- }
- /*}*/
- /* Bump into things: * /
-
- if (issolid(pplayer->base.x, pplayer->base.y) ||
- (pplayer->size == BIG && !pplayer->duck &&
- (issolid(pplayer->base.x, pplayer->base.y - 32))))
- {
-
- if (!issolid(pplayer->base.x, pplayer->base.y - pplayer->base.ym) &&
- (pplayer->size == SMALL || pplayer->duck ||
- !issolid(pplayer->base.x, pplayer->base.y - 32 - pplayer->base.ym)))
- {
- if (pplayer->base.ym <= 0)
- {
- /* Jumping up? */
- /* FIXME: this code is COMPLETLY broken!!! */
- if (pplayer->size == BIG)
- {
- /* Break bricks and empty boxes: * /
-
- if (!pplayer->duck)
- {
- if (isbrick(pplayer->base.x, pplayer->base.y - 32) ||
- isfullbox(pplayer->base.x, pplayer->base.y - 32))
- {
- trygrabdistro(pplayer->base.x, pplayer->base.y - 64, BOUNCE);
- trybumpbadguy(pplayer->base.x, pplayer->base.y - 96);
-
- if (isfullbox(pplayer->base.x, pplayer->base.y - 32))
- {
- bumpbrick(pplayer->base.x, pplayer->base.y - 32);
- }
-
- trybreakbrick(pplayer->base.x, pplayer->base.y - 32);
- tryemptybox(pplayer->base.x, pplayer->base.y - 32);
- }
-
- if (isbrick(pplayer->base.x+ 31, pplayer->base.y - 32) ||
- isfullbox(pplayer->base.x+ 31, pplayer->base.y - 32))
- {
- trygrabdistro(pplayer->base.x+ 31,
- pplayer->base.y - 64,
- BOUNCE);
- trybumpbadguy(pplayer->base.x+ 31,
- pplayer->base.y - 96);
-
- if (isfullbox(pplayer->base.x+ 31, pplayer->base.y - 32))
- {
- bumpbrick(pplayer->base.x+ 31, pplayer->base.y - 32);
- }
-
- trybreakbrick(pplayer->base.x+ 31,
- pplayer->base.y - 32);
- tryemptybox(pplayer->base.x+ 31,
- pplayer->base.y - 32);
- }
- }
- else /* ducking * /
- {
- if (isbrick(pplayer->base.x, pplayer->base.y) ||
- isfullbox(pplayer->base.x, pplayer->base.y))
- {
- trygrabdistro(pplayer->base.x, pplayer->base.y - 32,BOUNCE);
- trybumpbadguy(pplayer->base.x, pplayer->base.y - 64);
- if (isfullbox(pplayer->base.x, pplayer->base.y))
- bumpbrick(pplayer->base.x, pplayer->base.y);
- trybreakbrick(pplayer->base.x, pplayer->base.y);
- tryemptybox(pplayer->base.x, pplayer->base.y);
- }
-
- if (isbrick(pplayer->base.x+ 31, pplayer->base.y) ||
- isfullbox(pplayer->base.x+ 31, pplayer->base.y))
- {
- trygrabdistro(pplayer->base.x+ 31,
- pplayer->base.y - 32,
- BOUNCE);
- trybumpbadguy(pplayer->base.x+ 31,
- pplayer->base.y - 64);
- if (isfullbox(pplayer->base.x+ 31, pplayer->base.y))
- bumpbrick(pplayer->base.x+ 31, pplayer->base.y);
- trybreakbrick(pplayer->base.x+ 31, pplayer->base.y);
- tryemptybox(pplayer->base.x+ 31, pplayer->base.y);
- }
- }
- }
- else
- {
- /* It's a brick and we're small, make the brick
- bounce, and grab any distros above it: * /
-
- if (isbrick(pplayer->base.x, pplayer->base.y) ||
- isfullbox(pplayer->base.x, pplayer->base.y))
- {
- trygrabdistro(pplayer->base.x, pplayer->base.y - 32,BOUNCE);
- trybumpbadguy(pplayer->base.x, pplayer->base.y - 64);
- bumpbrick(pplayer->base.x, pplayer->base.y);
- tryemptybox(pplayer->base.x, pplayer->base.y);
- }
-
- if (isbrick(pplayer->base.x+ 31, pplayer->base.y) ||
- isfullbox(pplayer->base.x+ 31, pplayer->base.y))
- {
- trygrabdistro(pplayer->base.x+ 31, pplayer->base.y - 32,BOUNCE);
- trybumpbadguy(pplayer->base.x+ 31, pplayer->base.y - 64);
- bumpbrick(pplayer->base.x+ 31, pplayer->base.y);
- tryemptybox(pplayer->base.x+ 31, pplayer->base.y);
- }
-
-
- /* Get a distro from a brick? * /
-
- if (shape(pplayer->base.x, pplayer->base.y) == 'x' ||
- shape(pplayer->base.x, pplayer->base.y) == 'y')
- {
- add_bouncy_distro(((pplayer->base.x+ 1)
- / 32) * 32,
- (int)(pplayer->base.y / 32) * 32);
-
- if (counting_distros == NO)
- {
- counting_distros = YES;
- distro_counter = 100;
- }
-
- if (distro_counter <= 0)
- level_change(¤t_level,pplayer->base.x,pplayer->base.y, 'a');
-
- play_sound(sounds[SND_DISTRO], SOUND_CENTER_SPEAKER);
- score = score + SCORE_DISTRO;
- distros++;
- }
- else if (shape(pplayer->base.x+ 31, pplayer->base.y) == 'x' ||
- shape(pplayer->base.x+ 31, pplayer->base.y) == 'y')
- {
- add_bouncy_distro(((pplayer->base.x+ 1 + 31)
- / 32) * 32,
- (int)(pplayer->base.y / 32) * 32);
-
- if (counting_distros == NO)
- {
- counting_distros = YES;
- distro_counter = 100;
- }
-
- if (distro_counter <= 0)
- level_change(¤t_level,pplayer->base.x+ 31, pplayer->base.y, 'a');
-
- play_sound(sounds[SND_DISTRO], SOUND_CENTER_SPEAKER);
- score = score + SCORE_DISTRO;
- distros++;
- }
- }
-
-
- /* Bump head: * /
-
- pplayer->base.y = (int)(pplayer->base.y / 32) * 32 + 30;
- }
- else
- {
- /* Land on feet: * /
-
- pplayer->base.y = (int)(pplayer->base.y / 32) * 32 - 32;
- }
-
- pplayer->base.ym = 0;
- pplayer->jumping = NO;
- timer_start(&pplayer->jump_timer,MAX_JUMP_TIME);
- }*/
- }