(y-offset -12)
(mirror-action "squished-left")))
-; Nolok
- (sprite (name "nolok")
- (action
- (name "left")
- (fps 6)
- (x-offset 0)
- (y-offset 40)
- (images "creatures/nolok/walk-0.png"
- "creatures/nolok/walk-1.png"
- "creatures/nolok/walk-2.png"
- "creatures/nolok/walk-3.png"
- "creatures/nolok/walk-4.png"))
-
- (action
- (name "right")
- (fps 6)
- (x-offset 0)
- (y-offset 40)
- (mirror-action "left"))
-
- (action
- (name "stand")
- (x-offset 0)
- (y-offset 40)
- (images "creatures/nolok/walk-0.png"))
-
- (action
- (name "throw")
- (fps 6)
- (x-offset 0)
- (y-offset 40)
- (images "creatures/nolok/throw-0.png"
- "creatures/nolok/throw-1.png"))
-
- (action
- (name "jump")
- (x-offset 0)
- (y-offset 40)
- (images "creatures/nolok/jump-0.png"
- "creatures/nolok/jump-1.png"
- "creatures/nolok/jump-2.png"))
-
- (action
- (name "dead")
- (x-offset 0)
- (y-offset 0)
- (images "creatures/nolok/throw-0.png")))
-
; Zeekling
(sprite (name "zeekling")
(action
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
-
#include <config.h>
#include "nolok_01.hpp"
reader.get("x", start_position.x);
reader.get("y", start_position.y);
bbox.set_size(31.8, 63.8);
- sprite = sprite_manager->create("nolok");
+ sprite = sprite_manager->create("images/creatures/nolok/nolok.sprite");
countMe = false;
}
start_position.x = pos_x;
start_position.y = pos_y;
bbox.set_size(31.8, 63.8);
- sprite = sprite_manager->create("nolok");
+ sprite = sprite_manager->create("images/creatures/nolok/nolok.sprite");
countMe = false;
}