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shorten unstable time
author
Matthias Braun
<matze@braunis.de>
Wed, 30 Mar 2005 03:04:42 +0000
(
03:04
+0000)
committer
Matthias Braun
<matze@braunis.de>
Wed, 30 Mar 2005 03:04:42 +0000
(
03:04
+0000)
SVN-Revision: 2297
src/object/unstable_tile.cpp
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diff --git
a/src/object/unstable_tile.cpp
b/src/object/unstable_tile.cpp
index
eabbd2d
..
1494ac7
100644
(file)
--- a/
src/object/unstable_tile.cpp
+++ b/
src/object/unstable_tile.cpp
@@
-9,8
+9,8
@@
#include "special/sprite_manager.h"
#include "special/sprite.h"
#include "special/sprite_manager.h"
#include "special/sprite.h"
-static const float CRACKTIME =
1
;
-static const float FALLTIME =
1.5
;
+static const float CRACKTIME =
0.3
;
+static const float FALLTIME =
0.8
;
UnstableTile::UnstableTile(const lisp::Lisp& lisp)
: hit(false), falling(false)
UnstableTile::UnstableTile(const lisp::Lisp& lisp)
: hit(false), falling(false)