- for(i = 0; i < global_world.bad_guys.size(); ++i)
- if(global_world.bad_guys[i].base.x/32 >= x1 && global_world.bad_guys[i].base.x/32 <= x2
- && global_world.bad_guys[i].base.y/32 >= y1 && global_world.bad_guys[i].base.y/32 <= y2)
- global_world.bad_guys.erase(static_cast<std::vector<BadGuy>::iterator>(&global_world.bad_guys[i]));
+ for(i = 0; i < le_world.bad_guys.size(); ++i)
+ if(le_world.bad_guys[i].base.x/32 >= x1 && le_world.bad_guys[i].base.x/32 <= x2
+ && le_world.bad_guys[i].base.y/32 >= y1 && le_world.bad_guys[i].base.y/32 <= y2)
+ le_world.bad_guys.erase(static_cast<std::vector<BadGuy>::iterator>(&le_world.bad_guys[i]));