Separated EndSequence logic from GameSession. This will allow for nice hierarchy...
authorChristoph Sommer <mail@christoph-sommer.de>
Thu, 18 Jan 2007 18:53:19 +0000 (18:53 +0000)
committerChristoph Sommer <mail@christoph-sommer.de>
Thu, 18 Jan 2007 18:53:19 +0000 (18:53 +0000)
commitf2d345c3ccec7743e39df2f59e546ad415257b81
tree8302e089789232a1c43c6a1a5bd52fc9fddcc681
parent04071daa1ca0e2fa818dce9465b9126f07befc79
Separated EndSequence logic from GameSession. This will allow for nice hierarchy of different EndSequence classes.

SVN-Revision: 4593
src/game_session.cpp
src/game_session.hpp
src/object/endsequence.cpp [new file with mode: 0644]
src/object/endsequence.hpp [new file with mode: 0644]
src/object/player.cpp
src/object/player.hpp
src/scripting/player.hpp
src/trigger/sequence_trigger.cpp
src/trigger/sequence_trigger.hpp