- for(int i = 0; i < 3; ++i) {
- char num[4];
- snprintf(num, 4, "%d", i);
- texture_load(&img_snowball_left[i],
- datadir + "/images/shared/snowball-left-" + num + ".png",
- USE_ALPHA);
- texture_load(&img_snowball_right[i],
- datadir + "/images/shared/snowball-right-" + num + ".png",
- USE_ALPHA);
- }
+ texture_load(&img_snowball_left[0], datadir + "/images/shared/snowball-left-0.png", USE_ALPHA);
+ texture_load(&img_snowball_left[1], datadir + "/images/shared/snowball-left-1.png", USE_ALPHA);
+ texture_load(&img_snowball_left[2], datadir + "/images/shared/snowball-left-2.png", USE_ALPHA);
+ texture_load(&img_snowball_left[3], datadir + "/images/shared/snowball-left-1.png", USE_ALPHA);
+
+ texture_load(&img_snowball_right[0], datadir + "/images/shared/snowball-right-0.png", USE_ALPHA);
+ texture_load(&img_snowball_right[1], datadir + "/images/shared/snowball-right-1.png", USE_ALPHA);
+ texture_load(&img_snowball_right[2], datadir + "/images/shared/snowball-right-2.png", USE_ALPHA);
+ texture_load(&img_snowball_right[3], datadir + "/images/shared/snowball-right-1.png", USE_ALPHA);
+