addon* a1, const Addon* a2)
-{
- return a1->title < a2->title;
-}
-
-const int ADDON_LIST_START_ID = 10;
-}
-
-void
-TitleScreen::generate_addons_menu()
-{
- AddonManager& adm = AddonManager::get_instance();
-
- // refresh list of addons
- addons = adm.get_addons();
-
- // sort list
- std::sort(addons.begin(), addons.end(), generate_addons_menu_sorter);
-
- // (re)generate menu
- free_addons_menu();
- addons_menu.reset(new Menu());
-
- addons_menu->add_label(_("Add-ons"));
- addons_menu->add_hl();
-
-#ifdef HAVE_LIBCURL
- addons_menu->add_entry(0, std::string(_("Check Online")));
-#else
- addons_menu->add_inactive(0, std::string(_("Check Online (disabled)")));
-#endif
-
- //addons_menu->add_hl();
-
- for (unsigned int i = 0; i < addons.size(); i++) {
- const Addon& addon = *addons[i];
- std::string text = "";
- if (addon.kind != "") text += addon.kind + " ";
- text += std::string("\"") + addon.title + "\"";
- if (addon.author != "") text += " by \"" + addon.author + "\"";
- addons_menu->add_toggle(ADDON_LIST_START_ID + i, text, addon.loaded);
- }
-
- addons_menu->add_hl();
- addons_menu->add_back(_("Back"));
-}
-
-void
-TitleScreen::check_addons_menu()
-{
- int index = addons_menu->check();
- if (index == -1) return;
-
- // check if "Check Online" was chosen
- if (index == 0) {
- try {
- AddonManager::get_instance().check_online();
- generate_addons_menu();
- Menu::set_current(addons_menu.get());
- addons_menu->set_active_item(index);
- }
- catch (std::runtime_error e) {
- log_warning << "Check for available Add-ons failed: " << e.what() << std::endl;
- }
- return;
- }
-
- // if one of the Addons listed was chosen, take appropriate action
- if ((index >= ADDON_LIST_START_ID) && (index < ADDON_LIST_START_ID) + addons.size()) {
- Addon& addon = *addons[index - ADDON_LIST_START_ID];
- if (!addon.installed) {
- try {
- AddonManager::get_instance().install(&addon);
- }
- catch (std::runtime_error e) {
- log_warning << "Installing Add-on failed: " << e.what() << std::endl;
- }
- addons_menu->set_toggled(index, addon.loaded);
- } else if (!addon.loaded) {
- try {
- AddonManager::get_instance().enable(&addon);
- }
- catch (std::runtime_error e) {
- log_warning << "Enabling Add-on failed: " << e.what() << std::endl;
- }
- addons_menu->set_toggled(index, addon.loaded);
- } else {
- try {
- AddonManager::get_instance().disable(&addon);
- }
- catch (std::runtime_error e) {
- log_warning << "Disabling Add-on failed: " << e.what() << std::endl;
- }
- addons_menu->set_toggled(index, addon.loaded);
- }
- }
-}
-
-void
-TitleScreen::free_addons_menu()
-{
-}
-
-void
-TitleScreen::make_tux_jump()
-{
- static bool jumpWasReleased = true;
- Sector* sector = titlesession->get_current_sector();
- Player* tux = sector->player;
-
- controller->update();
- controller->press(Controller::RIGHT);
-
- // Check if we should press the jump button
- Rect lookahead = tux->get_bbox();
- lookahead.p2.x += 96;
- bool pathBlocked = !sector->is_free_of_statics(lookahead);
- if ((pathBlocked && jumpWasReleased) || !tux->on_ground()) {
