First try to switch to 800x600.
authorRicardo Cruz <rick2@aeiou.pt>
Fri, 14 May 2004 16:02:41 +0000 (16:02 +0000)
committerRicardo Cruz <rick2@aeiou.pt>
Fri, 14 May 2004 16:02:41 +0000 (16:02 +0000)
commitec3eb0daf947b240793c422fae4735466d31ed8b
tree197d6d65938e42c3f211f25094328a4549ce42dc
parent39643cd94e5fff3e1da4c30b0a6d157aa92d9f6d
First try to switch to 800x600.
Unfortanely, the game crashes when drawing the tiles. I committed this in the hope that somebody fixes it. :D

SVN-Revision: 1178
src/defines.h
src/leveleditor.cpp
src/setup.cpp
src/tile.cpp
src/world.cpp