Tweaked pause level name text.
authorRicardo Cruz <rick2@aeiou.pt>
Thu, 10 Jun 2004 13:54:20 +0000 (13:54 +0000)
committerRicardo Cruz <rick2@aeiou.pt>
Thu, 10 Jun 2004 13:54:20 +0000 (13:54 +0000)
commite2fe84bf2b0bbaff9e9ea639b358371cf71d265a
tree9887d8cba2324cb02936fe830760608acded16ff
parent26b50b87eaed9d2c3581db47865ab6dccf84b355
Tweaked pause level name text.

Would be neat if the draw_text() at DrawingContext would allow formatted text. Would just need a parser, and would avoid all these hacks.

SVN-Revision: 1461
po/de.po
po/pt.po
po/supertux.pot
src/gameloop.cpp