- controller->press(Controller::JUMP);
- jumpWasReleased = false;
- } else {
- jumpWasReleased = true;
- }
-
- // Wrap around at the end of the level back to the beginning
- if(sector->get_width() - 320 < tux->get_pos().x) {
- sector->activate("main");
- sector->camera->reset(tux->get_pos());
- }
-}
-
-void
-TitleScreen::generate_main_menu()
-{
- main_menu.reset(new Menu());
- main_menu->set_pos(SCREEN_WIDTH/2, SCREEN_HEIGHT/2 + 35);
- main_menu->add_entry(MNID_STARTGAME, _("Start Game"));
- main_menu->add_entry(MNID_LEVELS_CONTRIB, _("Contrib Levels"));
- main_menu->add_entry(MNID_ADDONS, _("Add-ons"));
- main_menu->add_submenu(_("Options"), get_options_menu());
- main_menu->add_entry(MNID_CREDITS, _("Credits"));
- main_menu->add_entry(MNID_QUITMAINMENU, _("Quit"));
-}
-
-TitleScreen::~TitleScreen()
-{
-}
-
-void
-TitleScreen::setup()
-{
- player_status->reset();
-
- Sector* sector = titlesession->get_current_sector();
- if(Sector::current() != sector) {
- sector->play_music(LEVEL_MUSIC);
- sector->activate(sector->player->get_pos());
- }
-
- Menu::set_current(main_menu.get());
-}
-
-void
-TitleScreen::leave()
-{
- Sector* sector = titlesession->get_current_sector();
- sector->deactivate();
- Menu::set_current(NULL);
-}
-
-void
-TitleScreen::draw(DrawingContext& context)
-{
- Sector* sector = titlesession->get_current_sector();
- sector->draw(context);
-
- // FIXME: Add something to scale the frame to the resolution of the screen
- context.draw_surface(frame.get(), Vector(0,0),LAYER_FOREGROUND1);
-
- context.draw_text(small_font, "SuperTux " PACKAGE_VERSION "\n",
- Vector(5, SCREEN_HEIGHT - 50), ALIGN_LEFT, LAYER_FOREGROUND1);
- context.draw_text(small_font,
- _(
- "Copyright (c) 2007 SuperTux Devel Team\n"
- "This game comes with ABSOLUTELY NO WARRANTY. This is free software, and you are welcome to\n"
- "redistribute it under certain conditions; see the file COPYING for details.\n"
- ),
- Vector(5, SCREEN_HEIGHT - 50 + small_font->get_height() + 5),
- ALIGN_LEFT, LAYER_FOREGROUND1);
-}
-
-void
-TitleScreen::update(float elapsed_time)
-{
- g_main_loop->set_speed(0.6f);
- Sector* sector = titlesession->get_current_sector();
- sector->update(elapsed_time);
-
- make_tux_jump();
-
- Menu* menu = Menu::current();
- if(menu) {
- if(menu == main_menu.get()) {
- switch (main_menu->check()) {
- case MNID_STARTGAME:
- // Start Game, ie. goto the slots menu
- if(main_world.get() == NULL) {
- main_world.reset(new World());
- main_world->load("levels/world1/info");
- }
- current_world = main_world.get();
- start_game();
- break;
-
- case MNID_LEVELS_CONTRIB:
- // Contrib Menu
- generate_contrib_menu();
- Menu::push_current(contrib_menu.get());
- break;
-
- case MNID_ADDONS:
- // Add-ons Menu
- generate_addons_menu();
- Menu::push_current(addons_menu.get());
- break;
-
- case MNID_CREDITS:
- Menu::set_current(NULL);
- g_main_loop->push_screen(new TextScroller("credits.txt"),
- new FadeOut(0.5));
- break;
-
- case MNID_QUITMAINMENU:
- g_main_loop->quit(new FadeOut(0.25));
