disable gravity for tux when he is on ground, this improves handling of 1 tile holes
authorMatthias Braun <matze@braunis.de>
Sat, 11 Mar 2006 23:33:44 +0000 (23:33 +0000)
committerMatthias Braun <matze@braunis.de>
Sat, 11 Mar 2006 23:33:44 +0000 (23:33 +0000)
commitfb0352196d3ade68ccae3e2aa25a8be3e8a9ade0
tree656f061f852c3cb87689352e29cc743aabb22785
parent5c14f6f384eff76491d494b4c157abf2ff776d49
disable gravity for tux when he is on ground, this improves handling of 1 tile holes

SVN-Revision: 3083
data/images/creatures/zeekling/zeekling.sprite
data/levels/world2/castle.stl
src/badguy/badguy.cpp
src/badguy/badguy.hpp
src/object/player.cpp
src/physic.cpp
src/physic.hpp