(distance_bias 100)
(volume 0.5)
(name "Rain")
- (width 7996)
+ (width 14396)
(height 636)
(x 0)
- (y 640)
+ (y 0)
)
(background
(speed 0.5)
(x 7264)
(y 0)
)
+ (scripttrigger
+ (script "play_sound(\"sounds/tuxgasp1.wav\");")
+ (button #f)
+ (width 32)
+ (height 492)
+ (x 4416)
+ (y -12)
+ )
+ (scripttrigger
+ (script "play_sound(\"sounds/tuxgasp2.wav\");")
+ (button #f)
+ (width 32)
+ (height 428)
+ (x 7776)
+ (y -12)
+ )
(spawnpoint
(name "main")
(x 128)
(sector "")
(spawnpoint "")
(name "willo1")
- (running #t)
(flyspeed 300)
(track-range 96)
(hit-script "willohit();")
(sector "")
(spawnpoint "")
(name "willo3")
- (hit-script "willohit();")
(flyspeed 300)
(track-range 96)
+ (hit-script "willohit();")
(x 2528)
(y 32)
(path
// set icon
#ifdef MACOSX
- char* icon_fname = "images/engine/icons/supertux-256x256.png";
+ const char* icon_fname = "images/engine/icons/supertux-256x256.png";
#else
- char* icon_fname = "images/engine/icons/supertux.xpm";
+ const char* icon_fname = "images/engine/icons/supertux.xpm";
#endif
SDL_Surface* icon = IMG_Load_RW(get_physfs_SDLRWops(icon_fname), true);
if(icon != 0) {