- sound_manager->stop_music(0.25);
- break;
- }
- } else if(menu == contrib_menu.get()) {
- check_levels_contrib_menu();
- } else if(menu == addons_menu.get()) {
- check_addons_menu();
- } else if (menu == contrib_world_menu.get()) {
- check_contrib_world_menu();
- }
- }
-
- // reopen menu if user closed it (so that the app doesn't close when user
- // accidently hit ESC)
- if(Menu::current() == 0 && g_main_loop->has_no_pending_fadeout()) {
- generate_main_menu();
- Menu::set_current(main_menu.get());
- }
-}
-
-void
-TitleScreen::start_game()
-{
- Menu::set_current(NULL);
- std::string basename = current_world->get_basedir();
- basename = basename.substr(0, basename.length()-1);
- std::string worlddirname = FileSystem::basename(basename);
- std::ostringstream stream;
- stream << "profile" << g_config->profile << "/" << worlddirname << ".stsg";
- std::string slotfile = stream.str();
-
- try {
- current_world->set_savegame_filename(slotfile);
- current_world->run();
- } catch(std::exception& e) {
- log_fatal << "Couldn't start world: " << e.what() << std::endl;
- }
-}
-
-/* EOF */
+++ /dev/null
-// SuperTux
-// Copyright (C) 2004 Tobias Glaesser <tobi.web@gmx.de>
-// Copyright (C) 2006 Matthias Braun <matze@braunis.de>
-//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
-
-#ifndef HEADER_SUPERTUX_SUPERTUX_TITLE_HPP
-#define HEADER_SUPERTUX_SUPERTUX_TITLE_HPP
-
-#include "addon/addon.hpp"
-#include "supertux/game_session.hpp"
-
-class Menu;
-class World;
-class CodeController;
-
-/**
- * Screen that displays the SuperTux logo, lets players start a new game, etc.
- */
-class TitleScreen : public Screen
-{
-public:
- TitleScreen();
- virtual ~TitleScreen();
-
- virtual void setup();
- virtual void leave();
-
- virtual void draw(DrawingContext& context);
-
- virtual void update(float elapsed_time);
-
-private:
- std::string get_level_name(const std::string& levelfile);
- void start_game();
- void make_tux_jump();
- void update_load_game_menu();
- void generate_main_menu();
- void generate_contrib_menu();
- void check_levels_contrib_menu();
- void check_contrib_world_menu();
- void free_contrib_menu();
- void generate_addons_menu();
- void check_addons_menu();
- void free_addons_menu();
-
-private:
- std::auto_ptr<Menu> main_menu;
- std::auto_ptr<Menu> contrib_menu;
- std::auto_ptr<Menu> contrib_world_menu;
- std::auto_ptr<World> main_world;
- std::vector<World*> contrib_worlds;
- std::auto_ptr<Menu> addons_menu;
- std::vector<Addon*> addons; /**< shown list of Add-ons */
- World* current_world;
-
- std::auto_ptr<Surface> frame;
- std::auto_ptr<CodeController> controller;
- std::auto_ptr<GameSession> titlesession;
-
-private:
- TitleScreen(const TitleScreen&);
- TitleScreen& operator=(const TitleScreen&);
-};
-
-#endif
-
-/* EOF */
--- /dev/null
+// SuperTux
+// Copyright (C) 2004 Tobias Glaesser <tobi.web@gmx.de>
+// Copyright (C) 2006 Matthias Braun <matze@braunis.de>
+//
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program. If not, see <http://www.gnu.org/licenses/>.
