int done;
int scroll, speed;
timer_type timer;
- int n,d,e;
+ int n,d;
int length;
FILE* fi;
char temp[1024];
done = 0;
n = d = 0;
- e = -20;
length = names.num_items;
else if(names.item[i][0] == ' ')
text_drawf(&white_text, names.item[i], 0, 60+screen->h+(n*18)+(d*18)-scroll, A_HMIDDLE, A_TOP, 1, NO_UPDATE);
else if(names.item[i+1][0] == '-' || names.item[i][0] == '-')
- text_drawf(&white_big_text, names.item[i], 0, 60+screen->h+(n*18)+(d*18)-scroll, A_HMIDDLE, A_TOP, 3+e%7, NO_UPDATE);
+ text_drawf(&white_big_text, names.item[i], 0, 60+screen->h+(n*18)+(d*18)-scroll, A_HMIDDLE, A_TOP, 3, NO_UPDATE);
else
- text_drawf(&blue_text, names.item[i], 0 + e % 20, 60+screen->h+(n*18)+(d*18)-scroll, A_HMIDDLE, A_TOP, 1, NO_UPDATE);
+ text_drawf(&blue_text, names.item[i], 0, 60+screen->h+(n*18)+(d*18)-scroll, A_HMIDDLE, A_TOP, 1, NO_UPDATE);
}
}
- if(e == 20)
- {
- e = -19;
- }
- e++;
-
+
texture_draw_part(&bkg_title, 0, 0, 0, 0, 640, 130, NO_UPDATE);