level_load_image(&img_brick[0],theme,"brick0.png", IGNORE_ALPHA);
level_load_image(&img_brick[1],theme,"brick1.png", IGNORE_ALPHA);
level_load_image(&img_brick[0],theme,"brick0.png", IGNORE_ALPHA);
level_load_image(&img_brick[1],theme,"brick1.png", IGNORE_ALPHA);
level_load_image(&img_bkgd_tile[1][1],theme,"bkgd-11.png", USE_ALPHA);
level_load_image(&img_bkgd_tile[1][2],theme,"bkgd-12.png", USE_ALPHA);
level_load_image(&img_bkgd_tile[1][3],theme,"bkgd-13.png", USE_ALPHA);
level_load_image(&img_bkgd_tile[1][1],theme,"bkgd-11.png", USE_ALPHA);
level_load_image(&img_bkgd_tile[1][2],theme,"bkgd-12.png", USE_ALPHA);
level_load_image(&img_bkgd_tile[1][3],theme,"bkgd-13.png", USE_ALPHA);
- int i;
-
- for (i = 0; i < 2; i++)
- {
- texture_free(&img_brick[i]);
- }
- for (i = 0; i < 4; i++)
- {
- texture_free(&img_solid[i]);
- texture_free(&img_bkgd_tile[0][i]);
- texture_free(&img_bkgd_tile[1][i]);
- }
-