+
+#include <version.h>
+
+#include "supertux/title_screen.hpp"
+
+#include <algorithm>
+#include <physfs.h>
+
+#include "addon/addon_manager.hpp"
+#include "audio/sound_manager.hpp"
+#include "gui/menu.hpp"
+#include "lisp/parser.hpp"
+#include "lisp/lisp.hpp"
+#include "object/camera.hpp"
+#include "object/player.hpp"
+#include "supertux/fadeout.hpp"
+#include "supertux/gameconfig.hpp"
+#include "supertux/main.hpp"
+#include "supertux/mainloop.hpp"
+#include "supertux/options_menu.hpp"
+#include "supertux/resources.hpp"
+#include "supertux/sector.hpp"
+#include "supertux/textscroller.hpp"
+#include "supertux/world.hpp"
+#include "util/file_system.hpp"
+#include "util/gettext.hpp"
+#include "video/drawing_context.hpp"
+
+enum MainMenuIDs {
+ MNID_STARTGAME,
+ MNID_LEVELS_CONTRIB,
+ MNID_ADDONS,
+ MNID_OPTIONMENU,
+ MNID_LEVELEDITOR,
+ MNID_CREDITS,
+ MNID_QUITMAINMENU
+};
+
+TitleScreen::TitleScreen() :
+ main_menu(),
+ contrib_menu(),
+ contrib_world_menu(),
+ main_world(),
+ contrib_worlds(),
+ addons_menu(),
+ addons(),
+ current_world(),
+ frame(),
+ controller(),
+ titlesession()
+{
+ controller.reset(new CodeController());
+ titlesession.reset(new GameSession("levels/misc/menu.stl"));
+
+ Player* player = titlesession->get_current_sector()->player;
+ player->set_controller(controller.get());
+ player->set_speedlimit(230); //MAX_WALK_XM
+
+ generate_main_menu();
+
+ frame = std::auto_ptr<Surface>(new Surface("images/engine/menu/frame.png"));
+}
+
+void
+TitleScreen::update_load_game_menu()
+{
+}
+
+void
+TitleScreen::free_contrib_menu()
+{
+ for(std::vector<World*>::iterator i = contrib_worlds.begin();
+ i != contrib_worlds.end(); ++i)
+ delete *i;
+
+ contrib_worlds.clear();
+}
+
+void
+TitleScreen::generate_contrib_menu()
+{
+ /** Generating contrib levels list by making use of Level Subset */
+ std::vector<std::string> level_worlds;
+ char** files = PHYSFS_enumerateFiles("levels/");
+ for(const char* const* filename = files; *filename != 0; ++filename) {
+ std::string filepath = std::string("levels/") + *filename;
+ if(PHYSFS_isDirectory(filepath.c_str()))
+ level_worlds.push_back(filepath);
+ }
+ PHYSFS_freeList(files);
+
+ free_contrib_menu();
+ contrib_menu.reset(new Menu());
+
+ contrib_menu->add_label(_("Contrib Levels"));
+ contrib_menu->add_hl();
+
+ int i = 0;
+ for (std::vector<std::string>::iterator it = level_worlds.begin();
+ it != level_worlds.end(); ++it) {
+ try {
+ std::auto_ptr<World> world (new World());
+ world->load(*it + "/info");
+ if(world->hide_from_contribs) {
+ continue;
+ }
+ contrib_menu->add_entry(i++, world->title);
+ contrib_worlds.push_back(world.release());
+ } catch(std::exception& e) {
+ log_warning << "Couldn't parse levelset info for '" << *it << "': " << e.what() << std::endl;
+ }
+ }
+
+ contrib_menu->add_hl();
+ contrib_menu->add_back(_("Back"));
+}
+
+std::string
+TitleScreen::get_level_name(const std::string& filename)
+{
+ try {
+ lisp::Parser parser;
+ const lisp::Lisp* root = parser.parse(filename);
+
+ const lisp::Lisp* level = root->get_lisp("supertux-level");
+ if(!level)
+ return "";
+
+ std::string name;
+ level->get("name", name);
+ return name;
+ } catch(std::exception& e) {
+ log_warning << "Problem getting name of '" << filename << "': "
+ << e.what() << std::endl;
+ return "";
+ }
+}
+
+void
+TitleScreen::check_levels_contrib_menu()
