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- moved default start position two tiles higher
author
Ingo Ruhnke
<grumbel@gmx.de>
Sun, 18 Apr 2004 15:08:27 +0000
(15:08 +0000)
committer
Ingo Ruhnke
<grumbel@gmx.de>
Sun, 18 Apr 2004 15:08:27 +0000
(15:08 +0000)
SVN-Revision: 555
src/player.cpp
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diff --git
a/src/player.cpp
b/src/player.cpp
index
f95f163
..
d9d476e
100644
(file)
--- a/
src/player.cpp
+++ b/
src/player.cpp
@@
-71,7
+71,7
@@
Player::init()
// FIXME: Make the start position configurable via the levelfile
base.x = 100;
- base.y =
24
0;
+ base.y =
17
0;
base.xm = 0;
base.ym = 0;
previous_base = old_base = base;
@@
-136,7
+136,7
@@
void
Player::level_begin()
{
base.x = 100;
- base.y =
24
0;
+ base.y =
17
0;
base.xm = 0;
base.ym = 0;
previous_base = old_base = base;