+{
+ int index = contrib_menu->check();
+ if (index == -1)
+ return;
+
+ current_world = contrib_worlds[index];
+
+ if(!current_world->is_levelset) {
+ start_game();
+ } else {
+ contrib_world_menu.reset(new Menu());
+
+ contrib_world_menu->add_label(current_world->title);
+ contrib_world_menu->add_hl();
+
+ for (unsigned int i = 0; i < current_world->get_num_levels(); ++i)
+ {
+ /** get level's title */
+ std::string filename = current_world->get_level_filename(i);
+ std::string title = get_level_name(filename);
+ contrib_world_menu->add_entry(i, title);
+ }
+
+ contrib_world_menu->add_hl();
+ contrib_world_menu->add_back(_("Back"));
+
+ Menu::push_current(contrib_world_menu.get());
+ }
+}
+
+void
+TitleScreen::check_contrib_world_menu()
+{
+ int index = contrib_world_menu->check();
+ if (index != -1) {
+ if (contrib_world_menu->get_item_by_id(index).kind == MN_ACTION) {
+ sound_manager->stop_music();
+ GameSession* session =
+ new GameSession(current_world->get_level_filename(index));
+ g_main_loop->push_screen(session);
+ }
+ }
+}
+
+namespace {
+bool generate_addons_menu_sorter(const Addon* a1, const Addon* a2)
+{
+ return a1->title < a2->title;
+}
+
+const int ADDON_LIST_START_ID = 10;
+}
+
+void
+TitleScreen::generate_addons_menu()
+{
+ AddonManager& adm = AddonManager::get_instance();
+
+ // refresh list of addons
+ addons = adm.get_addons();
+
+ // sort list
+ std::sort(addons.begin(), addons.end(), generate_addons_menu_sorter);
+
+ // (re)generate menu
+ free_addons_menu();
+ addons_menu.reset(new Menu());
+
+ addons_menu->add_label(_("Add-ons"));
+ addons_menu->add_hl();
+
+#ifdef HAVE_LIBCURL
+ addons_menu->add_entry(0, std::string(_("Check Online")));
+#else
+ addons_menu->add_inactive(0, std::string(_("Check Online (disabled)")));
+#endif
+
+ //addons_menu->add_hl();
+
+ for (unsigned int i = 0; i < addons.size(); i++) {
+ const Addon& addon = *addons[i];
+ std::string text = "";
+ if (addon.kind != "") text += addon.kind + " ";
+ text += std::string("\"") + addon.title + "\"";
+ if (addon.author != "") text += " by \"" + addon.author + "\"";
+ addons_menu->add_toggle(ADDON_LIST_START_ID + i, text, addon.loaded);
+ }
+
+ addons_menu->add_hl();
+ addons_menu->add_back(_("Back"));
+}
+
+void
+TitleScreen::check_addons_menu()
+{
+ int index = addons_menu->check();
+ if (index == -1) return;
+
+ // check if "Check Online" was chosen
+ if (index == 0) {
+ try {
+ AddonManager::get_instance().check_online();
+ generate_addons_menu();
+ Menu::set_current(addons_menu.get());
+ addons_menu->set_active_item(index);
+ }
+ catch (std::runtime_error e) {
+ log_warning << "Check for available Add-ons failed: " << e.what() << std::endl;
+ }
+ return;
+ }
+
+ // if one of the Addons listed was chosen, take appropriate action
+ if ((index >= ADDON_LIST_START_ID) && (index < ADDON_LIST_START_ID) + addons.size()) {
+ Addon& addon = *addons[index - ADDON_LIST_START_ID];
+ if (!addon.installed) {
+ try {
+ AddonManager::get_instance().install(&addon);
+ }
+ catch (std::runtime_error e) {
+ log_warning << "Installing Add-on failed: " << e.what() << std::endl;
+ }
+ addons_menu->set_toggled(index, addon.loaded);
+ } else if (!addon.loaded) {
+ try {
+ AddonManager::get_instance().enable(&addon);
+ }
+ catch (std::runtime_error e) {
+ log_warning << "Enabling Add-on failed: " << e.what() << std::endl;
+ }
+ addons_menu->set_toggled(index, addon.loaded);
+ } else {
+ try {
+ AddonManager::get_instance().disable(&addon);
+ }
+ catch (std::runtime_error e) {
+ log_warning << "Disabling Add-on failed: " << e.what() << std::endl;
+ }
+ addons_menu->set_toggled(index, addon.loaded);
+ }
+ }
+}
+
+void
+TitleScreen::free_addons_menu()
+{
+}
+
+void
+TitleScreen::make_tux_jump()
+{
+ static bool jumpWasReleased = true;
+ Sector* sector = titlesession->get_current_sector();
+ Player* tux = sector->player;
+
+ controller->update();
+ controller->press(Controller::RIGHT);
+
+ // Check if we should press the jump button
+ Rect lookahead = tux->get_bbox();
+ lookahead.p2.x += 96;
+ bool pathBlocked = !sector->is_free_of_statics(lookahead);
+ if ((pathBlocked && jumpWasReleased) || !tux->on_ground()) {
+ controller->press(Controller::JUMP);
+ jumpWasReleased = false;
+ } else {
+ jumpWasReleased = true;
+ }
+
+ // Wrap around at the end of the level back to the beginning
+ if(sector->get_width() - 320 < tux->get_pos().x) {
+ sector->activate("main");
+ sector->camera->reset(tux->get_pos());
+ }
+}
+
+void
+TitleScreen::generate_main_menu()
+{
+ main_menu.reset(new Menu());
+ main_menu->set_pos(SCREEN_WIDTH/2, SCREEN_HEIGHT/2 + 35);
+ main_menu->add_entry(MNID_STARTGAME, _("Start Game"));
+ main_menu->add_entry(MNID_LEVELS_CONTRIB, _("Contrib Levels"));
+ main_menu->add_entry(MNID_ADDONS, _("Add-ons"));
+ main_menu->add_submenu(_("Options"), get_options_menu());
+ main_menu->add_entry(MNID_CREDITS, _("Credits"));
+ main_menu->add_entry(MNID_QUITMAINMENU, _("Quit"));
+}
+
+TitleScreen::~TitleScreen()
+{
+}
+
+void
+TitleScreen::setup()
+{
+ player_status->reset();
+
+ Sector* sector = titlesession->get_current_sector();
+ if(Sector::current() != sector) {
+ sector->play_music(LEVEL_MUSIC);
+ sector->activate(sector->player->get_pos());
+ }
+
+ Menu::set_current(main_menu.get());
+}
+
+void
+TitleScreen::leave()
+{
+ Sector* sector = titlesession->get_current_sector();
+ sector->deactivate();
+ Menu::set_current(NULL);
+}
+
+void
+TitleScreen::draw(DrawingContext& context)
+{
+ Sector* sector = titlesession->get_current_sector();
+ sector->draw(context);
+
+ // FIXME: Add something to scale the frame to the resolution of the screen
+ context.draw_surface(frame.get(), Vector(0,0),LAYER_FOREGROUND1);
+
+ context.draw_text(small_font, "SuperTux " PACKAGE_VERSION "\n",
+ Vector(5, SCREEN_HEIGHT - 50), ALIGN_LEFT, LAYER_FOREGROUND1);
+ context.draw_text(small_font,
+ _(
+ "Copyright (c) 2007 SuperTux Devel Team\n"
+ "This game comes with ABSOLUTELY NO WARRANTY. This is free software, and you are welcome to\n"
+ "redistribute it under certain conditions; see the file COPYING for details.\n"
+ ),
+ Vector(5, SCREEN_HEIGHT - 50 + small_font->get_height() + 5),
+ ALIGN_LEFT, LAYER_FOREGROUND1);
+}
+
+void
+TitleScreen::update(float elapsed_time)
+{
+ g_main_loop->set_speed(0.6f);
+ Sector* sector = titlesession->get_current_sector();
+ sector->update(elapsed_time);
+
+ make_tux_jump();
+
+ Menu* menu = Menu::current();
+ if(menu) {
+ if(menu == main_menu.get()) {
+ switch (main_menu->check()) {
+ case MNID_STARTGAME:
+ // Start Game, ie. goto the slots menu
+ if(main_world.get() == NULL) {
+ main_world.reset(new World());
+ main_world->load("levels/world1/info");
+ }
+ current_world = main_world.get();
+ start_game();
+ break;
+
+ case MNID_LEVELS_CONTRIB:
+ // Contrib Menu
+ generate_contrib_menu();
+ Menu::push_current(contrib_menu.get());
+ break;
+
+ case MNID_ADDONS:
+ // Add-ons Menu
+ generate_addons_menu();
+ Menu::push_current(addons_menu.get());
+ break;
+
+ case MNID_CREDITS:
+ Menu::set_current(NULL);
+ g_main_loop->push_screen(new TextScroller("credits.txt"),
+ new FadeOut(0.5));
+ break;
+
+ case MNID_QUITMAINMENU:
+ g_main_loop->quit(new FadeOut(0.25));
+ sound_manager->stop_music(0.25);
+ break;
+ }
+ } else if(menu == contrib_menu.get()) {
+ check_levels_contrib_menu();
+ } else if(menu == addons_menu.get()) {
+ check_addons_menu();
+ } else if (menu == contrib_world_menu.get()) {
+ check_contrib_world_menu();
+ }
+ }
+
+ // reopen menu if user closed it (so that the app doesn't close when user
+ // accidently hit ESC)
+ if(Menu::current() == 0 && g_main_loop->has_no_pending_fadeout()) {
+ generate_main_menu();
+ Menu::set_current(main_menu.get());
+ }
+}
+
+void
+TitleScreen::start_game()
+{
+ Menu::set_current(NULL);
+ std::string basename = current_world->get_basedir();
+ basename = basename.substr(0, basename.length()-1);
+ std::string worlddirname = FileSystem::basename(basename);
+ std::ostringstream stream;
+ stream << "profile" << g_config->profile << "/" << worlddirname << ".stsg";
+ std::string slotfile = stream.str();
+
+ try {
+ current_world->set_savegame_filename(slotfile);
+ current_world->run();
+ } catch(std::exception& e) {
+ log_fatal << "Couldn't start world: " << e.what() << std::endl;
+ }
+}
+
+/* EOF */
--- /dev/null
+// SuperTux
+// Copyright (C) 2004 Tobias Glaesser <tobi.web@gmx.de>
+// Copyright (C) 2006 Matthias Braun <matze@braunis.de>
+//
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program. If not, see <http://www.gnu.org/licenses/>.
+
+#ifndef HEADER_SUPERTUX_SUPERTUX_TITLE_HPP
+#define HEADER_SUPERTUX_SUPERTUX_TITLE_HPP
+
+#include "addon/addon.hpp"
+#include "supertux/game_session.hpp"
+
+class Menu;
+class World;
+class CodeController;
+
+/**
+ * Screen that displays the SuperTux logo, lets players start a new game, etc.
+ */
+class TitleScreen : public Screen
+{
+public:
+ TitleScreen();
+ virtual ~TitleScreen();
+
+ virtual void setup();
+ virtual void leave();
+
+ virtual void draw(DrawingContext& context);
+
+ virtual void update(float elapsed_time);
+
+private:
+ std::string get_level_name(const std::string& levelfile);
+ void start_game();
+ void make_tux_jump();
+ void update_load_game_menu();
+ void generate_main_menu();
+ void generate_contrib_menu();
+ void check_levels_contrib_menu();
+ void check_contrib_world_menu();
+ void free_contrib_menu();
+ void generate_addons_menu();
+ void check_addons_menu();
+ void free_addons_menu();
+
+private:
+ std::auto_ptr<Menu> main_menu;
+ std::auto_ptr<Menu> contrib_menu;
+ std::auto_ptr<Menu> contrib_world_menu;
+ std::auto_ptr<World> main_world;
+ std::vector<World*> contrib_worlds;
+ std::auto_ptr<Menu> addons_menu;
+ std::vector<Addon*> addons; /**< shown list of Add-ons */
+ World* current_world;
+
+ std::auto_ptr<Surface> frame;
+ std::auto_ptr<CodeController> controller;
+ std::auto_ptr<GameSession> titlesession;
+
+private:
+ TitleScreen(const TitleScreen&);
+ TitleScreen& operator=(const TitleScreen&);
+};
+
+#endif
+
+/* EOF */